~brian-sidebotham/wxwidgets-cmake/wxpython-2.9.4

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
/////////////////////////////////////////////////////////////////////////////
// Name:        wx/gdicmn.h
// Purpose:     Common GDI classes, types and declarations
// Author:      Julian Smart
// Modified by:
// Created:     01/02/97
// RCS-ID:      $Id: gdicmn.h 71889 2012-06-30 16:33:23Z VZ $
// Copyright:   (c) Julian Smart
// Licence:     wxWindows licence
/////////////////////////////////////////////////////////////////////////////

#ifndef _WX_GDICMNH__
#define _WX_GDICMNH__

// ---------------------------------------------------------------------------
// headers
// ---------------------------------------------------------------------------

#include "wx/defs.h"
#include "wx/list.h"
#include "wx/string.h"
#include "wx/fontenc.h"
#include "wx/hashmap.h"
#include "wx/math.h"

// ---------------------------------------------------------------------------
// forward declarations
// ---------------------------------------------------------------------------

class WXDLLIMPEXP_FWD_CORE wxBitmap;
class WXDLLIMPEXP_FWD_CORE wxBrush;
class WXDLLIMPEXP_FWD_CORE wxColour;
class WXDLLIMPEXP_FWD_CORE wxCursor;
class WXDLLIMPEXP_FWD_CORE wxFont;
class WXDLLIMPEXP_FWD_CORE wxIcon;
class WXDLLIMPEXP_FWD_CORE wxPalette;
class WXDLLIMPEXP_FWD_CORE wxPen;
class WXDLLIMPEXP_FWD_CORE wxRegion;
class WXDLLIMPEXP_FWD_BASE wxString;
class WXDLLIMPEXP_FWD_CORE wxIconBundle;
class WXDLLIMPEXP_FWD_CORE wxPoint;

// ---------------------------------------------------------------------------
// constants
// ---------------------------------------------------------------------------

// Bitmap flags
enum wxBitmapType
{
    wxBITMAP_TYPE_INVALID,          // should be == 0 for compatibility!
    wxBITMAP_TYPE_BMP,
    wxBITMAP_TYPE_BMP_RESOURCE,
    wxBITMAP_TYPE_RESOURCE = wxBITMAP_TYPE_BMP_RESOURCE,
    wxBITMAP_TYPE_ICO,
    wxBITMAP_TYPE_ICO_RESOURCE,
    wxBITMAP_TYPE_CUR,
    wxBITMAP_TYPE_CUR_RESOURCE,
    wxBITMAP_TYPE_XBM,
    wxBITMAP_TYPE_XBM_DATA,
    wxBITMAP_TYPE_XPM,
    wxBITMAP_TYPE_XPM_DATA,
    wxBITMAP_TYPE_TIFF,
    wxBITMAP_TYPE_TIF = wxBITMAP_TYPE_TIFF,
    wxBITMAP_TYPE_TIFF_RESOURCE,
    wxBITMAP_TYPE_TIF_RESOURCE = wxBITMAP_TYPE_TIFF_RESOURCE,
    wxBITMAP_TYPE_GIF,
    wxBITMAP_TYPE_GIF_RESOURCE,
    wxBITMAP_TYPE_PNG,
    wxBITMAP_TYPE_PNG_RESOURCE,
    wxBITMAP_TYPE_JPEG,
    wxBITMAP_TYPE_JPEG_RESOURCE,
    wxBITMAP_TYPE_PNM,
    wxBITMAP_TYPE_PNM_RESOURCE,
    wxBITMAP_TYPE_PCX,
    wxBITMAP_TYPE_PCX_RESOURCE,
    wxBITMAP_TYPE_PICT,
    wxBITMAP_TYPE_PICT_RESOURCE,
    wxBITMAP_TYPE_ICON,
    wxBITMAP_TYPE_ICON_RESOURCE,
    wxBITMAP_TYPE_ANI,
    wxBITMAP_TYPE_IFF,
    wxBITMAP_TYPE_TGA,
    wxBITMAP_TYPE_MACCURSOR,
    wxBITMAP_TYPE_MACCURSOR_RESOURCE,

    wxBITMAP_TYPE_MAX,
    wxBITMAP_TYPE_ANY = 50
};

//  Polygon filling mode
enum wxPolygonFillMode
{
    wxODDEVEN_RULE = 1,
    wxWINDING_RULE
};

