~armagetronad-dev/armagetronad/0.2.9-build_codeblocks-work

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="SDL_mixer" />
		<Option pch_mode="0" />
		<Option compiler="gcc" />
		<Build>
			<Target title="Win32 Release">
				<Option output="../dist/SDL_mixer.dll" imp_lib="$(TARGET_OUTPUT_DIR)lib$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME)" prefix_auto="0" extension_auto="0" />
				<Option object_output="tmp/SDL_mixer___Win32_Release" />
				<Option type="3" />
				<Option compiler="gcc" />
				<Option createDefFile="1" />
				<Option createStaticLib="1" />
				<Compiler>
					<Add option="-O2" />
					<Add option="-W" />
					<Add option="-DNDEBUG" />
				</Compiler>
				<Linker>
					<Add library="..\dist\libSDL.a" />
					<Add library="..\dist\libmikmod.a" />
				</Linker>
			</Target>
			<Target title="Win32 Debug">
				<Option output="../debug/SDL_mixer.dll" imp_lib="$(TARGET_OUTPUT_DIR)lib$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME)" prefix_auto="0" extension_auto="0" />
				<Option object_output="tmp/SDL_mixer___Win32_Debug" />
				<Option type="3" />
				<Option compiler="gcc" />
				<Option createDefFile="1" />
				<Option createStaticLib="1" />
				<Compiler>
					<Add option="-W" />
					<Add option="-g" />
					<Add option="-D_DEBUG" />
				</Compiler>
				<Linker>
					<Add library="..\debug\libSDL.a" />
					<Add library="..\debug\libmikmod.a" />
				</Linker>
			</Target>
		</Build>
		<VirtualTargets>
			<Add alias="All" targets="Win32 Release;Win32 Debug;" />
		</VirtualTargets>
		<Compiler>
			<Add option="-fexceptions" />
			<Add option="-DWIN32" />
			<Add option="-D_WINDOWS" />
			<Add option="-DWAV_MUSIC" />
			<Add option="-DMOD_MUSIC" />
			<Add directory="../winlibs/SDL/include" />
			<Add directory="../winlibs/SDL_mixer/mikmod" />
		</Compiler>
		<Unit filename="../winlibs/SDL_mixer/SDL_mixer.h" />
		<Unit filename="../winlibs/SDL_mixer/VisualC/Version.rc">
			<Option compilerVar="WINDRES" />
		</Unit>
		<Unit filename="../winlibs/SDL_mixer/VisualC/vorbis/lib/ogg_static.lib" />
		<Unit filename="../winlibs/SDL_mixer/VisualC/vorbis/lib/vorbis_static.lib" />
		<Unit filename="../winlibs/SDL_mixer/VisualC/vorbis/lib/vorbisfile_static.lib" />
		<Unit filename="../winlibs/SDL_mixer/effect_position.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="../winlibs/SDL_mixer/effect_stereoreverse.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="../winlibs/SDL_mixer/effects_internal.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="../winlibs/SDL_mixer/effects_internal.h" />
		<Unit filename="../winlibs/SDL_mixer/load_aiff.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="../winlibs/SDL_mixer/load_aiff.h" />
		<Unit filename="../winlibs/SDL_mixer/load_ogg.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="../winlibs/SDL_mixer/load_ogg.h" />
		<Unit filename="../winlibs/SDL_mixer/load_voc.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="../winlibs/SDL_mixer/load_voc.h" />
		<Unit filename="../winlibs/SDL_mixer/mixer.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="../winlibs/SDL_mixer/music.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="../winlibs/SDL_mixer/music_cmd.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="../winlibs/SDL_mixer/music_cmd.h" />
		<Unit filename="../winlibs/SDL_mixer/music_ogg.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="../winlibs/SDL_mixer/music_ogg.h" />
		<Unit filename="../winlibs/SDL_mixer/wavestream.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="../winlibs/SDL_mixer/wavestream.h" />
		<Extensions>
			<code_completion />
			<envvars />
			<debugger />
		</Extensions>
	</Project>
</CodeBlocks_project_file>