~compiz-team/compiz/0.9.12

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  • Committer: CI Train Bot
  • Author(s): Alberts Muktupāvels
  • Date: 2016-05-17 02:52:07 UTC
  • mfrom: (4010.2.1 lp1574866)
  • Revision ID: ci-train-bot@canonical.com-20160517025207-8fjw0dwj93zrh39e
OpenGL: use the number of Opaque windows around to decide whether paint the bg or not 

- count only opaque windows, ignore if window has alpha and/or 32 depth. Fixes: #1574866
Approved by: Andrea Azzarone

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