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Committer:
Marco Trevisan (Treviño)
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Date:
2016-08-10 10:37:02 UTC
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Revision ID:
mail@3v1n0.net-20160810103702-qcfkms1daes43go5
OverlayRenderer: don't use rotated textures, just rotate them at rendering time
So removing duplicated data, since we can do this at code level