// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*- /* * Copyright (C) 2010 Canonical Ltd * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License version 3 as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Authored by: Gord Allott */ #ifndef ICON_TEXTURE_H #define ICON_TEXTURE_H #include // FIXME: Nux/View.h needs Nux.h included first. #include // FIXME: Nux/TextureArea.h needs View included first. #include #include #include #include #include "unity-shared/Introspectable.h" namespace unity { class IconTexture : public nux::TextureArea, public unity::debug::Introspectable { public: typedef nux::ObjectPtr BaseTexturePtr; IconTexture(BaseTexturePtr const& texture); IconTexture(nux::BaseTexture* texture); IconTexture(BaseTexturePtr const& texture, unsigned width, unsigned height); IconTexture(nux::BaseTexture* texture, unsigned width, unsigned height); IconTexture(std::string const& icon_name, unsigned int size, bool defer_icon_loading = false); virtual ~IconTexture(); void SetByIconName(std::string const& icon_name, unsigned int size); void SetByFilePath(std::string const& file_path, unsigned int size); void GetTextureSize(int* width, int* height); void SetSize(unsigned size); void LoadIcon(); void ReLoadIcon(); void SetOpacity(float opacity); void SetTexture(BaseTexturePtr const& texture); void SetTexture(nux::BaseTexture* texture); void SetAcceptKeyNavFocus(bool accept); BaseTexturePtr texture(); enum class DrawMode { NORMAL, STRETCH_WITH_ASPECT }; void SetDrawMode(DrawMode mode); sigc::signal texture_updated; protected: // Key navigation virtual bool AcceptKeyNavFocus(); bool _accept_key_nav_focus; std::string GetName() const; void AddProperties(debug::IntrospectionData&); virtual bool DoCanFocus(); glib::Object _pixbuf_cached; protected: void Draw(nux::GraphicsEngine& GfxContext, bool force_draw); private: nux::BaseTexture* CreateTextureCallback(std::string const& texid, int width, int height); void Refresh(glib::Object const& pixbuf); void IconLoaded(std::string const& icon_name, int max_width, int max_height, glib::Object const& pixbuf); std::string _icon_name; unsigned int _size; BaseTexturePtr _texture_cached; nux::Size _texture_size; bool _loading; float _opacity; int _handle; DrawMode _draw_mode; }; } #endif // ICON_TEXTURE_H