~aacid/unity/do_not_reuse_menus_on_order_change_for_5

Viewing all changes in revision 2408.

  • Committer: Albert Astals
  • Date: 2012-10-09 11:51:43 UTC
  • Revision ID: albert.astals@canonical.com-20121009115143-78fhjrxvwdxd2ugu
Do not reuse the menu entries if their order changes

Since the indicators api only have "add" and "remove" signals, if we reuse an entry that is not in the correct order it will case the menus or whatever this indicator represents to be in the wrong order

expand all expand all

Show diffs side-by-side

added added

removed removed

Lines of Context: