1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
|
// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
/*
* Copyright (C) 2012 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by: Tim Penhey <tim.penhey@canonical.com>
*/
#include "unity-shared/ApplicationManager.h"
#include "unity-shared/WindowManager.h"
namespace unity
{
// This function is used by the static Default method on the ApplicationManager
// class, and uses link time to make sure there is a function available.
std::shared_ptr<ApplicationManager> create_application_manager();
ApplicationManager& ApplicationManager::Default()
{
static std::shared_ptr<ApplicationManager> instance(create_application_manager());
return *instance;
}
// This method is needed to create an unresolved external for the
// WindowManager::Default method. This is because it is highly likely that
// the application manager implementations need the window manager for some
// things, and in fact the bamf one does. In order to make the linker happy,
// we need to make sure that we have this here.
void dummy()
{
WindowManager::Default();
}
} // namespace unity
|