/* * Copyright 2010 Inalogic® Inc. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License, as * published by the Free Software Foundation; either version 2.1 or 3.0 * of the License. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranties of * MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR * PURPOSE. See the applicable version of the GNU Lesser General Public * License for more details. * * You should have received a copy of both the GNU Lesser General Public * License along with this program. If not, see * * Authored by: Jay Taoko * */ #ifndef DIALOG_H #define DIALOG_H #include "FloatingWindow.h" namespace nux { class Button; class Dialog: public FloatingWindow { public: Dialog (const TCHAR *WindowName = TEXT ("") ); virtual ~Dialog(); protected: virtual void RecvOk() = 0; virtual void RecvCancel() = 0; virtual void Start (bool StartModal); Button *m_OkButton; Button *m_CancelButton; HLayout *m_ButtonLayout; }; } #endif // DIALOG_H