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/*
* Copyright (C) 2014 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by: Andrea Azzarone <andrea.azzarone@canonical.com>
*/
#ifndef UNITY_TEXT_INPUT_ACCESSIBLE_H
#define UNITY_TEXT_INPUT_ACCESSIBLE_H
#include <atk/atk.h>
#include "nux-view-accessible.h"
G_BEGIN_DECLS
#define UNITY_TYPE_TEXT_INPUT_ACCESSIBLE (unity_text_input_accessible_get_type ())
#define UNITY_TEXT_INPUT_ACCESSIBLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), UNITY_TYPE_TEXT_INPUT_ACCESSIBLE, UnityTextInputAccessible))
#define UNITY_TEXT_INPUT_ACCESSIBLE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), UNITY_TYPE_TEXT_INPUT_ACCESSIBLE, UnityTextInputAccessibleClass))
#define UNITY_IS_TEXT_INPUT_ACCESSIBLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), UNITY_TYPE_TEXT_INPUT_ACCESSIBLE))
#define UNITY_IS_TEXT_INPUT_ACCESSIBLE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), UNITY_TYPE_TEXT_INPUT_ACCESSIBLE))
#define UNITY_TEXT_INPUT_ACCESSIBLE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), UNITY_TYPE_TEXT_INPUT_ACCESSIBLE, UnityTextInputAccessibleClass))
typedef struct _UnityTextInputAccessible UnityTextInputAccessible;
typedef struct _UnityTextInputAccessibleClass UnityTextInputAccessibleClass;
typedef struct _UnityTextInputAccessiblePrivate UnityTextInputAccessiblePrivate;
struct _UnityTextInputAccessible
{
NuxViewAccessible parent;
/*< private >*/
UnityTextInputAccessiblePrivate* priv;
};
struct _UnityTextInputAccessibleClass
{
NuxViewAccessibleClass parent_class;
};
GType unity_text_input_accessible_get_type(void);
AtkObject* unity_text_input_accessible_new(nux::Object* object);
G_END_DECLS
#endif
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