~3v1n0/unity/overlay-renderer-not-glsl-color-fix

Viewing all changes in revision 3576.

  • Committer: Marco Trevisan (Treviño)
  • Date: 2013-10-21 10:44:28 UTC
  • Revision ID: mail@3v1n0.net-20131021104428-lj8rfr3vdzmzr87i
OverlayRenderer: only and correctly initialize the BGLayer when not on GLSL codepath

Make sure we set the initial bg_layer_ value to the average color, and do this only if
really needed.

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