~brandontschaefer/unity/bump-to-new-nux-abi

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// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
/*
 * Copyright (C) 2010 Canonical Ltd
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 3 as
 * published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 * Authored by: Jason Smith <jason.smith@canonical.com>
 */

#ifndef LAUNCHERDRAGWINDOW_H
#define LAUNCHERDRAGWINDOW_H

#include <functional>

#include <Nux/Nux.h>
#include <Nux/BaseWindow.h>
#include <NuxGraphics/GraphicsEngine.h>
#include <UnityCore/GLibSource.h>

#include "LauncherIcon.h"

namespace unity
{
namespace launcher
{

class LauncherDragWindow : public nux::BaseWindow
{
  NUX_DECLARE_OBJECT_TYPE(LauncherDragWindow, nux::BaseWindow);
public:
  typedef nux::ObjectPtr<LauncherDragWindow> Ptr;
  typedef std::function<void(nux::GraphicsEngine&, nux::ObjectPtr<nux::IOpenGLBaseTexture> const&)> DeferredIconRenderer;

  LauncherDragWindow(unsigned size, DeferredIconRenderer const&);
  virtual ~LauncherDragWindow();

  void SetAnimationTarget(int x, int y);
  void StartQuickAnimation();
  void StartSlowAnimation();

  bool Animating() const;
  bool Cancelled() const;

  sigc::signal<void> anim_completed;
  sigc::signal<void> drag_cancel_request;

protected:
  void DrawContent(nux::GraphicsEngine& gfxContext, bool forceDraw);
  bool InspectKeyEvent(unsigned int event_type, unsigned int keysym, const char* character);
  bool AcceptKeyNavFocus();
  virtual bool DrawContentOnNuxLayer() const;

private:
  void StartAnimation();
  bool OnAnimationTimeout();
  void CancelDrag();

  bool icon_rendered_;
  DeferredIconRenderer renderer_func_;

  float animation_speed_;
  bool cancelled_;
  nux::ObjectPtr<nux::IOpenGLBaseTexture> texture_;
  nux::Point2 animation_target_;
  glib::Source::UniquePtr animation_timer_;
};

} // namespace launcher
} // namespace unity

#endif // LAUNCHERDRAGWINDOW_H