# Map file for tile-based game # (Lines that start with '#' are comments) # The tiles are: # (Space) Empty tile # A..Z Tiles A through Z # o Star # ! Music Note # * Goal # 1 Bad Guy 1 (grub) # 2 Bad Guy 2 (fly) # lines beginning with $ set variables $background=bg/panw.jpg $splash_end=splash/Bus-Explosion.jpg #use only $splash_end #$splash_begin_animated=gamesplash_old.jpg,defultsplash_endmap.jpg $tileset= 2 $music=mach5.mid,true $goal=platform.png #$%2Message/color #add a way to change scrolling of background(paralax and usual) #implement Cutscene classs #messages #id-numberofmsg/gamehalfpaused/msgText/color/seconds $%Player% $%01/false/AMV: Hi!/blue/4/ $%11/false/AMV: I am AMerican Virgin/blue/5 $%21/false/AMV: I work as a teacher/blue/4 $%31/false/AMV: in a catholic school/blue/4 $%41/false/AMV: therefore we are all virgins here/blue/4 $%51/false/AMV: and we all do pray to our lord.../blue/4 $%61/false/AMV: at least 5 times every day/blue/4 $%71/false/AMV: hmm... /blue/4 $%81/false/AMV: ...the bus sounds strange/blue/4 $%91/false/AMV: In God we Trust... /blue/4 $%/Player% #triggers & 0 1 2 3 4 5 6 7 8 9 #map m * p