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// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
/*
* Copyright (C) 2012 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by: Jason Smith <jason.smith@canonical.com>
*/
#include "UnityWindowStyle.h"
#include "config.h"
namespace unity {
namespace ui {
UnityWindowStyle::UnityWindowStyle()
{
background_top_.Adopt(nux::CreateTexture2DFromFile(PKGDATADIR"/switcher_top.png", -1, true));
background_left_.Adopt(nux::CreateTexture2DFromFile(PKGDATADIR"/switcher_left.png", -1, true));
background_corner_.Adopt(nux::CreateTexture2DFromFile(PKGDATADIR"/switcher_corner.png", -1, true));
}
int UnityWindowStyle::GetBorderSize() const
{
return 30; // as measured from textures
}
int UnityWindowStyle::GetInternalOffset() const
{
return 20;
}
int UnityWindowStyle::GetCloseButtonPadding() const
{
return 4;
}
UnityWindowStyle::BaseTexturePtr UnityWindowStyle::GetCloseIcon()
{
if (!close_icon_)
close_icon_.Adopt(nux::CreateTexture2DFromFile(PKGDATADIR"/dialog_close.png", -1, true));
return close_icon_;
}
UnityWindowStyle::BaseTexturePtr UnityWindowStyle::GetBackgroundTop() const
{
return background_top_;
}
UnityWindowStyle::BaseTexturePtr UnityWindowStyle::GetBackgroundLeft() const
{
return background_left_;
}
UnityWindowStyle::BaseTexturePtr UnityWindowStyle::GetBackgroundCorner() const
{
return background_corner_;
}
}
}
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