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Committer:
Manuel Moos
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Date:
2017-01-20 23:03:39 UTC
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Revision ID:
z-man@users.sf.net-20170120230339-tm9zy45v30fhqm7c
Removing any regard for the client transmitted time in obsolete function eNetGameObject::ReceiveControlNet.
Leaving the control mechanism around for very old regular clients,
even though chances are not good it still works; the IDs used to
identify actions are assigned in a broken way and have drifted off.