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// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
/* Compiz unity plugin
* unity.cpp
*
* Copyright (c) 2010-11 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Your own copyright notice would go above. You are free to choose whatever
* licence you want, just take note that some compiz code is GPL and you will
* not be able to re-use it if you want to use a different licence.
*/
#ifndef _UNITY_DELTA_RESTRAINMENT_INL_H
#define _UNITY_DELTA_RESTRAINMENT_INL_H
#include <NuxCore/Rect.h>
#include <NuxCore/Point.h>
#include <Nux/Utils.h>
namespace unity
{
namespace util
{
void restrainDelta (int &dx,
int &dy,
const nux::Geometry &rect,
const nux::Point ¤tPoint);
void applyDelta (int dx,
int dy,
int &x,
int &y);
}
}
#endif
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