~unity-team/unity-lens-sample/trunk

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#!/usr/bin/env python
# vim: noet:ts=4:sw=4

from gi.repository import Unity
from gi.repository import GLib, Gio, GObject
import os, sys

BUS_NAME = 'net.launchpad.lens.testpreviews'
BUS_PATH = '/net/launchpad/lens/testpreviews'
SCOPE_BUS_PATH = '/net/launchpad/lens/scope/testpreviews'

class Daemon:
	def __init__(self):
		# this variable keeps the state of a sample/fake application
		self._app_installed = False 
		self._lens = Unity.Lens.new(BUS_PATH, 'testpreviews')
		self._lens.props.search_hint = "Sample lens for testing previews"
		self._lens.props.visible = True
		# Is the scope searchable from the home dash?
		self._lens.props.search_in_global = False
		icon = Gio.ThemedIcon.new("...")
		self._lens.props.categories = [ Unity.Category.new("HORIZONTAL_TILE", icon, Unity.CategoryRenderer.HORIZONTAL_TILE) ]
		self._lens.props.filters = []

		self._scope = Unity.Scope.new(SCOPE_BUS_PATH)
		self._scope.props.search_in_global = False
		self._scope.export()
		self._lens.add_local_scope(self._scope)
		self._lens.export()

		self._scope.connect('filters-changed', self.search_changed)
		self._scope.connect('search-changed', self.search_changed)
		self._scope.connect('activate-uri', self.activate_uri)
		self._scope.connect('preview-uri', self.preview_uri)

	def activate_uri(self, scope, uri):
		return Unity.ActivationResponse(handled=Unity.HandledType.HIDE_DASH, goto_uri='')

		# This method gets called when Dash requests a preview
	def preview_uri(self, scope, uri):
		if uri.endswith("/generic"):
			return self.create_generic_preview()
		if uri.endswith("/application"):
			if not self._app_installed:
				return self.create_app_preview()
			else:
				return self.create_app_installed_preview()
		if uri.endswith("/music"):
			return self.create_music_preview()
		if uri.endswith("/movie"):
			return self.create_movie_preview()
		# fallback
		return self.create_generic_preview()

	# Handler for 'Action 1' of GenericPreview
	def generic_action1_activated(self, action, uri):
		return Unity.ActivationResponse(handled=Unity.HandledType.SHOW_PREVIEW, goto_uri='')

	# Handler for 'Action 2' of GenericPreview
	def generic_action2_activated(self, a, uri):
		return Unity.ActivationResponse(handled=Unity.HandledType.HIDE_DASH, goto_uri='')

	# Handler for 'Install' action of ApplicationPreview
	def app_install_activated(self, action, uri):
		self._app_installed = True
		return Unity.ActivationResponse(handled=Unity.HandledType.SHOW_PREVIEW, goto_uri='')

	# Handler for 'Remove' action of ApplicationPreview
	def app_remove_activated(self, action, uri):
		self._app_installed = False
		return Unity.ActivationResponse(handled=Unity.HandledType.SHOW_PREVIEW, goto_uri='')

    # Handler for 'Show reviews' action of ApplicationPreview
    def app_reviews_activated(self, action, uri):
        return Unity.ActivationResponse(handled=Unity.HandledType.HIDE_DASH, goto_uri='')

    # Handler for 'Buy' action of MusicPreview
    def music_buy_activated(self, action, uri):
        return Unity.ActivationResponse(handled=Unity.HandledType.HIDE_DASH, goto_uri='')

    # Handler for 'Buy' action of MoviePreview
    def movie_buy_activated(self, action, uri):
        return Unity.ActivationResponse(handled=Unity.HandledType.HIDE_DASH, goto_uri='')

    def music_preview_play(self, preview, uri):
        preview.set_property("current-track-state", Unity.MusicPreviewTrackState.PLAYING)
        preview.set_property("current-track-uri", uri)

    def music_preview_pause(self, preview, uri):
        preview.set_property("current-track-state", Unity.MusicPreviewTrackState.PAUSED)
        preview.set_property("current-track-uri", uri)

    # Create sample GenericPreview object
    def create_generic_preview(self):
        thumbnail = Gio.ThemedIcon.new("accessories-text-editor")
        icon_hint = Gio.ThemedIcon.new("text")
        preview = Unity.GenericPreview.new("A title", "Description", thumbnail)
        # Add actions; actions are available as buttons on the Dash
        action1 = Unity.PreviewAction.new("action1", "Action 1", None)
        action1.connect('activated', self.generic_action1_activated)
        preview.add_action(action1)
        action2 = Unity.PreviewAction.new("action2", "Action 2", None)
        action2.connect('activated', self.generic_action2_activated)
        preview.add_action(action2)
        # Add some hints; hints provide some additional metadata that gets displayed along with preview
        preview.add_info(Unity.InfoHint.with_variant("hint1", "This is a hint", icon_hint, GLib.Variant('i', 1)));
        return preview