// Standard cursors
enum wxStockCursor
{
    wxCURSOR_NONE,          // should be 0
    wxCURSOR_ARROW,
    wxCURSOR_RIGHT_ARROW,
    wxCURSOR_BULLSEYE,
    wxCURSOR_CHAR,
    wxCURSOR_CROSS,
    wxCURSOR_HAND,
    wxCURSOR_IBEAM,
    wxCURSOR_LEFT_BUTTON,
    wxCURSOR_MAGNIFIER,
    wxCURSOR_MIDDLE_BUTTON,
    wxCURSOR_NO_ENTRY,
    wxCURSOR_PAINT_BRUSH,
    wxCURSOR_PENCIL,
    wxCURSOR_POINT_LEFT,
    wxCURSOR_POINT_RIGHT,
    wxCURSOR_QUESTION_ARROW,
    wxCURSOR_RIGHT_BUTTON,
    wxCURSOR_SIZENESW,
    wxCURSOR_SIZENS,
    wxCURSOR_SIZENWSE,
    wxCURSOR_SIZEWE,
    wxCURSOR_SIZING,
    wxCURSOR_SPRAYCAN,
    wxCURSOR_WAIT,
    wxCURSOR_WATCH,
    wxCURSOR_BLANK,
#ifdef __WXGTK__
    wxCURSOR_DEFAULT, // standard X11 cursor
#endif
#ifdef __WXMAC__
    wxCURSOR_COPY_ARROW , // MacOS Theme Plus arrow
#endif
#ifdef __X__
    // Not yet implemented for Windows
    wxCURSOR_CROSS_REVERSE,
    wxCURSOR_DOUBLE_ARROW,
    wxCURSOR_BASED_ARROW_UP,
    wxCURSOR_BASED_ARROW_DOWN,
#endif // X11
    wxCURSOR_ARROWWAIT,
#ifdef __WXMAC__
    wxCURSOR_OPEN_HAND,
    wxCURSOR_CLOSED_HAND,
#endif

    wxCURSOR_MAX
};

#ifndef __WXGTK__
    #define wxCURSOR_DEFAULT        wxCURSOR_ARROW
#endif

#ifndef __WXMAC__
    // TODO CS supply openhand and closedhand cursors
    #define wxCURSOR_OPEN_HAND      wxCURSOR_HAND
    #define wxCURSOR_CLOSED_HAND    wxCURSOR_HAND
#endif

// ---------------------------------------------------------------------------
// macros
// ---------------------------------------------------------------------------

#if defined(__WINDOWS__) || defined(__WXPM__)
    #define wxHAS_IMAGES_IN_RESOURCES
#endif

/* Useful macro for creating icons portably, for example:

    wxIcon *icon = new wxICON(sample);

  expands into:

    wxIcon *icon = new wxIcon("sample");      // On Windows
    wxIcon *icon = new wxIcon(sample_xpm);    // On wxGTK/Linux
 */

#ifdef __WINDOWS__
    // Load from a resource
    #define wxICON(X) wxIcon(wxT(#X))
#elif defined(__WXPM__)
    // Load from a resource
    #define wxICON(X) wxIcon(wxT(#X))
#elif defined(__WXDFB__)
    // Initialize from an included XPM
    #define wxICON(X) wxIcon( X##_xpm )
#elif defined(__WXGTK__)
    // Initialize from an included XPM
    #define wxICON(X) wxIcon( X##_xpm )
#elif defined(__WXMAC__)
    // Initialize from an included XPM
    #define wxICON(X) wxIcon( X##_xpm )
#elif defined(__WXMOTIF__)
    // Initialize from an included XPM
    #define wxICON(X) wxIcon( X##_xpm )
#elif defined(__WXX11__)
    // Initialize from an included XPM
    #define wxICON(X) wxIcon( X##_xpm )
#else
    // This will usually mean something on any platform
    #define wxICON(X) wxIcon(wxT(#X))
#endif // platform

/* Another macro: this one is for portable creation of bitmaps. We assume that
   under Unix bitmaps live in XPMs and under Windows they're in ressources.
 */

#if defined(__WINDOWS__) || defined(__WXPM__)
    #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_BMP_RESOURCE)
#elif defined(__WXGTK__)   || \
      defined(__WXMOTIF__) || \
      defined(__WXX11__)   || \
      defined(__WXMAC__)   || \
      defined(__WXDFB__)   || \
      defined(__WXCOCOA__)
    // Initialize from an included XPM
    #define wxBITMAP(name) wxBitmap(name##_xpm)
#else // other platforms
    #define wxBITMAP(name) wxBitmap(name##_xpm, wxBITMAP_TYPE_XPM)
#endif // platform

// ===========================================================================
// classes
// ===========================================================================

// ---------------------------------------------------------------------------
// wxSize
// ---------------------------------------------------------------------------

class WXDLLIMPEXP_CORE wxSize
{
public:
    // members are public for compatibility, don't use them directly.
    int x, y;

    // constructors
    wxSize() : x(0), y(0) { }
    wxSize(int xx, int yy) : x(xx), y(yy) { }

