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DamageAdd BuildingTypeExt::cPrismForwarding
DamageOccupants BulletExt::ExtData
DamageReserve BuildingExt::cPrismForwarding
Data RulesExt
Debug_Log Debug.cpp
DebugOnly CampaignExt::ExtData
declared INI_EX
DefaultDisguise SideExt::ExtData
DefaultIndex ArmorType
DefaultVerses ArmorType
Deferment PsychicDominatorStateMachine
DEFINE_HOOK
DEFINE_HOOK(52C5E0, Ares_NoLogo, 7): Ares.cpp DEFINE_HOOK(6AD0ED, Ares_AllowSinglePlay, 5): Ares.cpp DEFINE_HOOK(7CD810, ExeRun, 9): Ares.cpp DEFINE_HOOK(7CD8EF, ExeTerminate, 9): Ares.cpp DEFINE_HOOK(52CAE9, _YR_PostGameInit, 5): Ares.cpp DEFINE_HOOK(52F639, _YR_CmdLineParse, 5): Ares.cpp DEFINE_HOOK(533058, CommandClassCallback_Register, 7): Ares.cpp DEFINE_HOOK(7258D0, AnnounceInvalidPointer, 6): Ares.cpp DEFINE_HOOK(685659, Scenario_ClearClasses, a): Ares.cpp DEFINE_HOOK(6BC0CD, _LoadRA2MD, 5): Ares.GlobalControls.cpp DEFINE_HOOK(5FACDF, _Options_LoadFromINI, 5): Ares.UISettings.cpp DEFINE_HOOK(4753F0, ArmorType_FindIndex, A): ArmorTypes.cpp DEFINE_HOOK(4B9A52, DropshipLoadout_PrintArmor, 5): ArmorTypes.cpp DEFINE_HOOK(42784B, AnimTypeClass_CTOR, 5): Body.cpp DEFINE_HOOK(428EA8, AnimTypeClass_SDDTOR, 5): Body.cpp DEFINE_HOOK(428800, AnimTypeClass_SaveLoad_Prefix, A) DEFINE_HOOK_AGAIN(428970: Body.cpp DEFINE_HOOK(4232CE, AnimClass_Draw_SetPalette, 6): Hooks.cpp DEFINE_HOOK(468379, BulletClass_Draw_SetAnimPalette, 6): Hooks.cpp DEFINE_HOOK(43BCBD, BuildingClass_CTOR, 6): Body.cpp DEFINE_HOOK(43BCF7, BuildingClass_DTOR, 6): Body.cpp DEFINE_HOOK(453E20, BuildingClass_SaveLoad_Prefix, 5) DEFINE_HOOK_AGAIN(454190: Body.cpp DEFINE_HOOK(448277, BuildingClass_UnloadPassengers_ChangeOwner_Sell, 5) DEFINE_HOOK_AGAIN(447113: Hooks.cpp DEFINE_HOOK(4FB257, HouseClass_UnitFromFactory_Firewall, 6): Hooks.Firewall.cpp DEFINE_HOOK(445355, BuildingClass_KickOutUnit_Firewall, 6): Hooks.Firewall.cpp DEFINE_HOOK(6D5455, sub_6D5030, 6): Hooks.Firewall.cpp DEFINE_HOOK(6D5A5C, sub_6D59D0, 6): Hooks.Firewall.cpp DEFINE_HOOK(43EFB3, BuildingClass_GetStaticImageFrame, 6): Hooks.Firewall.cpp DEFINE_HOOK(442230, BuildingClass_ReceiveDamage_FSW, 6): Hooks.Firewall.cpp DEFINE_HOOK(43FC39, BuildingClass_Update_FSW, 6): Hooks.Firewall.cpp DEFINE_HOOK(483D8E, CellClass_Setup_Slave, 6): Hooks.Firewall.cpp DEFINE_HOOK(51BD4C, InfantryClass_Update, 6): Hooks.Firewall.cpp DEFINE_HOOK(51C4C8, InfantryClass_IsCellOccupied, 6): Hooks.Firewall.cpp DEFINE_HOOK(73F7B0, UnitClass_IsCellOccupied, 6): Hooks.Firewall.cpp DEFINE_HOOK(58819F, MapClass_SomePathfinding_1, 6): Hooks.Firewall.cpp DEFINE_HOOK(58828C, MapClass_SomePathfinding_2, 6): Hooks.Firewall.cpp DEFINE_HOOK(5884A4, MapClass_SomePathfinding_3, 6): Hooks.Firewall.cpp DEFINE_HOOK(6FC0C5, TechnoClass_GetObjectActivityState_Firewall, 6): Hooks.Firewall.cpp DEFINE_HOOK(6FCD1D, TechnoClass_GetObjectActivityState_CanTargetFirewall, 5): Hooks.Firewall.cpp DEFINE_HOOK(6FCD23, TechnoClass_GetObjectActivityState_OverrideFirewall, 6): Hooks.Firewall.cpp DEFINE_HOOK(6F64CB, TechnoClass_DrawHealthBar, 6): Hooks.Firewall.cpp DEFINE_HOOK(71B126, TemporalClass_Fire, 7): Hooks.Firewall.cpp DEFINE_HOOK(4DA53E, FootClass_Update, 6): Hooks.Firewall.cpp DEFINE_HOOK(45EC90, Foundations_GetFoundationWidth, 6): Hooks.Foundation.cpp DEFINE_HOOK(45ECA0, Foundations_GetFoundationHeight, 6): Hooks.Foundation.cpp DEFINE_HOOK(568411, MapClass_AddContentAt_Foundation_P1, 0): Hooks.Foundation.cpp DEFINE_HOOK(568565, MapClass_AddContentAt_Foundation_OccupyHeight, 5): Hooks.Foundation.cpp DEFINE_HOOK(568841, MapClass_RemoveContentAt_Foundation_P1, 0): Hooks.Foundation.cpp DEFINE_HOOK(568997, MapClass_RemoveContentAt_Foundation_OccupyHeight, 5): Hooks.Foundation.cpp DEFINE_HOOK(4A8C77, MapClass_ProcessFoundation1_UnlimitBuffer, 5): Hooks.Foundation.cpp DEFINE_HOOK(4A8DD7, MapClass_ProcessFoundation2_UnlimitBuffer, 5): Hooks.Foundation.cpp DEFINE_HOOK(440709, BuildingClass_Put, 6): Hooks.Gates.cpp DEFINE_HOOK(480534, CellClass_AttachesToNeighbourOverlay, 5): Hooks.Gates.cpp DEFINE_HOOK(47C8AB, CellClass_CanThisExistHere_GateOnWall, 6): Hooks.Gates.cpp DEFINE_HOOK(4571E0, BuildingClass_Infiltrate, 5): Hooks.Infiltrate.cpp DEFINE_HOOK(457533, BuildingClass_Infiltrate_Standard, 6) DEFINE_HOOK_AGAIN(4574D2: Hooks.Infiltrate.cpp DEFINE_HOOK(44B2FE, BuildingClass_Mi_Attack_IsPrism, 6): Hooks.Prism.cpp DEFINE_HOOK(447FAE, BuildingClass_GetObjectActivityState, 6): Hooks.Prism.cpp DEFINE_HOOK(4503F0, BuildingClass_Update_Prism, 9): Hooks.Prism.cpp DEFINE_HOOK(44ABD0, BuildingClass_FireLaser, 5): Hooks.Prism.cpp DEFINE_HOOK(4424EF, PrismForward_BuildingDestroyed, 6): Hooks.Prism.cpp DEFINE_HOOK(447113, PrismForward_BuildingSold, 6): Hooks.Prism.cpp DEFINE_HOOK(448277, PrismForward_BuildingChangeOwner, 5): Hooks.Prism.cpp DEFINE_HOOK(71AF76, PrismForward_BuildingWarped, 9): Hooks.Prism.cpp DEFINE_HOOK(70FD9A, PrismForward_BuildingDrain, 6): Hooks.Prism.cpp DEFINE_HOOK(454B3D, PrismForward_BuildingPowerDown, 6): Hooks.Prism.cpp DEFINE_HOOK(44EBF0, PrismForward_BuildingRemoved, 5): Hooks.Prism.cpp DEFINE_HOOK(457D58, BuildingClass_CanBeOccupied_SpecificOccupiers, 6): Hooks.Trenches.cpp DEFINE_HOOK(441F12, BuildingClass_Destroy_RubbleYell, 6): Hooks.Trenches.cpp DEFINE_HOOK(441F2C, BuildingClass_Destroy_KickOutOfRubble, 5): Hooks.Trenches.cpp DEFINE_HOOK(44725F, BuildingClass_GetCursorOverObject_TargetABuilding, 5): Hooks.Trenches.cpp DEFINE_HOOK(443414, BuildingClass_ClickedAction, 6): Hooks.Trenches.cpp DEFINE_HOOK(4494D2, BuildingClass_IsSellable, 6): Hooks.Trenches.cpp DEFINE_HOOK(52297F, InfantryClass_GarrisonBuilding_OccupierEntered, 