~armagetronad-ap/armagetronad/BattleMania

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<?php
###################################################################
######                     Battle Mania                      ######
###################################################################
######  Script by: LOVER$BOY                                 ######
######  Description: Please leave this header. Thanks!       ######
######  Contact: zodiacsohma1@gmail.com                      ######
###################################################################

function OnlineSyncDetails()
{
    $sync_done  = false;
    $sync_msg = "";

    //debugExecute("Syncing script with server...");

    if (startswith(Base::$base->line, "ONLINE_PLAYERS_NUMBER"))
    {
        $humans  = Base::$base->pieces[1];
        $ais     = Base::$base->pieces[2];
        $h_alive = Base::$base->pieces[3];
        $a_alive = Base::$base->pieces[4];

        if ($humans != Base::$base->humans)
        {
            Base::$base->humans = $humans;
            $sync_done =  true;
            $sync_msg = "Updated humans count";
        }

        if ($ais != Base::$base->ais)
        {
            Base::$base->ais = $ais;
            $sync_done  = true;
            $sync_msg = "Updated ais count";
        }

        if ($h_alive != Base::$base->humans_alive)
        {
            Base::$base->humans_alive = $h_alive;
            $synched  = true;
            $sync_msg = "Updated humans alive count";
        }

        if ($a_alive != Base::$base->ai_alive)
        {
            Base::$base->ai_alive = $a_alive;
            $sync_done  = true;
            $sync_msg = "Updated ai alive count";
        }
    }

    if (startswith(Base::$base->line, "ONLINE_PLAYERS_ALIVE"))
    {
        for ($i = 1; $i < count(Base::$base->pieces); $i++)
        {
            $player = Base::$base->pieces[$i];
            $p = getPlayerByLog($player);
            if (isset($p) && $p instanceof Player)
            {
                if (isset($p->cycle) && $p->cycle instanceof Cycle)
                {
                    if (!$p->cycle->alive)
                    {
                        $p->cycle->alive = true;
                        $sync_done  = true;
                        $sync_msg = "Set the cycle for ".$p." to alive";
                    }
                }
                else
                {
                    new Cycle(new Coord(), new Coord(), $p, $p->team);

                    $sync_done  = true;
                    $sync_msg = "Created new cycle for ".$p;
                }
            }
        }

        //  declaring round winner under normal circumstances
        if ((Base::$base->game_mode == 0) && (count(Base::$base->pieces) == 2) && (count(Base::$base->players_respawn) == 0) && !Base::$base->roundFinished && !Base::$base->winner)
        {
            debugExecute("Winner Script: 0xff9999Assigning a round winner");

            $winner = getPlayerByLog(Base::$base->pieces[1]);
            assign_round_winner($winner);
        }
    }

    if (startswith(Base::$base->line, "ONLINE_PLAYERS_DEAD"))
    {
        for ($i = 1; $i < count(Base::$base->pieces); $i++)
        {
            $player = Base::$base->pieces[$i];
            $p = getPlayerByLog($player);
            if (isset($p) && $p instanceof Player)
            {
                if (isset($p->cycle) && $p->cycle instanceof Cycle)
                {
                    if ($p->cycle->alive)
                    {
                        $p->cycle->alive = false;

                        $sync_done  = true;
                        $sync_msg = "Set the cycle for ".$p." to dead";
                    }
                }
            }
        }
    }

    if ($sync_done)
        debugExecute("0xaa77aaScript Sync: 0x77ff22".$sync_msg);
}