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// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
/*
* Copyright (C) 2011 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by: Andrea Azzarone <azzaronea@gmail.com>
*/
#ifndef DNDDATA_H
#define DNDDATA_H
#include <map>
#include <set>
#include <string>
namespace unity {
class DndData
{
public:
/**
* Fills the object given a list of uris.
**/
void Fill(const char* uris);
/**
* Resets the object. Call this function when no longer need data
**/
void Reset();
/**
* Returns a std::set<std::string> with all the uris.
**/
std::set<std::string> Uris() const { return uris_; }
/**
* Returns a std::set<std::string> with all the types.
**/
std::set<std::string> Types() const { return types_; }
/**
* Returns a std::set<std::string> with all uris of a given type.
**/
std::set<std::string> UrisByType(const std::string& type) const { return types_to_uris_.find(type)->second; }
/**
* Returns a std::set<std::string> with all types of a given uri.
**/
std::string TypeByUri(const std::string& uris) { return uris_to_types_.find(uris)->second; }
private:
std::set<std::string> uris_;
std::set<std::string> types_;
std::map<std::string, std::string> uris_to_types_;
std::map<std::string, std::set<std::string>> types_to_uris_;
};
} // namespace unity
#endif // DNDDATA_H
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