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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="SDL_mixer" />
<Option pch_mode="0" />
<Option compiler="gcc" />
<Build>
<Target title="Win32 Release">
<Option output="../dist/SDL_mixer.dll" imp_lib="$(TARGET_OUTPUT_DIR)lib$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME)" prefix_auto="0" extension_auto="0" />
<Option object_output="tmp/SDL_mixer___Win32_Release" />
<Option type="3" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Option createStaticLib="1" />
<Compiler>
<Add option="-O2" />
<Add option="-W" />
<Add option="-DNDEBUG" />
</Compiler>
<Linker>
<Add library="..\dist\libSDL.a" />
<Add library="..\dist\libmikmod.a" />
</Linker>
</Target>
<Target title="Win32 Debug">
<Option output="../debug/SDL_mixer.dll" imp_lib="$(TARGET_OUTPUT_DIR)lib$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME)" prefix_auto="0" extension_auto="0" />
<Option object_output="tmp/SDL_mixer___Win32_Debug" />
<Option type="3" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Option createStaticLib="1" />
<Compiler>
<Add option="-W" />
<Add option="-g" />
<Add option="-D_DEBUG" />
</Compiler>
<Linker>
<Add library="..\debug\libSDL.a" />
<Add library="..\debug\libmikmod.a" />
</Linker>
</Target>
</Build>
<VirtualTargets>
<Add alias="All" targets="Win32 Release;Win32 Debug;" />
</VirtualTargets>
<Compiler>
<Add option="-fexceptions" />
<Add option="-DWIN32" />
<Add option="-D_WINDOWS" />
<Add option="-DWAV_MUSIC" />
<Add option="-DMOD_MUSIC" />
<Add directory="../winlibs/SDL/include" />
<Add directory="../winlibs/SDL_mixer/mikmod" />
</Compiler>
<Unit filename="../winlibs/SDL_mixer/SDL_mixer.h" />
<Unit filename="../winlibs/SDL_mixer/VisualC/Version.rc">
<Option compilerVar="WINDRES" />
</Unit>
<Unit filename="../winlibs/SDL_mixer/VisualC/vorbis/lib/ogg_static.lib" />
<Unit filename="../winlibs/SDL_mixer/VisualC/vorbis/lib/vorbis_static.lib" />
<Unit filename="../winlibs/SDL_mixer/VisualC/vorbis/lib/vorbisfile_static.lib" />
<Unit filename="../winlibs/SDL_mixer/effect_position.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../winlibs/SDL_mixer/effect_stereoreverse.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../winlibs/SDL_mixer/effects_internal.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../winlibs/SDL_mixer/effects_internal.h" />
<Unit filename="../winlibs/SDL_mixer/load_aiff.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../winlibs/SDL_mixer/load_aiff.h" />
<Unit filename="../winlibs/SDL_mixer/load_ogg.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../winlibs/SDL_mixer/load_ogg.h" />
<Unit filename="../winlibs/SDL_mixer/load_voc.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../winlibs/SDL_mixer/load_voc.h" />
<Unit filename="../winlibs/SDL_mixer/mixer.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../winlibs/SDL_mixer/music.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../winlibs/SDL_mixer/music_cmd.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../winlibs/SDL_mixer/music_cmd.h" />
<Unit filename="../winlibs/SDL_mixer/music_ogg.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../winlibs/SDL_mixer/music_ogg.h" />
<Unit filename="../winlibs/SDL_mixer/wavestream.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../winlibs/SDL_mixer/wavestream.h" />
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>
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