5): Hooks.Trenches.cpp DEFINE_HOOK(4586CA, BuildingClass_KillOccupiers_EachOccupierKilled, 6): Hooks.Trenches.cpp DEFINE_HOOK(4581CD, BuildingClass_UnloadOccupants_AllOccupantsHaveLeft, 6): Hooks.Trenches.cpp DEFINE_HOOK(458729, BuildingClass_KillOccupiers_AllOccupantsKilled, 6): Hooks.Trenches.cpp DEFINE_HOOK(448401, BuildingClass_ChangeOwnership_TrenchEVA, 6): Hooks.Trenches.cpp DEFINE_HOOK(45E50C, BuildingTypeClass_CTOR, 6): Body.cpp DEFINE_HOOK(45E580, BuildingTypeClass_DTOR, 5): Body.cpp DEFINE_HOOK(465010, BuildingTypeClass_SaveLoad_Prefix, 5) DEFINE_HOOK_AGAIN(465300: Body.cpp DEFINE_HOOK(445F80, BuildingClass_ChangeOwnership, 5): Hooks.cpp DEFINE_HOOK(43FB6D, BuildingClass_Update_LFP, 6): Hooks.cpp DEFINE_HOOK(465D4A, BuildingType_IsUndeployable, 6): Hooks.cpp DEFINE_HOOK(465550, sub_465550, 6): Hooks.cpp DEFINE_HOOK(464AF0, BuildingTypeClass_GetSizeInLeptons, 6): Hooks.cpp DEFINE_HOOK(45ECE0, BuildingTypeClass_GetMaxPips, 6): Hooks.cpp DEFINE_HOOK(4664BA, BulletClass_CTOR, 5): Body.cpp DEFINE_HOOK(466560, BulletClass_DTOR, 6): Body.cpp DEFINE_HOOK(46AE70, BulletClass_SaveLoad_Prefix, 5) DEFINE_HOOK_AGAIN(46AFB0: Body.cpp DEFINE_HOOK(4666F7, BulletClass_Update, 6): Hooks.cpp DEFINE_HOOK(46867F, BulletClass_SetMovement_Parachute, 5): Hooks.cpp DEFINE_HOOK(46BDD9, BulletTypeClass_CTOR, 5): Body.cpp DEFINE_HOOK(46C890, BulletTypeClass_SDDTOR, 6): Body.cpp DEFINE_HOOK(46C6A0, BulletTypeClass_SaveLoad_Prefix, 5) DEFINE_HOOK_AGAIN(46C730: Body.cpp DEFINE_HOOK(46D090, CampaignClass_DTOR, 6): Body.cpp DEFINE_HOOK(46CE10, CampaignClass_LoadFromINIList, 5): Body.cpp DEFINE_HOOK(46CD56, CampaignClass_LoadFromINI, 7): Body.cpp DEFINE_HOOK(4F6532, HouseClass_CTOR, 5): Body.cpp DEFINE_HOOK(4F7140, HouseClass_DTOR, 6): Body.cpp DEFINE_HOOK(503040, HouseClass_SaveLoad_Prefix, 5) DEFINE_HOOK_AGAIN(504080: Body.cpp DEFINE_HOOK(4FEA60, HouseClass_AI_UnitProduction, 0): Hooks.100.cpp DEFINE_HOOK(4FEEE0, HouseClass_AI_InfantryProduction, 6): Hooks.100.cpp DEFINE_HOOK(4FF210, HouseClass_AI_AircraftProduction, 6): Hooks.100.cpp DEFINE_HOOK(5054B0, HouseClass_GenerateAIBuildList_EnsureSanity, 6): Hooks.BasePlan.cpp DEFINE_HOOK(50610E, HouseClass_FindPositionForBuilding_FixShipyard, 7): Hooks.BasePlan.cpp DEFINE_HOOK(505B58, HouseClass_GenerateAIBuildList_SkipManualCopy, 6): Hooks.BasePlan.cpp DEFINE_HOOK(505C34, HouseClass_GenerateAIBuildList_FullAutoCopy, 5): Hooks.BasePlan.cpp DEFINE_HOOK(505CF1, HouseClass_GenerateAIBuildList_PadWithN1, 5): Hooks.BasePlan.cpp DEFINE_HOOK(4F65BF, HouseClass_CanAffordBase, 6): Hooks.BasePlan.cpp DEFINE_HOOK(5D705E, MPGameMode_SpawnBaseUnit, 6): Hooks.BasePlan.cpp DEFINE_HOOK(688B37, MPGameModeClass_CreateStartingUnits_B, 5): Hooks.BasePlan.cpp DEFINE_HOOK(5D721A, MPGameMode_CreateStartingUnits, 5): Hooks.BasePlan.cpp DEFINE_HOOK(4F7870, HouseClass_PrereqValidator, 7): Hooks.cpp DEFINE_HOOK(505360, HouseClass_PrerequisitesForTechnoTypeAreListed, 5): Hooks.cpp DEFINE_HOOK(4F8EBD, HouseClass_Update_HasBeenDefeated, 0): Hooks.cpp DEFINE_HOOK(4F645F, HouseClass_CTOR_FixSideIndices, 5): Hooks.cpp DEFINE_HOOK(500CC5, HouseClass_InitFromINI_FixBufferLimits, 6): Hooks.cpp DEFINE_HOOK(4F62FF, HouseClass_CTOR_FixNameOverflow, 6): Hooks.cpp DEFINE_HOOK(50965E, HouseClass_CanInstantiateTeam, 5): Hooks.cpp DEFINE_HOOK(508EBC, HouseClass_Radar_Update_CheckEligible, 6): Hooks.cpp DEFINE_HOOK(508F91, HouseClass_SpySat_Update_CheckEligible, 6): Hooks.cpp DEFINE_HOOK(6FF008, TechnoClass_Fire_FSW, 8) DEFINE_HOOK_AGAIN(6FF860: Hooks.Firewall.cpp DEFINE_HOOK(4502F4, BuildingClass_Update_Factory, 6): Hooks.Queue.cpp DEFINE_HOOK(4CA07A, FactoryClass_AbandonProduction, 8): Hooks.Queue.cpp DEFINE_HOOK(444119, BuildingClass_KickOutUnit_UnitType, 6): Hooks.Queue.cpp DEFINE_HOOK(444131, BuildingClass_KickOutUnit_InfantryType, 6): Hooks.Queue.cpp DEFINE_HOOK(44531F, BuildingClass_KickOutUnit_BuildingType, A): Hooks.Queue.cpp DEFINE_HOOK(443CCA, BuildingClass_KickOutUnit_AircraftType, A): Hooks.Queue.cpp DEFINE_HOOK(511635, HouseTypeClass_CTOR_1, 5): Body.cpp DEFINE_HOOK(511643, HouseTypeClass_CTOR_2, 5): Body.cpp DEFINE_HOOK(512760, HouseTypeClass_DTOR, 6): Body.cpp DEFINE_HOOK(512290, HouseTypeClass_SaveLoad_Prefix, 5) DEFINE_HOOK_AGAIN(512480: Body.cpp DEFINE_HOOK(5536DA, HTExt_GetLSName, 0): Hooks.cpp DEFINE_HOOK(553A05, HTExt_GetLSSpecialName, 6): Hooks.cpp DEFINE_HOOK(553D06, HTExt_GetLSBrief, 6): Hooks.cpp DEFINE_HOOK(4E3579, HTExt_DrawFlag, 0): Hooks.cpp DEFINE_HOOK(72B690, HTExt_LSPAL, 0): Hooks.cpp DEFINE_HOOK(4E38D8, HTExt_GetSTT, 0): Hooks.cpp DEFINE_HOOK(553412, HTExt_LSFile, 0): Hooks.cpp DEFINE_HOOK(752BA1, HTExt_GetTaunt, 6): Hooks.cpp DEFINE_HOOK(4E3792, HTExt_Unlimit1, 0): Hooks.cpp DEFINE_HOOK(4E3A9C, HTExt_Unlimit2, 0): Hooks.cpp DEFINE_HOOK(4E3F31, HTExt_Unlimit3, 0): Hooks.cpp DEFINE_HOOK(4E412C, HTExt_Unlimit4, 0): Hooks.cpp DEFINE_HOOK(4E41A7, HTExt_Unlimit5, 0): Hooks.cpp DEFINE_HOOK(69B774, HTExt_PickRandom_Human, 0): Hooks.cpp DEFINE_HOOK(69B670, HTExt_PickRandom_AI, 0): Hooks.cpp DEFINE_HOOK(4FE782, HTExt_PickPowerplant, 6): Hooks.cpp DEFINE_HOOK(4E3A6A, hWnd_PopulateWithCountryNames, 6): Hooks.cpp DEFINE_HOOK(51E63A, InfantryClass_GetCursorOverObject_EngineerOverFriendlyBuilding, 6): Hooks.cpp DEFINE_HOOK(519FAF, InfantryClass_UpdatePosition_EngineerRepairsFriendly, 6): Hooks.cpp DEFINE_HOOK(51DF38, InfantryClass_Remove, A): Hooks.cpp DEFINE_HOOK(51DFFD, InfantryClass_Put, 5): Hooks.cpp DEFINE_HOOK(518434, InfantryClass_ReceiveDamage_SkipDeathAnim, 7): Hooks.cpp DEFINE_HOOK(51D799, InfantryClass_PlayAnim_WaterSound, 7): Hooks.cpp