    // no copy ctor or assignment operator - the defaults are ok

    wxSize& operator+=(const wxSize& sz) { x += sz.x; y += sz.y; return *this; }
    wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; }
    wxSize& operator/=(int i) { x /= i; y /= i; return *this; }
    wxSize& operator*=(int i) { x *= i; y *= i; return *this; }
    wxSize& operator/=(unsigned int i) { x /= i; y /= i; return *this; }
    wxSize& operator*=(unsigned int i) { x *= i; y *= i; return *this; }
    wxSize& operator/=(long i) { x /= i; y /= i; return *this; }
    wxSize& operator*=(long i) { x *= i; y *= i; return *this; }
    wxSize& operator/=(unsigned long i) { x /= i; y /= i; return *this; }
    wxSize& operator*=(unsigned long i) { x *= i; y *= i; return *this; }
    wxSize& operator/=(double i) { x = int(x/i); y = int(y/i); return *this; }
    wxSize& operator*=(double i) { x = int(x*i); y = int(y*i); return *this; }

    void IncTo(const wxSize& sz)
        { if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; }
    void DecTo(const wxSize& sz)
        { if ( sz.x < x ) x = sz.x; if ( sz.y < y ) y = sz.y; }

    void IncBy(int dx, int dy) { x += dx; y += dy; }
    void IncBy(const wxPoint& pt);
    void IncBy(const wxSize& sz) { IncBy(sz.x, sz.y); }
    void IncBy(int d) { IncBy(d, d); }

    void DecBy(int dx, int dy) { IncBy(-dx, -dy); }
    void DecBy(const wxPoint& pt);
    void DecBy(const wxSize& sz) { DecBy(sz.x, sz.y); }
    void DecBy(int d) { DecBy(d, d); }


    wxSize& Scale(float xscale, float yscale)
        { x = (int)(x*xscale); y = (int)(y*yscale); return *this; }

    // accessors
    void Set(int xx, int yy) { x = xx; y = yy; }
    void SetWidth(int w) { x = w; }
    void SetHeight(int h) { y = h; }

    int GetWidth() const { return x; }
    int GetHeight() const { return y; }

    bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }

    // combine this size with the other one replacing the default (i.e. equal
    // to wxDefaultCoord) components of this object with those of the other
    void SetDefaults(const wxSize& size)
    {
        if ( x == wxDefaultCoord )
            x = size.x;
        if ( y == wxDefaultCoord )
            y = size.y;
    }

    // compatibility
    int GetX() const { return x; }
    int GetY() const { return y; }
};

inline bool operator==(const wxSize& s1, const wxSize& s2)
{
    return s1.x == s2.x && s1.y == s2.y;
}

inline bool operator!=(const wxSize& s1, const wxSize& s2)
{
    return s1.x != s2.x || s1.y != s2.y;
}

inline wxSize operator+(const wxSize& s1, const wxSize& s2)
{
    return wxSize(s1.x + s2.x, s1.y + s2.y);
}

inline wxSize operator-(const wxSize& s1, const wxSize& s2)
{
    return wxSize(s1.x - s2.x, s1.y - s2.y);
}

inline wxSize operator/(const wxSize& s, int i)
{
    return wxSize(s.x / i, s.y / i);
}

inline wxSize operator*(const wxSize& s, int i)
{
    return wxSize(s.x * i, s.y * i);
}

inline wxSize operator*(int i, const wxSize& s)
{
    return wxSize(s.x * i, s.y * i);
}

inline wxSize operator/(const wxSize& s, unsigned int i)
{
    return wxSize(s.x / i, s.y / i);
}

inline wxSize operator*(const wxSize& s, unsigned int i)
{
    return wxSize(s.x * i, s.y * i);
}

inline wxSize operator*(unsigned int i, const wxSize& s)
{
    return wxSize(s.x * i, s.y * i);
}

inline wxSize operator/(const wxSize& s, long i)
{
    return wxSize(s.x / i, s.y / i);
}

inline wxSize operator*(const wxSize& s, long i)
{
    return wxSize(s.x * i, s.y * i);
}

inline wxSize operator*(long i, const wxSize& s)
{
    return wxSize(s.x * i, s.y * i);
}

inline wxSize operator/(const wxSize& s, unsigned long i)
{
    return wxSize(s.x / i, s.y / i);
}

inline wxSize operator*(const wxSize& s, unsigned long i)
{
    return wxSize(s.x * i, s.y * i);
}

inline wxSize operator*(unsigned long i, const wxSize& s)
{
    return wxSize(s.x * i, s.y * i);
}

inline wxSize operator*(const wxSize& s, double i)
{
    return wxSize(int(s.x * i), int(s.y * i));
}

inline wxSize operator*(double i, const wxSize& s)
{
    return wxSize(int(s.x * i), int(s.y * i));
}



// ---------------------------------------------------------------------------
// Point classes: with real or integer coordinates
// ---------------------------------------------------------------------------

class WXDLLIMPEXP_CORE wxRealPoint
{
public:
    double x;
    double y;

    wxRealPoint() : x(0.0), y(0.0) { }
    wxRealPoint(double xx, double yy) : x(xx), y(yy) { }
    wxRealPoint(const wxPoint& pt);

