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// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
/*
* Copyright (C) 2010 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by: Jason Smith <jason.smith@canonical.com>
*/
#include "DesktopLauncherIcon.h"
#include "unity-shared/WindowManager.h"
#include "FavoriteStore.h"
#include "config.h"
#include <glib/gi18n-lib.h>
namespace unity
{
namespace launcher
{
DesktopLauncherIcon::DesktopLauncherIcon()
: SimpleLauncherIcon(IconType::DESKTOP)
, show_in_switcher_(true)
{
WindowManager::Default().show_desktop_changed.connect(sigc::mem_fun(this, &DesktopLauncherIcon::UpdateTooltipText));
UpdateTooltipText();
icon_name = "desktop";
SetQuirk(Quirk::VISIBLE, true);
SetShortcut('d');
}
void DesktopLauncherIcon::ActivateLauncherIcon(ActionArg arg)
{
SimpleLauncherIcon::ActivateLauncherIcon(arg);
WindowManager::Default().ShowDesktop();
UpdateTooltipText();
}
void DesktopLauncherIcon::UpdateTooltipText()
{
auto const& wm = WindowManager::Default();
if (wm.InShowDesktop())
tooltip_text = _("Restore Windows");
else
tooltip_text = _("Show Desktop");
}
std::string DesktopLauncherIcon::GetName() const
{
return "DesktopLauncherIcon";
}
std::string DesktopLauncherIcon::GetRemoteUri() const
{
return FavoriteStore::URI_PREFIX_UNITY + "desktop-icon";
}
void DesktopLauncherIcon::SetShowInSwitcher(bool show_in_switcher)
{
show_in_switcher_ = show_in_switcher;
}
bool DesktopLauncherIcon::ShowInSwitcher(bool current)
{
return show_in_switcher_;
}
uint64_t DesktopLauncherIcon::SwitcherPriority()
{
return std::numeric_limits<uint64_t>::max();
}
} // namespace launcher
} // namespace unity
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