Ares
|
#include <src/Ext/Rules/Body.h>
Public Member Functions | |
ExtData (const DWORD Canary, TT *const OwnerObject) | |
virtual | ~ExtData () |
virtual size_t | Size () const |
virtual void | LoadFromINIFile (TT *pThis, CCINIClass *pINI) |
virtual void | LoadBeforeTypeData (TT *pThis, CCINIClass *pINI) |
virtual void | LoadAfterTypeData (TT *pThis, CCINIClass *pINI) |
virtual void | InitializeConstants (TT *pThis) |
virtual void | InvalidatePointer (void *ptr) |
Public Attributes | |
Valueable< AnimTypeClass * > | ElectricDeath |
double | EngineerDamage |
bool | EngineerAlwaysCaptureTech |
Valueable< MouseCursor > | EngineerDamageCursor |
bool | MultiEngineer [3] |
Valueable< bool > | CanMakeStuffUp |
RulesExt::ExtData::ExtData | ( | const DWORD | Canary, |
TT *const | OwnerObject | ||
) | [inline] |
: Extension<TT>(Canary, OwnerObject), ElectricDeath(NULL), EngineerDamage (0.0F), EngineerAlwaysCaptureTech (true), EngineerDamageCursor (MouseCursor::First[MouseCursorType::Detonate]), CanMakeStuffUp(false) { MultiEngineer[0] = false; // Skirmish MultiEngineer[1] = false; // LAN MultiEngineer[2] = false; // WOnline };
virtual RulesExt::ExtData::~ExtData | ( | ) | [inline, virtual] |
{ }
void RulesExt::ExtData::InitializeConstants | ( | TT * | pThis | ) | [virtual] |
virtual void RulesExt::ExtData::InvalidatePointer | ( | void * | ptr | ) | [inline, virtual] |
Implements Extension< TT >.
{ }
void RulesExt::ExtData::LoadAfterTypeData | ( | TT * | pThis, |
CCINIClass * | pINI | ||
) | [virtual] |
{ RulesExt::ExtData *pData = RulesExt::Global(); if (!pData) { return; } INI_EX exINI(pINI); pData->ElectricDeath.Parse(&exINI, "AudioVisual", "InfantryElectrocuted"); for (int i = 0; i < WeaponTypeClass::Array->Count; ++i) { WeaponTypeClass::Array->GetItem(i)->LoadFromINI(pINI); } pData->EngineerDamage = pINI->ReadDouble("General", "EngineerDamage", pData->EngineerDamage); pData->EngineerAlwaysCaptureTech = pINI->ReadBool("General", "EngineerAlwaysCaptureTech", pData->EngineerAlwaysCaptureTech); pData->EngineerDamageCursor.Read(&exINI, "General", "EngineerDamageCursor"); }
void RulesExt::ExtData::LoadBeforeTypeData | ( | TT * | pThis, |
CCINIClass * | pINI | ||
) | [virtual] |
{ const char section[] = "WeaponTypes"; int len = pINI->GetKeyCount(section); for (int i = 0; i < len; ++i) { const char *key = pINI->GetKeyName(section, i); if (pINI->ReadString(section, key, "", Ares::readBuffer, Ares::readLength)) { WeaponTypeClass::FindOrAllocate(Ares::readBuffer); } } RulesExt::ExtData *pData = RulesExt::Global(); if (!pData) { return; } INI_EX exINI(pINI); pData->CanMakeStuffUp.Read(&exINI, "General", "CanMakeStuffUp"); }
void RulesExt::ExtData::LoadFromINIFile | ( | TT * | pThis, |
CCINIClass * | pINI | ||
) | [virtual] |
{
// earliest loader - can't really do much because nothing else is initialized yet, so lookups won't work
}
virtual size_t RulesExt::ExtData::Size | ( | ) | const [inline, virtual] |
Implements Extension< TT >.
{ return sizeof(*this); };
Valueable<AnimTypeClass* > RulesExt::ExtData::ElectricDeath |
Valueable<MouseCursor> RulesExt::ExtData::EngineerDamageCursor |
bool RulesExt::ExtData::MultiEngineer[3] |