    // no copy ctor or assignment operator - the defaults are ok

    //assignment operators
    wxRealPoint& operator+=(const wxRealPoint& p) { x += p.x; y += p.y; return *this; }
    wxRealPoint& operator-=(const wxRealPoint& p) { x -= p.x; y -= p.y; return *this; }

    wxRealPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
    wxRealPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
};


inline bool operator==(const wxRealPoint& p1, const wxRealPoint& p2)
{
    return wxIsSameDouble(p1.x, p2.x) && wxIsSameDouble(p1.y, p2.y);
}

inline bool operator!=(const wxRealPoint& p1, const wxRealPoint& p2)
{
    return !(p1 == p2);
}

inline wxRealPoint operator+(const wxRealPoint& p1, const wxRealPoint& p2)
{
    return wxRealPoint(p1.x + p2.x, p1.y + p2.y);
}


inline wxRealPoint operator-(const wxRealPoint& p1, const wxRealPoint& p2)
{
    return wxRealPoint(p1.x - p2.x, p1.y - p2.y);
}


inline wxRealPoint operator/(const wxRealPoint& s, int i)
{
    return wxRealPoint(s.x / i, s.y / i);
}

inline wxRealPoint operator*(const wxRealPoint& s, int i)
{
    return wxRealPoint(s.x * i, s.y * i);
}

inline wxRealPoint operator*(int i, const wxRealPoint& s)
{
    return wxRealPoint(s.x * i, s.y * i);
}

inline wxRealPoint operator/(const wxRealPoint& s, unsigned int i)
{
    return wxRealPoint(s.x / i, s.y / i);
}

inline wxRealPoint operator*(const wxRealPoint& s, unsigned int i)
{
    return wxRealPoint(s.x * i, s.y * i);
}

inline wxRealPoint operator*(unsigned int i, const wxRealPoint& s)
{
    return wxRealPoint(s.x * i, s.y * i);
}

inline wxRealPoint operator/(const wxRealPoint& s, long i)
{
    return wxRealPoint(s.x / i, s.y / i);
}

inline wxRealPoint operator*(const wxRealPoint& s, long i)
{
    return wxRealPoint(s.x * i, s.y * i);
}

inline wxRealPoint operator*(long i, const wxRealPoint& s)
{
    return wxRealPoint(s.x * i, s.y * i);
}

inline wxRealPoint operator/(const wxRealPoint& s, unsigned long i)
{
    return wxRealPoint(s.x / i, s.y / i);
}

inline wxRealPoint operator*(const wxRealPoint& s, unsigned long i)
{
    return wxRealPoint(s.x * i, s.y * i);
}

inline wxRealPoint operator*(unsigned long i, const wxRealPoint& s)
{
    return wxRealPoint(s.x * i, s.y * i);
}

inline wxRealPoint operator*(const wxRealPoint& s, double i)
{
    return wxRealPoint(int(s.x * i), int(s.y * i));
}

inline wxRealPoint operator*(double i, const wxRealPoint& s)
{
    return wxRealPoint(int(s.x * i), int(s.y * i));
}


// ----------------------------------------------------------------------------
// wxPoint: 2D point with integer coordinates
// ----------------------------------------------------------------------------

class WXDLLIMPEXP_CORE wxPoint
{
public:
    int x, y;

    wxPoint() : x(0), y(0) { }
    wxPoint(int xx, int yy) : x(xx), y(yy) { }
    wxPoint(const wxRealPoint& pt) : x(int(pt.x)), y(int(pt.y)) { }

    // no copy ctor or assignment operator - the defaults are ok

    //assignment operators
    wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; }
    wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; }

    wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
    wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }

    // check if both components are set/initialized
    bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }

    // fill in the unset components with the values from the other point
    void SetDefaults(const wxPoint& pt)
    {
        if ( x == wxDefaultCoord )
            x = pt.x;
        if ( y == wxDefaultCoord )
            y = pt.y;
    }
};


// comparison
inline bool operator==(const wxPoint& p1, const wxPoint& p2)
{
    return p1.x == p2.x && p1.y == p2.y;
}

inline bool operator!=(const wxPoint& p1, const wxPoint& p2)
{
    return !(p1 == p2);
}


// arithmetic operations (component wise)
inline wxPoint operator+(const wxPoint& p1, const wxPoint& p2)
{
    return wxPoint(p1.x + p2.x, p1.y + p2.y);
}

inline wxPoint operator-(const wxPoint& p1, const wxPoint& p2)
{
    return wxPoint(p1.x - p2.x, p1.y - p2.y);
}

inline wxPoint operator+(const wxPoint& p, const wxSize& s)
{
    return wxPoint(p.x + s.x, p.y + s.y);
}

inline wxPoint operator-(const wxPoint& p, const wxSize& s)
{
    return wxPoint(p.x - s.x, p.y - s.y);
}

inline wxPoint operator+(const wxSize& s, const wxPoint& p)
{
    return wxPoint(p.x + s.x, p.y + s.y);
}

inline wxPoint operator-(const wxSize& s, const wxPoint& p)
{
    return wxPoint(s.x - p.x, s.y - p.y);
}

inline wxPoint operator-(const wxPoint& p)
{
    return wxPoint(-p.x, -p.y);
}

inline wxPoint operator/(const wxPoint& s, int i)
{
    return wxPoint(s.x / i, s.y / i);
}

