~aacid/unity/do_not_reuse_menus_on_order_change_for_6

Viewing all changes in revision 2768.

  • Committer: Albert Astals
  • Date: 2012-10-09 09:37:21 UTC
  • Revision ID: albert.astals@canonical.com-20121009093721-z4pt70mfiev3h8j9
Do not reuse the menu entries if their order changes

Since the indicators api only have "add" and "remove" signals, if we reuse an entry that is not in the correct order it will case the menus or whatever this indicator represents to be in the wrong order

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