// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
/*
* Copyright (C) 2014 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Authored by: Marco Trevisan
*/
#ifndef UNITYSHELL_SPREAD_FILTER_H
#define UNITYSHELL_SPREAD_FILTER_H
#include
#include
#include
#include
#include "Introspectable.h"
namespace unity
{
class SearchBar;
namespace spread
{
class Filter : public debug::Introspectable, public sigc::trackable
{
public:
typedef std::shared_ptr Ptr;
Filter();
nux::RWProperty text;
bool Visible() const;
nux::Geometry const& GetAbsoluteGeometry() const;
std::set const& FilteredWindows() const;
protected:
// Introspectable
std::string GetName() const;
void AddProperties(debug::IntrospectionData&);
private:
void UpdateFilteredWindows();
nux::ObjectPtr search_bar_;
nux::ObjectPtr view_window_;
nux::animation::AnimateValue fade_animator_;
std::set filtered_windows_;
};
} // namespace spread
} // namespace unity
#endif