inline wxPoint operator*(const wxPoint& s, int i)
{
    return wxPoint(s.x * i, s.y * i);
}

inline wxPoint operator*(int i, const wxPoint& s)
{
    return wxPoint(s.x * i, s.y * i);
}

inline wxPoint operator/(const wxPoint& s, unsigned int i)
{
    return wxPoint(s.x / i, s.y / i);
}

inline wxPoint operator*(const wxPoint& s, unsigned int i)
{
    return wxPoint(s.x * i, s.y * i);
}

inline wxPoint operator*(unsigned int i, const wxPoint& s)
{
    return wxPoint(s.x * i, s.y * i);
}

inline wxPoint operator/(const wxPoint& s, long i)
{
    return wxPoint(s.x / i, s.y / i);
}

inline wxPoint operator*(const wxPoint& s, long i)
{
    return wxPoint(s.x * i, s.y * i);
}

inline wxPoint operator*(long i, const wxPoint& s)
{
    return wxPoint(s.x * i, s.y * i);
}

inline wxPoint operator/(const wxPoint& s, unsigned long i)
{
    return wxPoint(s.x / i, s.y / i);
}

inline wxPoint operator*(const wxPoint& s, unsigned long i)
{
    return wxPoint(s.x * i, s.y * i);
}

inline wxPoint operator*(unsigned long i, const wxPoint& s)
{
    return wxPoint(s.x * i, s.y * i);
}

inline wxPoint operator*(const wxPoint& s, double i)
{
    return wxPoint(int(s.x * i), int(s.y * i));
}

inline wxPoint operator*(double i, const wxPoint& s)
{
    return wxPoint(int(s.x * i), int(s.y * i));
}

WX_DECLARE_LIST_WITH_DECL(wxPoint, wxPointList, class WXDLLIMPEXP_CORE);

// ---------------------------------------------------------------------------
// wxRect
// ---------------------------------------------------------------------------

class WXDLLIMPEXP_CORE wxRect
{
public:
    wxRect()
        : x(0), y(0), width(0), height(0)
        { }
    wxRect(int xx, int yy, int ww, int hh)
        : x(xx), y(yy), width(ww), height(hh)
        { }
    wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
    wxRect(const wxPoint& pt, const wxSize& size)
        : x(pt.x), y(pt.y), width(size.x), height(size.y)
        { }
    wxRect(const wxSize& size)
        : x(0), y(0), width(size.x), height(size.y)
        { }

    // default copy ctor and assignment operators ok

    int GetX() const { return x; }
    void SetX(int xx) { x = xx; }

    int GetY() const { return y; }
    void SetY(int yy) { y = yy; }

    int GetWidth() const { return width; }
    void SetWidth(int w) { width = w; }

    int GetHeight() const { return height; }
    void SetHeight(int h) { height = h; }

    wxPoint GetPosition() const { return wxPoint(x, y); }
    void SetPosition( const wxPoint &p ) { x = p.x; y = p.y; }

    wxSize GetSize() const { return wxSize(width, height); }
    void SetSize( const wxSize &s ) { width = s.GetWidth(); height = s.GetHeight(); }

    bool IsEmpty() const { return (width <= 0) || (height <= 0); }

    int GetLeft()   const { return x; }
    int GetTop()    const { return y; }
    int GetBottom() const { return y + height - 1; }
    int GetRight()  const { return x + width - 1; }

    void SetLeft(int left) { x = left; }
    void SetRight(int right) { width = right - x + 1; }
    void SetTop(int top) { y = top; }
    void SetBottom(int bottom) { height = bottom - y + 1; }

    wxPoint GetTopLeft() const { return GetPosition(); }
    wxPoint GetLeftTop() const { return GetTopLeft(); }
    void SetTopLeft(const wxPoint &p) { SetPosition(p); }
    void SetLeftTop(const wxPoint &p) { SetTopLeft(p); }

    wxPoint GetBottomRight() const { return wxPoint(GetRight(), GetBottom()); }
    wxPoint GetRightBottom() const { return GetBottomRight(); }
    void SetBottomRight(const wxPoint &p) { SetRight(p.x); SetBottom(p.y); }
    void SetRightBottom(const wxPoint &p) { SetBottomRight(p); }

    wxPoint GetTopRight() const { return wxPoint(GetRight(), GetTop()); }
    wxPoint GetRightTop() const { return GetTopRight(); }
    void SetTopRight(const wxPoint &p) { SetRight(p.x); SetTop(p.y); }
    void SetRightTop(const wxPoint &p) { SetTopRight(p); }

    wxPoint GetBottomLeft() const { return wxPoint(GetLeft(), GetBottom()); }
    wxPoint GetLeftBottom() const { return GetBottomLeft(); }
    void SetBottomLeft(const wxPoint &p) { SetLeft(p.x); SetBottom(p.y); }
    void SetLeftBottom(const wxPoint &p) { SetBottomLeft(p); }