DEFINE_HOOK(51E5BB, InfantryClass_GetCursorOverObject_MultiEngineerA, 7): Hooks.cpp DEFINE_HOOK(51E5E1, InfantryClass_GetCursorOverObject_MultiEngineerB, 7): Hooks.cpp DEFINE_HOOK(519DB6, InfantryClass_UpdatePosition_MultiEngineer, 7): Hooks.cpp DEFINE_HOOK(5185C8, InfantryClass_ReceiveDamage_InfDeath, 6): Hooks.MakeInf.cpp DEFINE_HOOK(51849A, InfantryClass_ReceiveDamage_DeathAnim, 5): Hooks.MakeInf.cpp DEFINE_HOOK(6E232E, ActionClass_PlayAnimAt, 5): Hooks.MakeInf.cpp DEFINE_HOOK(469C4E, BulletClass_DetonateAt_DamageAnimSelected, 5): Hooks.MakeInf.cpp DEFINE_HOOK(667A1D, RulesClass_CTOR, 5): Body.cpp DEFINE_HOOK(667A30, RulesClass_DTOR, 5): Body.cpp DEFINE_HOOK(668BF0, RulesClass_Addition, 5): Hooks.cpp DEFINE_HOOK(679A15, RulesData_LoadBeforeTypeData, 6): Hooks.cpp DEFINE_HOOK(679CAF, RulesData_LoadAfterTypeData, 5): Hooks.cpp DEFINE_HOOK(518744, InfantryClass_ReceiveDamage_ElectricDeath, 6): Hooks.cpp DEFINE_HOOK(6A4609, SideClass_CTOR, 7): Body.cpp DEFINE_HOOK(6A4930, SideClass_DTOR, 6): Body.cpp DEFINE_HOOK(6A4780, SideClass_SaveLoad_Prefix, 6) DEFINE_HOOK_AGAIN(6A48A0: Body.cpp DEFINE_HOOK(4F8C97, Sides_BuildConst, 6): Hooks.cpp DEFINE_HOOK(4F8F54, Sides_SlaveMinerCheck, 6): Hooks.cpp DEFINE_HOOK(505C95, Sides_BaseDefenseCounts, 7): Hooks.cpp DEFINE_HOOK(507BCA, Sides_BaseDefenses1, 6): Hooks.cpp DEFINE_HOOK(507DBA, Sides_BaseDefenses2, 6): Hooks.cpp DEFINE_HOOK(507FAA, Sides_BaseDefenses3, 6): Hooks.cpp DEFINE_HOOK(52267D, Sides_Disguise1, 6): Hooks.cpp DEFINE_HOOK(5227A3, Sides_Disguise2, 6): Hooks.cpp DEFINE_HOOK(6F422F, Sides_Disguise3, 6): Hooks.cpp DEFINE_HOOK(707D40, Sides_Crew, 6): Hooks.cpp DEFINE_HOOK(451358, Sides_SurvivorDivisor, 6): Hooks.cpp DEFINE_HOOK(642B36, Sides_LoadTextColor1, 5): Hooks.cpp DEFINE_HOOK(643BB9, Sides_LoadTextColor2, 5): Hooks.cpp DEFINE_HOOK(642B91, Sides_LoadTextColor3, 5): Hooks.cpp DEFINE_HOOK(6847B7, Sides_LoadTextColor_CacheMP, 6): Hooks.cpp DEFINE_HOOK(686D7F, Sides_LoadTextColor_CacheSP, 6): Hooks.cpp DEFINE_HOOK(553E54, LoadProgressMgr_Draw_SkipShadowOnNullString, 6): Hooks.cpp DEFINE_HOOK(553820, LoadProgressMgr_Draw_SkipShadowOnNullString2, 5): Hooks.cpp DEFINE_HOOK(55403D, LoadProgressMgr_Draw_SkipShadowOnNullString3, 6): Hooks.cpp DEFINE_HOOK(534FB1, Sides_MixFileIndex, 5): Hooks.cpp DEFINE_HOOK(72FA1A, Sides_MixFileYuriFiles1, 7): Hooks.cpp DEFINE_HOOK(72F370, Sides_MixFileYuriFiles2, 7): Hooks.cpp DEFINE_HOOK(72FBC0, Sides_MixFileYuriFiles3, 5): Hooks.cpp DEFINE_HOOK(7528E8, Sides_LoadVoxFile, 7): Hooks.cpp DEFINE_HOOK(67D315, SaveGame_EarlySaveSides, 5): Hooks.cpp DEFINE_HOOK(67E09A, SaveGame_LateSkipSides, 5): Hooks.cpp DEFINE_HOOK(67E74A, LoadGame_EarlyLoadSides, 5): Hooks.cpp DEFINE_HOOK(67F281, LoadGame_LateSkipSides, 7): Hooks.cpp DEFINE_HOOK(41E893, AITriggerTypeClass_ConditionMet_SideIndex, 0): Hooks.cpp DEFINE_HOOK(6CE6F6, SuperWeaponTypeClass_CTOR, 5): Body.cpp DEFINE_HOOK(6CEFE0, SuperWeaponTypeClass_DTOR, 8): Body.cpp DEFINE_HOOK(6CE800, SuperWeaponTypeClass_SaveLoad_Prefix, A) DEFINE_HOOK_AGAIN(6CE8D0: Body.cpp DEFINE_HOOK(6CEF84, SuperWeaponTypeClass_GetCursorOverObject, 7): Hooks.cpp DEFINE_HOOK(653B3A, RadarClass_GetMouseAction_CustomSWAction, 5): Hooks.cpp DEFINE_HOOK(6AAEDF, SidebarClass_ProcessCameoClick_SuperWeapons, 6): Hooks.cpp DEFINE_HOOK(6A932B, CameoClass_GetTip_MoneySW, 6): Hooks.cpp DEFINE_HOOK(6CEE96, SuperWeaponTypeClass_GetTypeIndex, 5): Hooks.cpp DEFINE_HOOK(4AC20C, DisplayClass_LMBUp, 7): Hooks.cpp DEFINE_HOOK(446418, BuildingClass_Place1, 6): Hooks.cpp DEFINE_HOOK(44656D, BuildingClass_Place2, 6): Hooks.cpp DEFINE_HOOK(45100A, BuildingClass_ProcessAnims1, 6): Hooks.cpp DEFINE_HOOK(451132, BuildingClass_ProcessAnims2, 6): Hooks.cpp DEFINE_HOOK(446937, BuildingClass_AnnounceSW, 6): Hooks.cpp DEFINE_HOOK(6CBDD7, SuperClass_AnnounceReady, 6): Hooks.cpp DEFINE_HOOK(6CC0EA, SuperClass_AnnounceQuantity, 9): Hooks.cpp DEFINE_HOOK(50B319, HouseClass_UpdateSWs_ShowCameo, 6): Hooks.cpp DEFINE_HOOK(50CFAA, HouseClass_PickOffensiveSWTarget, 0): Hooks.cpp DEFINE_HOOK(6CBA9E, SuperClass_ClickFire_Abort, 7): Hooks.cpp DEFINE_HOOK(6CC390, SuperClass_Launch, 6): Hooks.cpp DEFINE_HOOK(44691B, BuildingClass_4DC_SWAvailable, 6): Hooks.cpp DEFINE_HOOK(45765A, BuildingClass_SWAvailable, 6): Hooks.cpp DEFINE_HOOK(4576BA, BuildingClass_SW2Available, 6): Hooks.cpp DEFINE_HOOK(4FAE72, HouseClass_SWFire_PreDependent, 6): Hooks.cpp DEFINE_HOOK(6CC2B0, SuperClass_NameReadiness, 5): Hooks.cpp DEFINE_HOOK(5098F0, HouseClass_Update_AI_TryFireSW, 5): Hooks.cpp DEFINE_HOOK(4F9004, HouseClass_Update_TrySWFire, 7): Hooks.cpp DEFINE_HOOK(6CBF5B, SuperClass_GetCameoChargeState_ChargeDrainRatio, 9): Hooks.cpp DEFINE_HOOK(6CC053, SuperClass_GetCameoChargeState_FixFullyCharged, 5): Hooks.cpp DEFINE_HOOK(6CB995, SuperClass_ClickFire_ChargeDrainRatioA, 8): Hooks.cpp DEFINE_HOOK(6CBA19, SuperClass_ClickFire_ChargeDrainRatioB, A): Hooks.cpp DEFINE_HOOK(6CBD6B, SuperClass_Update_DrainMoney, 8): Hooks.cpp DEFINE_HOOK(6CEEB0, SuperWeaponTypeClass_FindFirstOfAction, 8): Hooks.cpp DEFINE_HOOK(53B080, PsyDom_Fire, 5): Hooks.Legacy.cpp DEFINE_HOOK(53C321, ScenarioClass_UpdateLighting_PsyDom, 5): Hooks.Legacy.cpp DEFINE_HOOK(53C2A6, ScenarioClass_UpdateLighting_LightningStorm, 5): Hooks.Legacy.cpp DEFINE_HOOK(53C3B1, ScenarioClass_UpdateLighting_Nuke, 5): Hooks.Legacy.cpp DEFINE_HOOK(53AF40, PsyDom_Update, 6): Hooks.Legacy.cpp DEFINE_HOOK(539EB0, LightningStorm_Start, 5): Hooks.Legacy.cpp DEFINE_HOOK(53A6C0, LightningStorm_Update, 5): Hooks.Legacy.cpp DEFINE_HOOK(53A140, LightningStorm_Strike, 7): Hooks.Legacy.cpp DEFINE_HOOK(53A300, LightningStorm_Strike2, 5): Hooks.Legacy.cpp