~armagetronad-ct/armagetronad/0.4-delaycmd

Viewing all changes in revision 1447.

  • Committer: Yann Kaiser
  • Date: 2012-10-14 21:49:50 UTC
  • Revision ID: kaiser.yann@gmail.com-20121014214950-iox9dyta0iortfc6
Initialise readiness and only accept new readiness from the client when their player are on a team

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