    // operations with rect
    wxRect& Inflate(wxCoord dx, wxCoord dy);
    wxRect& Inflate(const wxSize& d) { return Inflate(d.x, d.y); }
    wxRect& Inflate(wxCoord d) { return Inflate(d, d); }
    wxRect Inflate(wxCoord dx, wxCoord dy) const
    {
        wxRect r = *this;
        r.Inflate(dx, dy);
        return r;
    }

    wxRect& Deflate(wxCoord dx, wxCoord dy) { return Inflate(-dx, -dy); }
    wxRect& Deflate(const wxSize& d) { return Inflate(-d.x, -d.y); }
    wxRect& Deflate(wxCoord d) { return Inflate(-d); }
    wxRect Deflate(wxCoord dx, wxCoord dy) const
    {
        wxRect r = *this;
        r.Deflate(dx, dy);
        return r;
    }

    void Offset(wxCoord dx, wxCoord dy) { x += dx; y += dy; }
    void Offset(const wxPoint& pt) { Offset(pt.x, pt.y); }

    wxRect& Intersect(const wxRect& rect);
    wxRect Intersect(const wxRect& rect) const
    {
        wxRect r = *this;
        r.Intersect(rect);
        return r;
    }

    wxRect& Union(const wxRect& rect);
    wxRect Union(const wxRect& rect) const
    {
        wxRect r = *this;
        r.Union(rect);
        return r;
    }

    // return true if the point is (not strcitly) inside the rect
    bool Contains(int x, int y) const;
    bool Contains(const wxPoint& pt) const { return Contains(pt.x, pt.y); }
    // return true if the rectangle 'rect' is (not strictly) inside this rect
    bool Contains(const wxRect& rect) const;

#if WXWIN_COMPATIBILITY_2_6
    // use Contains() instead
    wxDEPRECATED( bool Inside(int x, int y) const );
    wxDEPRECATED( bool Inside(const wxPoint& pt) const );
    wxDEPRECATED( bool Inside(const wxRect& rect) const );
#endif // WXWIN_COMPATIBILITY_2_6

    // return true if the rectangles have a non empty intersection
    bool Intersects(const wxRect& rect) const;

    // like Union() but don't ignore empty rectangles
    wxRect& operator+=(const wxRect& rect);

    // intersections of two rectrangles not testing for empty rectangles
    wxRect& operator*=(const wxRect& rect);

    // centre this rectangle in the given (usually, but not necessarily,
    // larger) one
    wxRect CentreIn(const wxRect& r, int dir = wxBOTH) const
    {
        return wxRect(dir & wxHORIZONTAL ? r.x + (r.width - width)/2 : x,
                      dir & wxVERTICAL ? r.y + (r.height - height)/2 : y,
                      width, height);
    }

    wxRect CenterIn(const wxRect& r, int dir = wxBOTH) const
    {
        return CentreIn(r, dir);
    }

public:
    int x, y, width, height;
};


// compare rectangles
inline bool operator==(const wxRect& r1, const wxRect& r2)
{
    return (r1.x == r2.x) && (r1.y == r2.y) &&
           (r1.width == r2.width) && (r1.height == r2.height);
}

inline bool operator!=(const wxRect& r1, const wxRect& r2)
{
    return !(r1 == r2);
}

// like Union() but don't treat empty rectangles specially
WXDLLIMPEXP_CORE wxRect operator+(const wxRect& r1, const wxRect& r2);

// intersections of two rectangles
WXDLLIMPEXP_CORE wxRect operator*(const wxRect& r1, const wxRect& r2);




#if WXWIN_COMPATIBILITY_2_6
inline bool wxRect::Inside(int cx, int cy) const { return Contains(cx, cy); }
inline bool wxRect::Inside(const wxPoint& pt) const { return Contains(pt); }
inline bool wxRect::Inside(const wxRect& rect) const { return Contains(rect); }
#endif // WXWIN_COMPATIBILITY_2_6


// define functions which couldn't be defined above because of declarations
// order
inline void wxSize::IncBy(const wxPoint& pt) { IncBy(pt.x, pt.y); }
inline void wxSize::DecBy(const wxPoint& pt) { DecBy(pt.x, pt.y); }

// ---------------------------------------------------------------------------
// Management of pens, brushes and fonts
// ---------------------------------------------------------------------------

typedef wxInt8 wxDash;

class WXDLLIMPEXP_CORE wxGDIObjListBase {
public:
    wxGDIObjListBase();
    ~wxGDIObjListBase();

protected:
    wxList list;
};

WX_DECLARE_STRING_HASH_MAP(wxColour*, wxStringToColourHashMap);

class WXDLLIMPEXP_CORE wxColourDatabase
{
public:
    wxColourDatabase();
    ~wxColourDatabase();

    // find colour by name or name for the given colour
    wxColour Find(const wxString& name) const;
    wxString FindName(const wxColour& colour) const;

    // add a new colour to the database
    void AddColour(const wxString& name, const wxColour& colour);

#if WXWIN_COMPATIBILITY_2_6
    // deprecated, use Find() instead
    wxDEPRECATED( wxColour *FindColour(const wxString& name) );
#endif // WXWIN_COMPATIBILITY_2_6


