~brandontschaefer/unity/sdl-bouncy-ball

Viewing all changes in revision 25.

  • Committer: Brandon Schaefer
  • Date: 2014-04-23 06:37:59 UTC
  • Revision ID: brandontschaefer@gmail.com-20140423063759-d218kvz4os7g04b8
* Decelerate when we aren't pusing buttons vs making vel_y_ = 0;
* Remove .git tracking, should just keep that seperate.

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