DEFINE_HOOK(48A59A, MapClass_SelectDamageAnimation_LightningWarhead, 5): Hooks.Legacy.cpp DEFINE_HOOK(44C9FF, BuildingClass_Missile_PsiWarn, 6): Hooks.Legacy.cpp DEFINE_HOOK(44CABA, BuildingClass_Missile_CreateBullet, 6): Hooks.Legacy.cpp DEFINE_HOOK(44CC8B, BuildingClass_Missile_NukeTakeOff, 6): Hooks.Legacy.cpp DEFINE_HOOK(44CC9D, BuildingClass_Missile_NukeTakeOffB, A): Hooks.Legacy.cpp DEFINE_HOOK(46B371, BulletClass_NukeMaker, 5): Hooks.Legacy.cpp DEFINE_HOOK(46B423, BulletClass_NukeMaker_PropagateSW, 6): Hooks.Legacy.cpp DEFINE_HOOK(467E59, BulletClass_Update_NukeBall, 5): Hooks.Legacy.cpp DEFINE_HOOK(7187DA, TeleportLocomotionClass_Unwarp_PreventSelfCrush, 6): Hooks.Legacy.cpp DEFINE_HOOK(7188F2, TeleportLocomotionClass_Unwarp_SinkJumpJets, 7): Hooks.Legacy.cpp DEFINE_HOOK(446AAF, BuildingClass_Place_SkipFreeUnits, 6): Hooks.Legacy.cpp DEFINE_HOOK(71AE85, TemporalClass_CanWarpTarget_PreventChronoBuilding, A): Hooks.Legacy.cpp DEFINE_HOOK(50AF10, HouseClass_CheckSWs, 5): Hooks.Update.cpp DEFINE_HOOK(6CBD86, SuperClass_Progress_Charged, 7): Hooks.Update.cpp DEFINE_HOOK(6CB979, SuperClass_ClickFire, 6): Hooks.Update.cpp DEFINE_HOOK(6CB7BA, SuperClass_Lose, 6): Hooks.Update.cpp DEFINE_HOOK(6CB4D0, SuperClass_SetOnHold, 6): Hooks.Update.cpp DEFINE_HOOK(6F3260, TechnoClass_CTOR, 5): Body.cpp DEFINE_HOOK(6F4500, TechnoClass_DTOR, 5): Body.cpp DEFINE_HOOK(70BF50, TechnoClass_SaveLoad_Prefix, 5) DEFINE_HOOK_AGAIN(70C250: Body.cpp DEFINE_HOOK(420960, AlphaShapeClass_CTOR, 5): Hooks.Alpha.cpp DEFINE_HOOK(421730, AlphaShapeClass_SDDTOR, 8): Hooks.Alpha.cpp DEFINE_HOOK(5F3D5B, ObjectClass_DTOR, A): Hooks.Alpha.cpp DEFINE_HOOK(5F3E70, ObjectClass_Update, 5): Hooks.Alpha.cpp DEFINE_HOOK(420F75, AlphaLightClass_UpdateScreen_ShouldDraw, 5): Hooks.Alpha.cpp DEFINE_HOOK(4210AC, AlphaLightClass_UpdateScreen_Header, 5): Hooks.Alpha.cpp DEFINE_HOOK(4211AC, AlphaLightClass_UpdateScreen_Body, 8): Hooks.Alpha.cpp DEFINE_HOOK(421371, TacticalClass_UpdateAlphasInRectangle_ShouldDraw, 5): Hooks.Alpha.cpp DEFINE_HOOK(42146E, TacticalClass_UpdateAlphasInRectangle_Header, 5): Hooks.Alpha.cpp DEFINE_HOOK(42152C, TacticalClass_UpdateAlphasInRectangle_Body, 8): Hooks.Alpha.cpp DEFINE_HOOK(71944E, TeleportLocomotionClass_ILocomotion_Process, 6): Hooks.Alpha.cpp DEFINE_HOOK(43FE8E, BuildingClass_Update_Reload, 6): Hooks.Ammo.cpp DEFINE_HOOK(6FCFA4, TechnoClass_GetROF_BuildingHack, 5): Hooks.Ammo.cpp DEFINE_HOOK(5200D7, InfantryClass_UpdatePanic_DontReload, 6): Hooks.Ammo.cpp DEFINE_HOOK(51BCB2, InfantryClass_Update_Reload, 6): Hooks.Ammo.cpp DEFINE_HOOK(51DF8C, InfantryClass_Fire_RearmTimer, 6): Hooks.Ammo.cpp DEFINE_HOOK(6FF66C, TechnoClass_Fire_RearmTimer, 6): Hooks.Ammo.cpp DEFINE_HOOK(5F5ADD, Parachute_Animation, 6): Hooks.Art.cpp DEFINE_HOOK(73C725, UnitClass_DrawSHP_DrawShadowEarlier, 6): Hooks.Art.cpp DEFINE_HOOK(73C733, UnitClass_DrawSHP_SkipTurretedShadow, 7): Hooks.Art.cpp DEFINE_HOOK(705FF3, TechnoClass_Draw_A_SHP_File_SkipUnitShadow, 6): Hooks.Art.cpp DEFINE_HOOK(73B4A0, UnitClass_DrawVXL_WaterType, 9): Hooks.Art.cpp DEFINE_HOOK(73C5FC, UnitClass_DrawSHP_WaterType, 6): Hooks.Art.cpp DEFINE_HOOK(73C655, UnitClass_DrawSHP_ChangeType1, 6) DEFINE_HOOK_AGAIN(73C69D: Hooks.Art.cpp DEFINE_HOOK(737F97, UnitClass_ReceiveDamage, 0): Hooks.cpp DEFINE_HOOK(41668B, AircraftClass_ReceiveDamage, 6): Hooks.cpp DEFINE_HOOK(6F9E50, TechnoClass_Update, 5): Hooks.cpp DEFINE_HOOK(6F9E76, TechnoClass_Update_CheckOperators, 6): Hooks.cpp DEFINE_HOOK(415CA6, AircraftClass_Paradrop, 6): Hooks.cpp DEFINE_HOOK(415DF6, AircraftClass_Paradrop_Carryall, 6): Hooks.cpp DEFINE_HOOK(6F407D, TechnoClass_Init_1, 6): Hooks.cpp DEFINE_HOOK(6F4103, TechnoClass_Init_2, 6): Hooks.cpp DEFINE_HOOK(71A860, TemporalClass_UpdateA, 6): Hooks.cpp DEFINE_HOOK(71AB30, TemporalClass_GetHelperDamage, 5): Hooks.cpp DEFINE_HOOK(62A020, ParasiteClass_Update, A): Hooks.cpp DEFINE_HOOK(62A7B1, Parasite_ExitUnit, 9): Hooks.cpp DEFINE_HOOK(629804, ParasiteClass_UpdateSquiddy, 9): Hooks.cpp DEFINE_HOOK(6F3330, TechnoClass_SelectWeapon, 5): Hooks.cpp DEFINE_HOOK(51F76D, InfantryClass_Unload, 5): Hooks.cpp DEFINE_HOOK(51CE9A, InfantryClass_Idle, 5): Hooks.cpp DEFINE_HOOK(747BBD, UnitTypeClass_LoadFromINI, 5): Hooks.cpp DEFINE_HOOK(5215F9, InfantryClass_UpdateDeploy, 6): Hooks.cpp DEFINE_HOOK(7101CF, FootClass_ImbueLocomotor, 7): Hooks.cpp DEFINE_HOOK(4DAA68, FootClass_Update_MoveSound, 6): Hooks.cpp DEFINE_HOOK(701C97, TechnoClass_ReceiveDamage_AffectsEnemies, 6): Hooks.cpp DEFINE_HOOK(7090A8, TechnoClass_SelectFiringVoice, 0): Hooks.cpp DEFINE_HOOK(70E2D2, TechnoClass_IronCurtain_Modify, 6): Hooks.cpp DEFINE_HOOK(5198AD, InfantryClass_UpdatePosition_EnteredGrinder, 6): Hooks.cpp DEFINE_HOOK(73A1BC, UnitClass_UpdatePosition_EnteredGrinder, 7): Hooks.cpp DEFINE_HOOK(6F6AC9, TechnoClass_Remove, 6): Hooks.cpp DEFINE_HOOK(447548, BuildingClass_GetCursorOverCell_Deactivated, 6): Hooks.Deactivated.cpp DEFINE_HOOK(447218, BuildingClass_GetCursorOverObject_Deactivated, 6): Hooks.Deactivated.cpp DEFINE_HOOK(7404B9, UnitClass_GetCursorOverCell_Deactivated, 6): Hooks.Deactivated.cpp DEFINE_HOOK(73FD5A, UnitClass_GetCursorOverObject_Deactivated, 5): Hooks.Deactivated.cpp DEFINE_HOOK(51F808, InfantryClass_GetCursorOverCell_Deactivated, 6): Hooks.Deactivated.cpp DEFINE_HOOK(51E440, InfantryClass_GetCursorOverObject_Deactivated, 8): Hooks.Deactivated.cpp DEFINE_HOOK(417F83, AircraftClass_GetCursorOverCell_Deactivated, 6): Hooks.Deactivated.cpp DEFINE_HOOK(417CCB, AircraftClass_GetCursorOverObject_Deactivated, 5): Hooks.Deactivated.cpp DEFINE_HOOK(4D74EC, FootClass_ClickedAction_Deactivated, 