#ifdef __WXPM__
    // PM keeps its own type of colour table
    long*                           m_palTable;
    size_t                          m_nSize;
#endif

private:
    // load the database with the built in colour values when called for the
    // first time, do nothing after this
    void Initialize();

    wxStringToColourHashMap *m_map;
};

class WXDLLIMPEXP_CORE wxResourceCache: public wxList
{
public:
    wxResourceCache() { }
#if !wxUSE_STD_CONTAINERS
    wxResourceCache(const unsigned int keyType) : wxList(keyType) { }
#endif
    virtual ~wxResourceCache();
};

// ---------------------------------------------------------------------------
// global variables
// ---------------------------------------------------------------------------


/* Stock objects

  wxStockGDI creates the stock GDI objects on demand.  Pointers to the
  created objects are stored in the ms_stockObject array, which is indexed
  by the Item enum values.  Platorm-specific fonts can be created by
  implementing a derived class with an override for the GetFont function.
  wxStockGDI operates as a singleton, accessed through the ms_instance
  pointer.  By default this pointer is set to an instance of wxStockGDI.
  A derived class must arrange to set this pointer to an instance of itself.
*/
class WXDLLIMPEXP_CORE wxStockGDI
{
public:
    enum Item {
        BRUSH_BLACK,
        BRUSH_BLUE,
        BRUSH_CYAN,
        BRUSH_GREEN,
        BRUSH_YELLOW,
        BRUSH_GREY,
        BRUSH_LIGHTGREY,
        BRUSH_MEDIUMGREY,
        BRUSH_RED,
        BRUSH_TRANSPARENT,
        BRUSH_WHITE,
        COLOUR_BLACK,
        COLOUR_BLUE,
        COLOUR_CYAN,
        COLOUR_GREEN,
        COLOUR_YELLOW,
        COLOUR_LIGHTGREY,
        COLOUR_RED,
        COLOUR_WHITE,
        CURSOR_CROSS,
        CURSOR_HOURGLASS,
        CURSOR_STANDARD,
        FONT_ITALIC,
        FONT_NORMAL,
        FONT_SMALL,
        FONT_SWISS,
        PEN_BLACK,
        PEN_BLACKDASHED,
        PEN_BLUE,
        PEN_CYAN,
        PEN_GREEN,
        PEN_YELLOW,
        PEN_GREY,
        PEN_LIGHTGREY,
        PEN_MEDIUMGREY,
        PEN_RED,
        PEN_TRANSPARENT,
        PEN_WHITE,
        ITEMCOUNT
    };

    wxStockGDI();
    virtual ~wxStockGDI();
    static void DeleteAll();

    static wxStockGDI& instance() { return *ms_instance; }

    static const wxBrush* GetBrush(Item item);
    static const wxColour* GetColour(Item item);
    static const wxCursor* GetCursor(Item item);
    // Can be overridden by platform-specific derived classes
    virtual const wxFont* GetFont(Item item);
    static const wxPen* GetPen(Item item);

protected:
    static wxStockGDI* ms_instance;

    static wxObject* ms_stockObject[ITEMCOUNT];

    wxDECLARE_NO_COPY_CLASS(wxStockGDI);
};

#define wxITALIC_FONT  wxStockGDI::instance().GetFont(wxStockGDI::FONT_ITALIC)
#define wxNORMAL_FONT  wxStockGDI::instance().GetFont(wxStockGDI::FONT_NORMAL)
#define wxSMALL_FONT   wxStockGDI::instance().GetFont(wxStockGDI::FONT_SMALL)
#define wxSWISS_FONT   wxStockGDI::instance().GetFont(wxStockGDI::FONT_SWISS)

#define wxBLACK_DASHED_PEN  wxStockGDI::GetPen(wxStockGDI::PEN_BLACKDASHED)
#define wxBLACK_PEN         wxStockGDI::GetPen(wxStockGDI::PEN_BLACK)
#define wxBLUE_PEN          wxStockGDI::GetPen(wxStockGDI::PEN_BLUE)
#define wxCYAN_PEN          wxStockGDI::GetPen(wxStockGDI::PEN_CYAN)
#define wxGREEN_PEN         wxStockGDI::GetPen(wxStockGDI::PEN_GREEN)
#define wxYELLOW_PEN        wxStockGDI::GetPen(wxStockGDI::PEN_YELLOW)
#define wxGREY_PEN          wxStockGDI::GetPen(wxStockGDI::PEN_GREY)
#define wxLIGHT_GREY_PEN    wxStockGDI::GetPen(wxStockGDI::PEN_LIGHTGREY)
#define wxMEDIUM_GREY_PEN   wxStockGDI::GetPen(wxStockGDI::PEN_MEDIUMGREY)
#define wxRED_PEN           wxStockGDI::GetPen(wxStockGDI::PEN_RED)
#define wxTRANSPARENT_PEN   wxStockGDI::GetPen(wxStockGDI::PEN_TRANSPARENT)
#define wxWHITE_PEN         wxStockGDI::GetPen(wxStockGDI::PEN_WHITE)

