~armagetronad-dev/armagetronad/0.4-armagetronad-sdl2

Viewing all changes in revision 1602.

  • Committer: Manuel Moos
  • Date: 2015-04-26 09:51:37 UTC
  • Revision ID: z-man@users.sf.net-20150426095137-e586gavy9kkpdwpk
Apparently, Win32 falls back to software rendering if you request more than 24 bits depth buffer.

expand all expand all

Show diffs side-by-side

added added

removed removed

Lines of Context: