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1262
by Scott James Remnant
Include the 16-color VGA frame-buffer renderer. LP: #526892. |
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/* vga.h - inlines for programming the VGA
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*
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* Copyright (C) 2010 Canonical Ltd.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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* Written by: Scott James Remnant <scott@ubuntu.com>
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*/
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#ifndef PLY_VGA_H
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#define PLY_VGA_H
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/* VGA ioports, and the registers we can access from them */
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#define VGA_REGS_BASE 0x3c0
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#define VGA_REGS_LEN 0x10
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#define VGA_SC_INDEX 0x3c4
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#define VGA_SC_DATA 0x3c5
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#define VGA_SC_MAP_MASK 0x02
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#define VGA_GC_INDEX 0x3ce
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#define VGA_GC_DATA 0x3cf
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#define VGA_GC_SET_RESET 0x00
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#define VGA_GC_ENABLE_SET_RESET 0x01
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#define VGA_GC_DATA_ROTATE 0x03
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#define VGA_GC_MODE 0x05
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#define VGA_GC_BIT_MASK 0x08
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/* Select the VGA write mode. */
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static inline void |
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vga_mode (int mode) |
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{
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outb (VGA_GC_MODE, VGA_GC_INDEX); |
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outb (mode, VGA_GC_DATA); |
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}
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/* Data Rotate register; we don't use this, we just ensure it's off. */
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static inline void |
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vga_data_rotate (int op) |
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{
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outb (VGA_GC_DATA_ROTATE, VGA_GC_INDEX); |
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outb (op, VGA_GC_DATA); |
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}
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/* Enable use of the Set/Reset register for the given planes (as a mask).
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*
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* In effect: set this to 0xf to use all four planes.
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*/
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static inline void |
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vga_enable_set_reset (int mask) |
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{
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outb (VGA_GC_ENABLE_SET_RESET, VGA_GC_INDEX); |
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outb (mask, VGA_GC_DATA); |
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}
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/* Set/Reset register; the given planes (as a mask) will have whatever bits
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* are true in the Bit Mask register set to 1, and whatever bits are false
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* in the Bit Mask register set to 0. (It's more complicated than that, but
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* your brain will explode).
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*
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* In effect: set this to the colour you want.
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*/
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static inline void |
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vga_set_reset (int mask) |
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{
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outb (VGA_GC_SET_RESET, VGA_GC_INDEX); |
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outb (mask, VGA_GC_DATA); |
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}
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/* Bit Mask register; writing to a memory address will write to these bits
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* of that byte according to the contents of the Set/Reset register. Far
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* more complicated than that, you *really* don't want to know.
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*
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* In effect: set this to the pattern we want in the colour we set.
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*/
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static inline void |
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vga_bit_mask (int mask) |
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{
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outb (VGA_GC_BIT_MASK, VGA_GC_INDEX); |
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outb (mask, VGA_GC_DATA); |
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}
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/* Map Mask register; we don't use this, but we do make sure it's reset. */
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static inline void |
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vga_map_mask (int mask) |
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{
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outb (VGA_SC_MAP_MASK, VGA_SC_INDEX); |
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outb (mask, VGA_SC_DATA); |
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}
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#endif /* PLY_VGA_H */ |
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/* vim: set ts=4 sw=4 et ai ci cino={.5s,^-2,+.5s,t0,g0,e-2,n-2,p2s,(0,=.5s,:.5s */
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