Ares
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#include <YRPP.h>
#include "Commands/AIControl.h"
#include "Commands/MapSnapshot.h"
#include "Commands/AIBasePlan.h"
#include "Commands/DumpTypes.h"
#include "Commands/DumpMemory.h"
#include "Commands/Debugging.h"
#include "Commands/AIControl.h"
#include "Commands/MapSnapshot.h"
#include "Commands/AIBasePlan.h"
#include "Commands/DumpTypes.h"
#include "Commands/DumpMemory.h"
#include "Commands/Debugging.h"
Classes | |
class | TestSomethingCommandClass |
Functions | |
template<typename T > | |
void | MakeCommand () |
void MakeCommand | ( | ) |
{ T* command; GAME_ALLOC(T, command); CommandClass::Array->AddItem(command); };