# Map file for tile-based game # (Lines that start with '#' are comments) # The tiles are: # (Space) Empty tile # A..Z Tiles A through Z # o Star # ! Music Note # * Goal # 1 Bad Guy 1 (grub) # 2 Bad Guy 2 (fly) # lines beginning with $ set variables #dismal.mid hauntedmansion.mid hauntedmansion2.mid $background=bg/brick.jpg $goal=door3.png $splash_end=splash/end.jpg #use only $splash_end #$splash_begin_animated=gamesplash_old.jpg,defultsplash_endmap.jpg $tileset= 2 $music = hauntedmansion.mid,true #$%2Message/color #add a way to change scrolling of background(paralax and usual) #implement Cutscene classs #messages #id-seconds/gamehalfpaused/msgText/color $%03/false/AMV: Oh! At least!/blue/1/AMV: Happy hours.../blue/1/...in my beloved school!/blue/2/ $%11/true/AMV: Empty place... Am I late?/blue/2/ $%22/true/AMV: Holy shit!/blue/1/AMV: Dead bodies everywhere!/blue/1/AMV: What has happened here???!!/blue/2/ $%35/true/AMV: That`s Patricia! Hey!/blue/2/Pat: Grauuu!!!/black/2/AMV: Ohh![She has no make-up again!]/blue/2/Pat: Aarrr! I hate you bitch!/black/2/AMV: Fuck you Patricia!./blue/2/ $%42/false/AMV: Some strange book/blue/1/is lying ahead.../blue/1/ $%518/false/AMV: "The Ultimate How-To's collection"/yellow/2/Hmm.. it seems interesting/blue/1/Howto: switch to linux../yellow/1/Howto: write files in Java../yellow/1/It seems I am looking.. /blue/1/at the IT part./blue/1/Let's see something else../blue/1/Howto: destroy the world/yellow/1/Howto: rule the world/yellow/1/Howto: rescue the world/yellow/1/Oh yeah! That's what I am after!/blue/2/To rescue the world/yellow/1/you must gather suffering souls/yellow/1/then descend into the inferno/yellow/2/and destroy the core essence../yellow/2/of evil/yellow/2/Yep, very encouraging!/blue/1/Let's go and gather some souls!/blue/2 $%61/false/AMV: at least 5 times every day/blue/2 $%71/false/AMV: hmm... /blue/2 $%81/false/AMV: the bus is humming in a wrong way/blue/2 $%91/false/AMV: In God we Trust... /blue/2 $%/Player% #VIEW RANGE - 7 #triggers &0 1 2 3 5 #map AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA CD CD CD CD CD AKijKik CDA KjkKj CDA KjkKj CD AAAAAAAAAAAAAAAAAAAAAAAAAAAAtAAAAAAAAAAtAAAAAAAAAAtAAAAAAAAA M l Il w EBBBBF EF w w k g * I IBBBBGAAAAHBBBBBBBBBBBBGHBBBBBBBBBBBBBBB m w x EBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBF l w II t EF t K + EBBBBBGt KjKi CD tK++K++ CDt K++K++ CD EF l l II II BBBBBBGHBBBBBBBBBBBBAAAAAA CD CD CD CD w w EF g g II BBBBBBBBBBBBBBBBBBBBAAAAAA K Kjk CD K++K++ CD K++K++ CD w g CHBBBBBBBBBBBBBGHBBBBBBBBBBBBBBBBBF EBBBBBBBBBBBB AAAAAAAAAAAAAAAAAAAAAAAAAABBBBBBBBBGHBBBBBBBBBBBBBBBBBBBBBGHBBBBBBBBGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA