/*
* Copyright 2010 Inalogic® Inc.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License, as
* published by the Free Software Foundation; either version 2.1 or 3.0
* of the License.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the applicable version of the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of both the GNU Lesser General Public
* License along with this program. If not, see
*
* Authored by: Jay Taoko
*
*/
#ifndef DIALOG_H
#define DIALOG_H
#include "FloatingWindow.h"
namespace nux
{
class Button;
class Dialog: public FloatingWindow
{
public:
Dialog (const TCHAR *WindowName = TEXT ("") );
virtual ~Dialog();
protected:
virtual void RecvOk() = 0;
virtual void RecvCancel() = 0;
virtual void Start (bool StartModal);
Button *m_OkButton;
Button *m_CancelButton;
HLayout *m_ButtonLayout;
};
}
#endif // DIALOG_H