if(INI->ReadString("Graphics.Advanced", "Surface." str(__surface__) ".Memory", Ares::readDefval, Ares::readBuffer, Ares::readLength)) { \
if(!_strcmpi(Ares::readBuffer, "VRAM")) { \
GFX_S_ ## __surface__ .Memory = GFX_SU_VRAM; \
} else if(!_strcmpi(Ares::readBuffer, "System")) { \
GFX_S_ ## __surface__ .Memory = GFX_SU_SYSTEM; \
} \
} \
if(INI->ReadString("Graphics.Advanced", "Surface." str(__surface__) ".Force3D", Ares::readDefval, Ares::readBuffer, Ares::readLength)) { \
bool F3D = INI->ReadBool("Graphics.Advanced", "Surface." str(__surface__) ".Force3D", false); \
GFX_S_ ## __surface__ .Force3D = F3D ? 1 : 0;\
}