#define wxBLACK_BRUSH        wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLACK)
#define wxBLUE_BRUSH         wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLUE)
#define wxCYAN_BRUSH         wxStockGDI::GetBrush(wxStockGDI::BRUSH_CYAN)
#define wxGREEN_BRUSH        wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREEN)
#define wxYELLOW_BRUSH       wxStockGDI::GetBrush(wxStockGDI::BRUSH_YELLOW)
#define wxGREY_BRUSH         wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREY)
#define wxLIGHT_GREY_BRUSH   wxStockGDI::GetBrush(wxStockGDI::BRUSH_LIGHTGREY)
#define wxMEDIUM_GREY_BRUSH  wxStockGDI::GetBrush(wxStockGDI::BRUSH_MEDIUMGREY)
#define wxRED_BRUSH          wxStockGDI::GetBrush(wxStockGDI::BRUSH_RED)
#define wxTRANSPARENT_BRUSH  wxStockGDI::GetBrush(wxStockGDI::BRUSH_TRANSPARENT)
#define wxWHITE_BRUSH        wxStockGDI::GetBrush(wxStockGDI::BRUSH_WHITE)

#define wxBLACK       wxStockGDI::GetColour(wxStockGDI::COLOUR_BLACK)
#define wxBLUE        wxStockGDI::GetColour(wxStockGDI::COLOUR_BLUE)
#define wxCYAN        wxStockGDI::GetColour(wxStockGDI::COLOUR_CYAN)
#define wxGREEN       wxStockGDI::GetColour(wxStockGDI::COLOUR_GREEN)
#define wxYELLOW      wxStockGDI::GetColour(wxStockGDI::COLOUR_YELLOW)
#define wxLIGHT_GREY  wxStockGDI::GetColour(wxStockGDI::COLOUR_LIGHTGREY)
#define wxRED         wxStockGDI::GetColour(wxStockGDI::COLOUR_RED)
#define wxWHITE       wxStockGDI::GetColour(wxStockGDI::COLOUR_WHITE)

#define wxCROSS_CURSOR      wxStockGDI::GetCursor(wxStockGDI::CURSOR_CROSS)
#define wxHOURGLASS_CURSOR  wxStockGDI::GetCursor(wxStockGDI::CURSOR_HOURGLASS)
#define wxSTANDARD_CURSOR   wxStockGDI::GetCursor(wxStockGDI::CURSOR_STANDARD)

// 'Null' objects
extern WXDLLIMPEXP_DATA_CORE(wxBitmap)     wxNullBitmap;
extern WXDLLIMPEXP_DATA_CORE(wxIcon)       wxNullIcon;
extern WXDLLIMPEXP_DATA_CORE(wxCursor)     wxNullCursor;
extern WXDLLIMPEXP_DATA_CORE(wxPen)        wxNullPen;
extern WXDLLIMPEXP_DATA_CORE(wxBrush)      wxNullBrush;
extern WXDLLIMPEXP_DATA_CORE(wxPalette)    wxNullPalette;
extern WXDLLIMPEXP_DATA_CORE(wxFont)       wxNullFont;
extern WXDLLIMPEXP_DATA_CORE(wxColour)     wxNullColour;
extern WXDLLIMPEXP_DATA_CORE(wxIconBundle) wxNullIconBundle;

extern WXDLLIMPEXP_DATA_CORE(wxColourDatabase*)  wxTheColourDatabase;

extern WXDLLIMPEXP_DATA_CORE(const char) wxPanelNameStr[];

extern WXDLLIMPEXP_DATA_CORE(const wxSize) wxDefaultSize;
extern WXDLLIMPEXP_DATA_CORE(const wxPoint) wxDefaultPosition;

// ---------------------------------------------------------------------------
// global functions
// ---------------------------------------------------------------------------

// resource management
extern void WXDLLIMPEXP_CORE wxInitializeStockLists();
extern void WXDLLIMPEXP_CORE wxDeleteStockLists();

// is the display colour (or monochrome)?
extern bool WXDLLIMPEXP_CORE wxColourDisplay();

// Returns depth of screen
extern int WXDLLIMPEXP_CORE wxDisplayDepth();
#define wxGetDisplayDepth wxDisplayDepth

// get the display size
extern void WXDLLIMPEXP_CORE wxDisplaySize(int *width, int *height);
extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySize();
extern void WXDLLIMPEXP_CORE wxDisplaySizeMM(int *width, int *height);
extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySizeMM();
extern wxSize WXDLLIMPEXP_CORE wxGetDisplayPPI();

// Get position and size of the display workarea
extern void WXDLLIMPEXP_CORE wxClientDisplayRect(int *x, int *y, int *width, int *height);
extern wxRect WXDLLIMPEXP_CORE wxGetClientDisplayRect();

// set global cursor
extern void WXDLLIMPEXP_CORE wxSetCursor(const wxCursor& cursor);

#endif
    // _WX_GDICMNH__