    # Create sample ApplicationPreview object for "uninstalled" application
    def create_app_preview(self):
        thumbnail = Gio.ThemedIcon.new("accessories-text-editor")
        screenshot = Gio.ThemedIcon.new("internet")
        icon_hint = Gio.ThemedIcon.new("text")
        preview = Unity.ApplicationPreview.new("An application", "It does cool stuff", "Description", thumbnail, screenshot)
        action_app_install = Unity.PreviewAction.new("install", "Install", None)
        action_app_install.connect('activated', self.app_install_activated)
        preview.add_action(action_app_install)
        action_app_show_reviews = Unity.PreviewAction.new("reviews", "Show reviews", None)
        action_app_show_reviews.connect('activated', self.app_reviews_activated)
        preview.add_action(action_app_show_reviews)
        preview.add_info(Unity.InfoHint.with_variant("hint1", "This is a hint", icon_hint, GLib.Variant('i', 1)));
        return preview

    # Create sample ApplicationPreview object for "installed" application
    def create_app_installed_preview(self):
        thumbnail = Gio.ThemedIcon.new("accessories-text-editor")
        screenshot = Gio.ThemedIcon.new("internet")
        icon_hint = Gio.ThemedIcon.new("text")
        preview = Unity.ApplicationPreview.new("An application", "It does cool stuff", "Description", thumbnail, screenshot)
        action_app_remove = Unity.PreviewAction.new("action1", "Remove", None)
        action_app_remove.connect('activated', self.app_remove_activated)
        preview.add_action(action_app_remove)
        preview.add_info(Unity.InfoHint.with_variant("hint1", "This is a hint", icon_hint, GLib.Variant('i', 1)));
        return preview

    # Create sample MusicPreview object
    def create_music_preview(self):
        icon_hint = Gio.ThemedIcon.new("text")
        thumbnail = Gio.ThemedIcon.new("music")
        preview = Unity.MusicPreview.new("Metallica", "Ride The Lightning", thumbnail)
        preview.connect('play', self.music_preview_play)
        preview.connect('pause', self.music_preview_pause)
        preview.add_track(Unity.TrackMetadata.full("track1", 1, "For Whom The Bell Tolls", "Metallica", "Ride The Lightning", 600))
        preview.add_track(Unity.TrackMetadata.full("track2", 2, "Fade To Black", "Metallica", "Ride The Lightning", 660))
        preview.add_track(Unity.TrackMetadata.full("track3", 3, "Creeping Death", "Metallica", "Ride The Lightning", 510))
        action_music_buy = Unity.PreviewAction.new("music_buy", "Buy", None)
        action_music_buy.connect('activated', self.music_buy_activated)
        preview.add_action(action_music_buy)
        preview.add_info(Unity.InfoHint.with_variant("hint1", "This is a hint", icon_hint, GLib.Variant('i', 1)));
        return preview

    # Create sample MoviePreview object
    def create_movie_preview(self):
        icon_hint = Gio.ThemedIcon.new("text")
        thumbnail = Gio.ThemedIcon.new("video")
        preview = Unity.MoviePreview.new("Blade Runner", "Director's cut", "by Ridley Scott", thumbnail)
        action_movie_buy = Unity.PreviewAction.new("music_buy", "Buy", None)
        action_movie_buy.connect('activated', self.movie_buy_activated)
        preview.add_action(action_movie_buy)
        preview.add_info(Unity.InfoHint.with_variant("hint1", "This is a hint", icon_hint, GLib.Variant('i', 1)));
        return preview

		# On each search change, this method is called
	def search_changed(self, scope, search, search_type, cancellable):
		self.update_model(search.props.results_model)
		search.emit('finished')

	def update_model(self, model):
		model.clear()
		uri = 'scheme://local/'
		# Hardcode some sample data
		model.append(uri + "generic", 'icon', 0, 'scheme', 'item 1', 'Provides GenericPreview', uri)
		model.append(uri + "application", 'icon', 0, 'scheme', 'item 2', 'Provides ApplicationPreview', uri)
		model.append(uri + "music", 'icon', 0, 'scheme', 'item 3', 'Provides MusicPreview', uri)
		model.append(uri + "movie", 'icon', 0, 'scheme', 'item 4', 'Provides MoviePreview', uri)
				
if __name__ == '__main__':
	session_bus_connection = Gio.bus_get_sync(Gio.BusType.SESSION, None)
	session_bus = Gio.DBusProxy.new_sync(session_bus_connection, 0, None, 'org.freedesktop.DBus', '/org/freedesktop/dbus', 'org.freedesktop.DBus', None,)
	result = session_bus.RequestName('(su)', BUS_NAME, 0x4)
	
	if result != 1:
		print >> sys.stderr, "Failed to own name %s. Bailing out." % BUS_NAME
		raise SystemExit(1)

	daemon = Daemon()

	GObject.MainLoop().run()