6): Hooks.Deactivated.cpp DEFINE_HOOK(443414, BuildingClass_ClickedAction_Deactivated, 6): Hooks.Deactivated.cpp DEFINE_HOOK(4D7D58, FootClass_140_Deactivated, 6): Hooks.Deactivated.cpp DEFINE_HOOK(4436F7, BuildingClass_140_Deactivated, 5): Hooks.Deactivated.cpp DEFINE_HOOK(5200B3, InfantryClass_UpdatePanic, 6): Hooks.Deactivated.cpp DEFINE_HOOK(51D0DD, InfantryClass_Scatter, 6): Hooks.Deactivated.cpp DEFINE_HOOK(6FB191, TechnoClass_CreateGap, 8): Hooks.Gap.cxx DEFINE_HOOK(4D8642, FootClass_UpdatePosition, 6): Hooks.Gap.cxx DEFINE_HOOK(6FB4B1, TechnoClass_DeleteGap_new, 6): Hooks.Gap.cxx DEFINE_HOOK(6FB4D1, TechnoClass_DeleteGap_delete, 5): Hooks.Gap.cxx DEFINE_HOOK(6F6B66, TechnoClass_Remove_DeleteGap, A): Hooks.Gap.cxx DEFINE_HOOK(6FB446, TechnoClass_CreateGap_RefreshMap, 5): Hooks.Gap.cxx DEFINE_HOOK(6FB723, TechnoClass_DeleteGap_RefreshMap, 5): Hooks.Gap.cxx DEFINE_HOOK(55AFB3, LogicClass_Update_Gaps, 6): Hooks.Gap.cxx DEFINE_HOOK(657CF2, MapClass_MinimapChanged_1S, 6): Hooks.Gap.cxx DEFINE_HOOK(657D35, MapClass_MinimapChanged_1E, 7): Hooks.Gap.cxx DEFINE_HOOK(657D3D, MapClass_MinimapChanged_2S, 6): Hooks.Gap.cxx DEFINE_HOOK(657D8A, MapClass_MinimapChanged_2E, 7): Hooks.Gap.cxx DEFINE_HOOK(655DFF, MapClass_UpdateMinimapPixel_1, 6): Hooks.Gap.cxx DEFINE_HOOK(6561E4, MapClass_UpdateMinimapForCrates_2, 6): Hooks.Gap.cxx DEFINE_HOOK(6FB306, TechnoClass_CreateGap_TryOptimize, 6): Hooks.Gap.cxx DEFINE_HOOK(6FB5F0, TechnoClass_DeleteGap_TryOptimize, 6): Hooks.Gap.cxx DEFINE_HOOK(70A990, TechnoClass_DrawVeterancy, 5): Hooks.Insignia.cpp DEFINE_HOOK(420F40, Spotlights_UpdateFoo, 6): Hooks.Spotlights.cpp DEFINE_HOOK(5F5155, ObjectClass_Put, 6): Hooks.Spotlights.cpp DEFINE_HOOK(6F6D0E, TechnoClass_Put_1, 7): Hooks.Spotlights.cpp DEFINE_HOOK(6F6F20, TechnoClass_Put_2, 6): Hooks.Spotlights.cpp DEFINE_HOOK(441163, BuildingClass_Put_DontSpawnSpotlight, 0): Hooks.Spotlights.cpp DEFINE_HOOK(435820, BuildingLightClass_CTOR, 6): Hooks.Spotlights.cpp DEFINE_HOOK(4370C0, BuildingLightClass_SDDTOR, A): Hooks.Spotlights.cpp DEFINE_HOOK(6F4500, TechnoClass_DTOR_Spotlight, 5): Hooks.Spotlights.cpp DEFINE_HOOK(70FBE3, TechnoClass_Activate, 5): Hooks.Spotlights.cpp DEFINE_HOOK(70FC97, TechnoClass_Deactivate, 6): Hooks.Spotlights.cpp DEFINE_HOOK(435C08, BuildingLightClass_Draw_ForceType, 5): Hooks.Spotlights.cpp DEFINE_HOOK(435C32, BuildingLightClass_Draw_PowerOnline, A): Hooks.Spotlights.cpp DEFINE_HOOK(436459, BuildingLightClass_Update, 6): Hooks.Spotlights.cpp DEFINE_HOOK(435BE0, BuildingLightClass_Draw_Start, 6): Hooks.Spotlights.cpp DEFINE_HOOK(436072, BuildingLightClass_Draw_430, 6): Hooks.Spotlights.cpp DEFINE_HOOK(4360D8, BuildingLightClass_Draw_400, 6): Hooks.Spotlights.cpp DEFINE_HOOK(4360FF, BuildingLightClass_Draw_250, 6): Hooks.Spotlights.cpp DEFINE_HOOK(435CD3, SpotlightClass_CTOR, 6): Hooks.Spotlights.cpp DEFINE_HOOK(702E9D, TechnoClass_RegisterDestruction_Veterancy, 6): Hooks.Veterancy.cpp DEFINE_HOOK(711835, TechnoTypeClass_CTOR, 5): Body.cpp DEFINE_HOOK(711AE0, TechnoTypeClass_DTOR, 5): Body.cpp DEFINE_HOOK(7162F0, TechnoTypeClass_SaveLoad_Prefix, 6) DEFINE_HOOK_AGAIN(716DC0: Body.cpp DEFINE_HOOK(5F9634, ObjectTypeClass_LoadFromINI, 6): Hooks.Art.cpp DEFINE_HOOK(5F9070, ObjectTypeClass_Load2DArt, 0): Hooks.Art.cpp DEFINE_HOOK(5F96B0, ObjectTypeClass_TheaterSpecificID, 6): Hooks.Art.cpp DEFINE_HOOK(732D10, TacticalClass_CollectSelectedIDs, 5): Hooks.cpp DEFINE_HOOK(715320, TechnoTypeClass_LoadFromINI_EarlyReader, 6): Hooks.cpp DEFINE_HOOK(75D1A9, WarheadTypeClass_CTOR, 7): Body.cpp DEFINE_HOOK(75E510, WarheadTypeClass_DTOR, 6): Body.cpp DEFINE_HOOK(75E0C0, WarheadTypeClass_SaveLoad_Prefix, 8) DEFINE_HOOK_AGAIN(75E2C0: Body.cpp DEFINE_HOOK(46920B, BulletClass_Fire, 6): Hooks.cpp DEFINE_HOOK(71A87B, TemporalClass_Update_CacheWH, 6): Hooks.cpp DEFINE_HOOK(71A900, TemporalClass_Update_WarpAway, 6): Hooks.cpp DEFINE_HOOK(517FC1, InfantryClass_ReceiveDamage_DeployedDamage, 6): Hooks.cpp DEFINE_HOOK(7384BD, UnitClass_ReceiveDamage_OreMinerUnderAttack, 6): Hooks.cpp DEFINE_HOOK(4F94A5, HouseClass_BuildingUnderAttack, 6): Hooks.cpp DEFINE_HOOK(5240BD, CyborgParsingMyArse, 7): Hooks.EMP.cpp DEFINE_HOOK(6FAF0D, TechnoClass_Update_EMPLock, 6): Hooks.EMP.cpp DEFINE_HOOK(44A04C, BuildingClass_Unload_CopyEMPDuration, 6): Hooks.EMP.cpp DEFINE_HOOK(51E3B0, InfantryClass_GetCursorOverObject_EMP, 7): Hooks.EMP.cpp DEFINE_HOOK(73D219, UnitClass_Draw_OreGatherAnim, 6): Hooks.EMP.cpp DEFINE_HOOK(5F7933, TechnoTypeClass_FindFactory_ExcludeDisabled, 6): Hooks.EMP.cpp DEFINE_HOOK(4456E5, BuildingClass_UpdateConstructionOptions_ExcludeDisabled, 6): Hooks.EMP.cpp DEFINE_HOOK(53CC6E, IonBlastClass_Update, 6): Hooks.Ion.cpp DEFINE_HOOK(53CC0D, IonBlastClass_Update_DTOR, 5): Hooks.Ion.cpp DEFINE_HOOK(53CBF5, IonBlastClass_Update_Duration, 5): Hooks.Ion.cpp DEFINE_HOOK(75DDCC, Verses_OrigParser, 7): Hooks.Verses.cpp DEFINE_HOOK(771EE9, WeaponTypeClass_CTOR, 5): Body.cpp DEFINE_HOOK(7730F0, WeaponTypeClass_DTOR, 5): Body.cpp DEFINE_HOOK(772CD0, WeaponTypeClass_SaveLoad_Prefix, 7) DEFINE_HOOK_AGAIN(772EB0: Body.cpp DEFINE_HOOK(6FD64A, TechnoClass_FireRadBeam1, 6): Hooks.Beam.cpp DEFINE_HOOK(6FD79C, TechnoClass_FireRadBeam2, 6): Hooks.Beam.cpp DEFINE_HOOK(6FD480, TechnoClass_FireEBolt, 6): Hooks.Bolt.cpp DEFINE_HOOK(4C2951, EBolt_DTOR, 5): Hooks.Bolt.cpp DEFINE_HOOK(4C24BE, EBolt_Draw_Color1, 5): Hooks.Bolt.cpp DEFINE_HOOK(4C25CB, EBolt_Draw_Color2, 5): Hooks.Bolt.cpp DEFINE_HOOK(4C26C7, EBolt_Draw_Color3, 5): Hooks.Bolt.cpp DEFINE_HOOK(6FD438, TechnoClass_FireLaser, 6): Hooks.cpp DEFINE_HOOK(6FF4DE, TechnoClass_Fire_IsLaser, 