// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*- /* * Copyright 2013 Canonical Ltd. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3, as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranties of * MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR * PURPOSE. See the applicable version of the GNU Lesser General Public * License for more details. * * You should have received a copy of both the GNU Lesser General Public * License version 3 along with this program. If not, see * * * Authored by: Andrea Azzarone * */ #ifndef UNITY_GDK_TEXTURE_H #define UNITY_GDK_TEXTURE_H #include #include #include #include namespace unity { typedef nux::ObjectPtr BaseTexturePtr; // Create a texture from the GdkGraphics object. // // Returns a new BaseTexture that has a ref count of 1. inline nux::BaseTexture* texture_from_gdk_graphics(nux::GdkGraphics const& cg) { nux::NBitmapData* bitmap = cg.GetBitmap(); nux::BaseTexture* tex = nux::GetGraphicsDisplay()->GetGpuDevice()->CreateSystemCapableTexture(); tex->Update(bitmap); delete bitmap; return tex; } // Create a texture from the GdkGraphics object. // // Returns a new smart pointer to a texture where that smart pointer is the // sole owner of the texture object. inline BaseTexturePtr texture_ptr_from_gdk_graphics(nux::GdkGraphics const& cg) { BaseTexturePtr result(texture_from_gdk_graphics(cg)); // Since the ObjectPtr takes a reference, and the texture is initially // owned, the reference count now is two. nuxAssert(result->GetReferenceCount() == 2); result->UnReference(); return result; } } #endif