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/*
* Copyright 2010 Inalogic® Inc.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License, as
* published by the Free Software Foundation; either version 2.1 or 3.0
* of the License.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the applicable version of the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of both the GNU Lesser General Public
* License along with this program. If not, see <http://www.gnu.org/licenses/>
*
* Authored by: Jay Taoko <jaytaoko@inalogic.com>
*
*/
#ifndef TOOLBUTTON_H
#define TOOLBUTTON_H
#include "ActionItem.h"
namespace nux
{
class HLayout;
class ActionItem;
class ToolButton : public View
{
public:
ToolButton(const char *BitmapFilename = 0, NUX_FILE_LINE_PROTO);
~ToolButton();
void SetAction(ActionItem *action);
void SetState(bool b);
void SetBitmap(const BaseTexture* Texture);
// emitters
void EmitClick(int x, int y, unsigned long button_flags, unsigned long key_flags);
void RecvMouseDoubleClick (int x, int y, unsigned long button_flags, unsigned long key_flags);
void RecvMouseDown (int x, int y, unsigned long button_flags, unsigned long key_flags);
void RecvMouseUp (int x, int y, unsigned long button_flags, unsigned long key_flags);
void RecvMouseEnter (int x, int y, unsigned long button_flags, unsigned long key_flags);
void RecvMouseLeave (int x, int y, unsigned long button_flags, unsigned long key_flags);
// signals
sigc::signal<void> sigClick;
protected:
virtual void Draw(GraphicsEngine &GfxContext, bool force_draw);
virtual void DrawContent(GraphicsEngine &GfxContext, bool force_draw);
private:
ActionItem *m_ActionItem;
BaseTexture *m_Texture;
};
}
#endif // TOOLBUTTON_H
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