6): Hooks.cpp DEFINE_HOOK(438F8F, BombListClass_Add1, 6): Hooks.IvanBomb.cpp DEFINE_HOOK(438FD1, BombListClass_Add2, 5): Hooks.IvanBomb.cpp DEFINE_HOOK(438FD7, BombListClass_Add3, 7): Hooks.IvanBomb.cpp DEFINE_HOOK(6F5230, TechnoClass_DrawExtras1, 5): Hooks.IvanBomb.cpp DEFINE_HOOK(6F523C, TechnoClass_DrawExtras2, 5): Hooks.IvanBomb.cpp DEFINE_HOOK(6FCBAD, TechnoClass_GetObjectActivityState_IvanBomb, 6): Hooks.IvanBomb.cpp DEFINE_HOOK(51E488, InfantryClass_GetCursorOverObject2, 5): Hooks.IvanBomb.cpp DEFINE_HOOK(438799, BombClass_Detonate1, 6): Hooks.IvanBomb.cpp DEFINE_HOOK(438843, BombClass_Detonate2, 6): Hooks.IvanBomb.cpp DEFINE_HOOK(438879, BombClass_Detonate3, 6): Hooks.IvanBomb.cpp DEFINE_HOOK(4393F2, BombClass_SDDTOR, 5): Hooks.IvanBomb.cpp DEFINE_HOOK(438E86, IvanBombs_AttachableByAll, 5): Hooks.IvanBomb.cpp DEFINE_HOOK(6FA4C6, TechnoClass_Update_ZeroOutTarget, 5): Hooks.IvanBomb.cpp DEFINE_HOOK(46934D, IvanBombs_Spread, 6): Hooks.IvanBomb.cpp DEFINE_HOOK(6FF5F5, TechnoClass_Fire, 6): Hooks.Wave.cpp DEFINE_HOOK(75E963, WaveClass_CTOR, 6): Hooks.Wave.cpp DEFINE_HOOK(763226, WaveClass_DTOR, 6): Hooks.Wave.cpp DEFINE_HOOK(760F50, WaveClass_Update, 6): Hooks.Wave.cpp DEFINE_HOOK(760BC2, WaveClass_Draw2, 9): Hooks.Wave.cpp DEFINE_HOOK(760DE2, WaveClass_Draw3, 9): Hooks.Wave.cpp DEFINE_HOOK(75EE57, WaveClass_Draw_Sonic, 7): Hooks.Wave.cpp DEFINE_HOOK(7601FB, WaveClass_Draw_Magnetron, 0B): Hooks.Wave.cpp DEFINE_HOOK(760286, WaveClass_Draw_Magnetron2, 5): Hooks.Wave.cpp DEFINE_HOOK(762C5C, WaveClass_Update_Wave, 6): Hooks.Wave.cpp DEFINE_HOOK(75F38F, WaveClass_DamageCell, 6): Hooks.Wave.cpp DEFINE_HOOK(7601C7, WaveClass_Draw_Purple, 8): Hooks.Wave.cpp DEFINE_HOOK(4AB44A, Actions_CustomCursor_NonShrouded, 9): Actions.cpp DEFINE_HOOK(4AB366, Actions_CustomCursor_Shrouded, 9): Actions.cpp DEFINE_HOOK(5BDC8C, Actions_PrepareCursor, 7): Actions.cpp DEFINE_HOOK(5BDD9F, Actions_SetCursor, 6): Actions.cpp DEFINE_HOOK(5BDADF, Actions_UseCursor, 0): Actions.cpp DEFINE_HOOK(5BDDC8, Actions_AnimateCursor, 6): Actions.cpp DEFINE_HOOK(5BDE64, Actions_AnimateCursor2, 6): Actions.cpp DEFINE_HOOK(4D7524, Actions_AllowForFootClass, 9): Actions.cpp DEFINE_HOOK(653CA6, Actions_AllowMinimap, 5): Actions.cpp DEFINE_HOOK(5BDDC0, Actions_Reset, 5): Actions.cpp DEFINE_HOOK(6929FC, DisplayClass_ChooseAction_CanSell, 7): Actions.cpp DEFINE_HOOK(4ABFBE, DisplayClass_LeftMouseButtonUp_ExecPowerToggle, 7): Actions.cpp DEFINE_HOOK(4064A0, Ares_Audio_AddSample, 0): Audio.cpp DEFINE_HOOK(75144F, Ares_Audio_DeleteSampleNames, 9): Audio.cpp DEFINE_HOOK(75048E, VocClass_LoadFromINI_ResetSamples, 9): Audio.cpp DEFINE_HOOK(4016F7, Ares_Audio_LoadWAV, 5): Audio.cpp DEFINE_HOOK(401640, Ares_Audio_GetSampleInfo, 5): Audio.cpp DEFINE_HOOK(511D16, Buf_CountryVeteran, 9): Bugfixes.Buffer.cpp DEFINE_HOOK(66D55E, Buf_General, 6): Bugfixes.Buffer.cpp DEFINE_HOOK(67062F, Buf_AnimToInf_Paradrop, 6): Bugfixes.Buffer.cpp DEFINE_HOOK(66FA13, Buf_SecretBoons, 6): Bugfixes.Buffer.cpp DEFINE_HOOK(66F7C0, Buf_PPA, 9): Bugfixes.Buffer.cpp DEFINE_HOOK(66F589, Buf_Shipyard, 6): Bugfixes.Buffer.cpp DEFINE_HOOK(66F34B, Buf_RepairBay, 5): Bugfixes.Buffer.cpp DEFINE_HOOK(66DD13, Buf_WeatherArt, 6): Bugfixes.Buffer.cpp DEFINE_HOOK(66DB93, Buf_BridgeExplosions, 6): Bugfixes.Buffer.cpp DEFINE_HOOK(66BC71, Buf_CombatDamage, 9): Bugfixes.Buffer.cpp DEFINE_HOOK(672B0E, Buf_AI, 6): Bugfixes.Buffer.cpp DEFINE_HOOK(7121A3, Buf_TechnoType, 6): Bugfixes.Buffer.cpp DEFINE_HOOK(7149E1, Buf_Owner, 6): Bugfixes.Buffer.cpp DEFINE_HOOK(714522, Buf_OwnHouses, 6): Bugfixes.Buffer.cpp DEFINE_HOOK(713BF1, Buf_DmgpartSys, 6): Bugfixes.Buffer.cpp DEFINE_HOOK(75D660, Buf_Warhead, 9): Bugfixes.Buffer.cpp DEFINE_HOOK(7274AF, TriggerTypeClass_LoadFromINI_Read_Events, 5): Bugfixes.Buffer.cpp DEFINE_HOOK(7274C8, TriggerTypeClass_LoadFromINI_Strtok_Events, 5): Bugfixes.Buffer.cpp DEFINE_HOOK(727529, TriggerTypeClass_LoadFromINI_Read_Actions, 5): Bugfixes.Buffer.cpp DEFINE_HOOK(727544, TriggerTypeClass_LoadFromINI_Strtok_Actions, 5): Bugfixes.Buffer.cpp DEFINE_HOOK(6A9348, CameoClass_GetTip_FixLength, 9): Bugfixes.Buffer.cpp DEFINE_HOOK(5CB0B1, QueryPerformance, 5): Bugfixes.cpp DEFINE_HOOK(6BD7E3, Expand_MIX_Reorg, 5): Bugfixes.cpp DEFINE_HOOK(52BB64, Expand_MIX_Deorg, 5): Bugfixes.cpp DEFINE_HOOK(53029E, Load_Bootstrap_AresMIX, 5): Bugfixes.cpp DEFINE_HOOK(6BE9BD, sub_6BE1C0, 6): Bugfixes.cpp DEFINE_HOOK(715857, TechnoTypeClass_LoadFromINI_LimitPalettes, 5): Bugfixes.cpp DEFINE_HOOK(441D25, BuildingClass_Destroy, 0A): Bugfixes.cpp DEFINE_HOOK(71A922, TemporalClass_Update, 6): Bugfixes.cpp DEFINE_HOOK(71AF2B, TemporalClass_Fire_UnwarpableA, A): Bugfixes.cpp DEFINE_HOOK(71AF76, TemporalClass_Fire_UnwarpableB, 9): Bugfixes.cpp DEFINE_HOOK(4D98DD, Insignificant_UnitLost, 6): Bugfixes.cpp DEFINE_HOOK(424B23, AnimClass_Update, 6): Bugfixes.cpp DEFINE_HOOK(6BB9DD, WinMain_LogNonsense, 5): Bugfixes.cpp DEFINE_HOOK(531726, StupidPips1, 5): Bugfixes.cpp DEFINE_HOOK(53173F, StupidPips2, 5): Bugfixes.cpp DEFINE_HOOK(5F698F, ObjectClass_GetCell, 5): Bugfixes.cpp DEFINE_HOOK(6FCA30, TechnoClass_GetWeaponState, 6): Bugfixes.cpp DEFINE_HOOK(671152, RulesClass_Addition_General, 6): Bugfixes.cpp DEFINE_HOOK(4693B0, BulletClass_Fire_Overpower, 6): Bugfixes.cpp DEFINE_HOOK(4444E2, BuildingClass_KickOutUnit, 6): Bugfixes.cpp DEFINE_HOOK(42461D, AnimClass_Update_Damage, 6) DEFINE_HOOK_AGAIN(42463A: Bugfixes.cpp DEFINE_HOOK(547043, IsometricTileTypeClass_ReadFromFile, 6): Bugfixes.Safeguards.cpp DEFINE_HOOK(712045, TechnoTypeClass_GetCameo, 5): Cameos.cpp DEFINE_HOOK(6A9948, TabCameoListClass_Draw_SW, 