| Line | Revision | Contents |
| 1 | 1 | #! /usr/bin/env python |
| 2 | '''Tests operation of SimpleBackground object -> solid color background |
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| 3 | ''' |
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| 4 | from OpenGLContext import testingcontext |
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| 5 | 296 | BaseContext = testingcontext.getInteractive() |
| 6 | 1 | from OpenGLContext import context |
| 7 | from OpenGLContext.scenegraph import simplebackground |
|
| 8 | from OpenGL.GL import * |
|
| 9 | ||
| 10 | class TestContext( BaseContext ): |
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| 11 | """Tests the SimpleBackground object's rendering. |
|
| 12 | """ |
|
| 13 | def OnInit( self ): |
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| 14 | """Scene set up and initial processing""" |
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| 15 | print 'You should see a white/gray triangle over a blue background' |
|
| 16 | self.Background = simplebackground.SimpleBackground( |
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| 17 | color = (0,0,1), |
|
| 18 | bound = 1, |
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| 19 | ).Render |
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| 20 | def Render( self, mode = 0): |
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| 21 | """Render the geometry for the scene.""" |
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| 22 | ## Triggers the default operations, which allows for, for example, transparent rendering |
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| 23 | BaseContext.Render( self, mode ) |
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| 24 | ## Moves the drawing origin 6 units into the screen and 1.5 units to the left |
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| 25 | glTranslatef(-1.5,0.0,-6.0); |
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| 26 | ## Starts the geometry generation mode |
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| 27 | glBegin(GL_TRIANGLES) |
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| 28 | glVertex3f( 0.0, 1.0, 0.0) |
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| 29 | glVertex3f(-1.0, -1.0, 0.0) |
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| 30 | glVertex3f( 1.0, -1.0, 0.0) |
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| 31 | glEnd() |
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| 32 | ||
| 33 | if __name__ == "__main__": |
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| 34 | 296 | TestContext.ContextMainLoop() |
| 35 | 1 |
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