6): Cameos.cpp DEFINE_HOOK(6A9A2A, TabCameoListClass_Draw_Main, 6): Cameos.cpp DEFINE_HOOK(6A9952, TabCameoListClass_Draw_GetSWPCX, 6): Cameos.cpp DEFINE_HOOK(6A980A, TabCameoListClass_Draw_GetTechnoPCX, 8): Cameos.cpp DEFINE_HOOK(6A99F3, TabCameoListClass_Draw_SkipSHPForPCX, 6): Cameos.cpp DEFINE_HOOK(6A9A43, TabCameoListClass_Draw_DrawPCX, 6): Cameos.cpp DEFINE_HOOK(4A80D0, CD_AlwaysFindYR, 6): CopyProtection.cpp DEFINE_HOOK(4790E0, CD_AlwaysAvailable, 7): CopyProtection.cpp DEFINE_HOOK(479110, CD_NeverAsk, 5): CopyProtection.cpp DEFINE_HOOK(49F5C0, CopyProtection_IsLauncherRunning, 8): CopyProtection.cpp DEFINE_HOOK(49F620, CopyProtection_NotifyLauncher, 5): CopyProtection.cpp DEFINE_HOOK(49F7A0, CopyProtection_CheckProtectedData, 8): CopyProtection.cpp DEFINE_HOOK(55CFDF, BlowMeUp, 0): CopyProtection.cpp DEFINE_HOOK(7346D0, CSF_LoadBaseFile, 6): CSFLoader.cpp DEFINE_HOOK(734823, CSF_AllocateMemory, 6): CSFLoader.cpp DEFINE_HOOK(734A5F, CSF_AddOrOverrideLabel, 5): CSFLoader.cpp DEFINE_HOOK(734A97, CSF_SetIndex, 6): CSFLoader.cpp DEFINE_HOOK(6BD886, CSF_LoadExtraFiles, 5): CSFLoader.cpp DEFINE_HOOK(734E83, CSF_LoadString_1, 6): CSFLoader.cpp DEFINE_HOOK(734EC2, CSF_LoadString_2, 7): CSFLoader.cpp DEFINE_HOOK(4C850B, Exception_Dialog, 5): Debug.cpp DEFINE_HOOK(4068E0, Debug_Log, 1) DEFINE_HOOK_AGAIN(4A4AC0: Debug.cpp DEFINE_HOOK(474200, CCINIClass_ReadCCFile1, 6): Includes.cpp DEFINE_HOOK(474314, CCINIClass_ReadCCFile2, 6): Includes.cpp DEFINE_HOOK(5260A2, IteratorChar_Process_Method1, 6): IniIteratorChar.cpp DEFINE_HOOK(525D23, IteratorChar_Process_Method2, 5): IniIteratorChar.cpp DEFINE_HOOK(525DC1, IniSectionIncludes_PreProcess, 5) DEFINE_HOOK_AGAIN(525D4D: IniSectionIncludes.cpp DEFINE_HOOK(62267F, Dialog_Show_GetTemplate, 6): Interface.cpp DEFINE_HOOK(6226EE, Dialog_Show_UpdateControls, 6): Interface.cpp DEFINE_HOOK(52DDBA, Frontend_WndProc_MessageBox, 5): Interface.cpp DEFINE_HOOK(52E446, Frontend_WndProc_JustAfterAction, 6): Interface.cpp DEFINE_HOOK(53208D, Main_hDlg_SinglePlayerButtonClick, 6): Interface.cpp DEFINE_HOOK(5320C2, Main_hDlg_WWOnlineButtonClick, 6): Interface.cpp DEFINE_HOOK(532051, Main_hDlg_NetworkButtonClick, 6): Interface.cpp DEFINE_HOOK(5320AE, Main_hDlg_MoviesAndCreditsButtonClick, 6): Interface.cpp DEFINE_HOOK(52D724, SinglePlayer_hDlg_CampaignButtonClick, 6): Interface.cpp DEFINE_HOOK(52D713, SinglePlayer_hDlg_SkirmishButtonClick, 6): Interface.cpp DEFINE_HOOK(52D7ED, MoviesAndCredits_hDlg_SneakPeeksButtonClick, 6): Interface.cpp DEFINE_HOOK(52D7FB, MoviesAndCredits_hDlg_PlayMoviesButtonClick, 6): Interface.cpp DEFINE_HOOK(52D809, MoviesAndCredits_hDlg_ViewCreditsButtonClick, 6): Interface.cpp DEFINE_HOOK(52F00B, CampaignMenu_hDlg_PopulateCampaignList, 5): Interface.cpp DEFINE_HOOK(52EC18, CampaignMenu_hDlg_PreHandleGeneral, 5): Interface.cpp DEFINE_HOOK(52ED21, CampaignMenu_hDlg_ClickedPlay, 9): Interface.cpp DEFINE_HOOK(52EF39, CampaignMenu_hDlg_ImageMouseDown, 5): Interface.cpp DEFINE_HOOK(52EE04, CampaignMenu_hDlg_SelectHoverSound, 6): Interface.cpp DEFINE_HOOK(52F232, CampaignMenu_hDlg_StartCampaign, 6): Interface.cpp DEFINE_HOOK(60378B, CampaignMenu_ChooseButtonPalette, 6): Interface.cpp DEFINE_HOOK(603A2E, CampaignMenu_ChooseButtonImage, 6): Interface.cpp DEFINE_HOOK(60A90A, CampaignMenu_StaticButtonImage, 5): Interface.cpp DEFINE_HOOK(60357E, CampaignMenu_SetAnimationDuration, 5): Interface.cpp DEFINE_HOOK(52F191, CampaignMenu_InitializeMoreButtons, 5): Interface.cpp DEFINE_HOOK(6041ED, DialogFunc_SubText_CampaignIconA, 5): Interface.cpp DEFINE_HOOK(6041F5, DialogFunc_CampaignMenu_CampaignIconB, 5): Interface.cpp DEFINE_HOOK(69A310, Game_GetLinkedColor, 7): Interface.cpp DEFINE_HOOK(4E42A0, GameSetup_GetColorTooltip, 5): Interface.cpp DEFINE_HOOK(4E46BB, hWnd_PopulateWithColors, 7): Interface.cpp DEFINE_HOOK(4E4A41, hWnd_DrawColors_A, 7): Interface.cpp DEFINE_HOOK(4E4B47, hWnd_DrawColors_B, 7): Interface.cpp DEFINE_HOOK(4E4556, hWnd_GetSlotColorIndex, 7): Interface.cpp DEFINE_HOOK(4E4580, hWnd_IsAvailableColor, 5): Interface.cpp DEFINE_HOOK(4E4C9D, hWnd_WhateverColors_A, 7): Interface.cpp DEFINE_HOOK(4E4D67, hWnd_WhateverColors_B, 7): Interface.cpp DEFINE_HOOK(60FAD7, Ownerdraw_PostProcessColors, A): Interface.cpp DEFINE_HOOK(612DA9, Handle_Button_Messages_Color, 6): Interface.cpp DEFINE_HOOK(613072, Handle_Button_Messages_DisabledColor, 7): Interface.cpp DEFINE_HOOK(61664C, Handle_Checkbox_Messages_Color, 5): Interface.cpp DEFINE_HOOK(616655, Handle_Checkbox_Messages_Disabled, 5): Interface.cpp DEFINE_HOOK(616AF0, Handle_RadioButton_Messages_Color, 6): Interface.cpp DEFINE_HOOK(615DF7, Handle_Static_Messages_Color, 6): Interface.cpp DEFINE_HOOK(615AB7, Handle_Static_Messages_Disabled, 6): Interface.cpp DEFINE_HOOK(619A4F, Handle_Listbox_Messages_Color, 6): Interface.cpp DEFINE_HOOK(6198D3, Handle_Listbox_Messages_DisabledA, 6): Interface.cpp DEFINE_HOOK(619A5F, Handle_Listbox_Messages_DisabledB, 6): Interface.cpp DEFINE_HOOK(619270, Handle_Listbox_Messages_SelectionA, 5): Interface.cpp DEFINE_HOOK(619288, Handle_Listbox_Messages_SelectionB, 6): Interface.cpp DEFINE_HOOK(617A2B, Handle_Combobox_Messages_Color, 6): Interface.cpp DEFINE_HOOK(617A57, Handle_Combobox_Messages_Disabled, 6): Interface.cpp DEFINE_HOOK(60DDA6, Handle_Combobox_Dropdown_Messages_SelectionA, 5): Interface.cpp DEFINE_HOOK(60DDB6, Handle_Combobox_Dropdown_Messages_SelectionB, 6): Interface.cpp DEFINE_HOOK(61E2A5, Handle_Slider_Messages_Color, 5): Interface.cpp DEFINE_HOOK(61E2B1, Handle_Slider_Messages_Disabled, 5): Interface.cpp DEFINE_HOOK(61E8A0, Handle_GroupBox_Messages_Color, 6): Interface.cpp DEFINE_HOOK(614FF2, Handle_NewEdit_Messages_Color, 6): Interface.cpp DEFINE_HOOK(69B949, Game_ProcessRandomPlayers_ColorsA, 6): Interface.cpp DEFINE_HOOK(69BA13, Game_ProcessRandomPlayers_ColorsB, 6): Interface.cpp DEFINE_HOOK(69B69B, GameModeClass_PickRandomColor_Unlimited, 6): Interface.cpp DEFINE_HOOK(69B7FF, GameModeClass_SetColor_Unlimited, 6): Interface.cpp DEFINE_HOOK(477007, INIClass_GetSpeedType, 8): Invalidators.cpp DEFINE_HOOK(474E8E, INIClass_GetMovementZone, 5): Invalidators.cpp DEFINE_HOOK(47542A, INIClass_GetArmorType, 6): Invalidators.cpp DEFINE_HOOK(474DEE, INIClass_GetFoundation, 7): Invalidators.cpp DEFINE_HOOK(687C16, INIClass_ReadScenario_ValidateThings, 6): Invalidators.cpp DEFINE_HOOK(55AFB3, LogicClass_Update_1000, 6): Invalidators.cpp DEFINE_HOOK(687C16, INIClass_ReadScenario_ValidateBuildCat, 6): Invalidators.cpp DEFINE_HOOK(4C6CCD, Networking_RespondToEvent, 0): Network.cpp DEFINE_HOOK(64CCBF, DoList_ReplaceReconMessage, 6): Network.cpp DEFINE_HOOK(596FFE, RMG_EnableArchipelago, 0): RMG.cpp DEFINE_HOOK(5970EA, RMG_EnableDesert, 9): RMG.cpp DEFINE_HOOK(596786, MapSeedClass_DialogFunc_SurpriseMe, 9): RMG.cpp DEFINE_HOOK(596C81, MapSeedClass_DialogFunc_GetData, 5): RMG.cpp DEFINE_HOOK(5971EA, MapSeedClass_DialogFunc_SetData, 5): RMG.cpp DEFINE_HOOK(5FED00, OverlayTypeClass_GetRadarColor, 0): RMG.cpp DEFINE_HOOK(5982D5, MapSeedClass_LoadFromINI, 6): RMG.cpp DEFINE_HOOK(598FB8, RMG_GenerateUrban, 5): RMG.cpp DEFINE_HOOK(5A65CA, MapSeedClass_Generate_PlaceUrbanStructures_Start, 5): RMG.cpp DEFINE_HOOK(5A6619, MapSeedClass_Generate_PlaceUrbanStructures_Loop, 6): RMG.cpp DEFINE_HOOK(5A66B0, MapSeedClass_Generate_PlaceUrbanStructures_SanityCheck, 5): RMG.cpp DEFINE_HOOK(5A6998, MapSeedClass_Generate_PlaceUrbanFoots, 5): RMG.cpp DEFINE_HOOK(5A5C6A, MapSeedClass_Generate_PlacePavedRoads_RoadEndNE, 9): RMG.cpp DEFINE_HOOK(5A5D6F, MapSeedClass_Generate_PlacePavedRoads_RoadEndSW, 9): RMG.cpp DEFINE_HOOK(5A5F6A, MapSeedClass_Generate_PlacePavedRoads_RoadEndNW, 8): RMG.cpp DEFINE_HOOK(5A6464, MapSeedClass_Generate_PlacePavedRoads_RoadEndSE, 9): RMG.cpp DEFINE_HOOK(59000E, RMG_FixPavedRoadEnd_Bridges_North, 0): RMG.cpp DEFINE_HOOK(5900F7, RMG_FixPavedRoadEnd_Bridges_South, 0): RMG.cpp DEFINE_HOOK(58FCC6, RMG_FixPavedRoadEnd_Bridges_West, 0): RMG.cpp DEFINE_HOOK(58FBDD, RMG_FixPavedRoadEnd_Bridges_East, 0): RMG.cpp DEFINE_HOOK(58FA51, RMG_PlaceWEBridge, 6): RMG.cpp DEFINE_HOOK(58FE7B, RMG_PlaceNSBridge, 8): RMG.cpp DEFINE_HOOK(545904, IsometricTileTypeClass_CreateFromINIList_MediansFix, 7): RMG.cpp DEFINE_HOOK(6ACEE0, Skirmish_DialogFunc_UpdateMultiEngineer, 6): Skirmish.cpp DEFINE_HOOK(6AD8A4, Skirmish_DialogFunc_MultiEngineer, 7): Skirmish.cpp DEFINE_HOOK(6AEE6A, Skirmish_InitializeDialog_MultiEngineer, 5): Skirmish.cpp DEFINE_HOOK(699043, GameMode_SaveGameSettings_MultiEngineer, 5): Skirmish.cpp DEFINE_HOOK(69801A, Game_GetGameTypePrefs_MultiEngineer, 6): Skirmish.cpp DEFINE_HOOK(686B4F, Scenario_SetMessagePosition, 6): Status.cpp DEFINE_HOOK(68758D, Scenario_Start0, 5): Status.cpp DEFINE_HOOK(6875F3, Scenario_Start1, 6): Status.cpp DEFINE_HOOK(687748, Scenario_Start2, 6): Status.cpp DEFINE_HOOK(68797A, Scenario_Start3, 5): Status.cpp DEFINE_HOOK(6879F9, Scenario_Start4, 5): Status.cpp DEFINE_HOOK(687643, Scenario_Start5, 6): Status.cpp DEFINE_HOOK(6876A0, Scenario_Start6, 5): Status.cpp DEFINE_HOOK(687A8F, Scenario_Start7, 5): Status.cpp DEFINE_HOOK(687B21, Scenario_Start8, 5): Status.cpp DEFINE_HOOK(531413, Game_Start, 5): Status.cpp DEFINE_HOOK(74FDC0, GetModuleVersion, 5): Status.cpp DEFINE_HOOK(74FAE0, GetModuleInternalVersion, 5): Status.cpp DEFINE_HOOK(533FD0, AllocateSurfaces, 0): Surfaces.cpp DEFINE_HOOK(7C89D4, DirectDrawCreate, 6): Surfaces.cpp DEFINE_HOOK(7B9510, WWMouseClass_DrawCursor_V1, 6): Surfaces.cpp DEFINE_HOOK(537BC0, Game_MakeScreenshot, 0): Surfaces.cpp DEFINE_HOOK(4F4583, GScreenClass_DrawOnTop_TheDarkSideOfTheMoon, 6): Surfaces.cpp DEFINE_HOOK(55AFB3, LogicClass_Update, 6): SWTypes.cpp DEFINE_HOOK(48CCC0, Main_Game, 8): TestBox.cpp DEFINE_HOOK(4A3B4B, FetchResource, 9): Dialogs.cpp DEFINE_HOOK(60411B, Game_DialogFunc_Subtext_Load, 5): Dialogs.cpp DEFINE_HOOK(604136, Game_DialogFunc_Subtext_Propagate, 5): Dialogs.cpp DEFINE_HOOK(4AAD34, DisplayClass_RightMouseButtonUp, 6): PopupMenu.cxx DEFINE_HOOK(4AB9B0, DisplayClass_LeftMouseButtonUp, 5): PopupMenu.cxx DEFINE_HOOK(4AAC7D, DisplayClass_MouseEvent, 8): PopupMenu.cxx DEFINE_HOOK(693263, MouseClass_ReactToClicks_LMBUp, 5): PopupMenu.cxx DEFINE_HOOK(693388, MouseClass_ReactToClicks_RMBUp, 7): PopupMenu.cxx DEFINE_HOOK(6D4B42, TacticalClass_DrawStuff, 6): PopupMenu.cxx DEFINE_HOOK(692FDC, sub_692F30, 8): PopupMenu.cxx
DEFINE_HOOK_AGAIN Hooks.Art.cpp
DELIM Debug.cpp
DELSURFACE Surfaces.cpp
Delta StatusMessages
DeployedDamage WarheadTypeExt::ExtData
Destroy TechnoExt
DevLog Debug
Disguise SideExt
DistinctCollector Helpers::Alex
DllMain Ares.cpp
Dominator_Capture SWTypeExt::ExtData
Dominator_CaptureMindControlled SWTypeExt::ExtData
Dominator_ControlAnim SWTypeExt::ExtData
Dominator_FireAtPercentage SWTypeExt::ExtData
Dominator_FirstAnim SWTypeExt::ExtData
Dominator_FirstAnimHeight SWTypeExt::ExtData
Dominator_PermanentCapture SWTypeExt::ExtData
Dominator_Ripple SWTypeExt::ExtData
Dominator_SecondAnim SWTypeExt::ExtData
Dominator_SecondAnimHeight SWTypeExt::ExtData
doTraverseTo BuildingExt::ExtData
Drawing PopupMenu
DrawVisualFX TechnoExt::ExtData
DumpObj Debug
DumpStack Debug
Duration ChronoWarpStateMachine
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