~brzeti/patat/dev

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
ijk - dead bodies
b - dead bus
cde - cars
g - patricia
f - flying priest
h - fire
* - goal
m - player start
o - octopus
p - invisible moving platform
w - maggot(worm)
l - fly
tx - doors
n - hellhound
a - demon
y - undead1
z - undead2

1 - intro
2 - way to school
3 - school the beginning
4 - gather souls and kill time in school
5 - moving through zombie park
6 - into the kostka chambers, undead
7 - hell
8 - final battle
9 - closing sequence



				 else if (ch == 'i') {
                    addSprite(newMap, deadSprite, x, y);
                }
                else if (ch == 'j') {
                    addSprite(newMap, dead2Sprite, x, y);
                }
                else if (ch == 'k') {
                    addSprite(newMap, dead3Sprite, x, y);
                }
                else if (ch == '*') {
                    addSprite(newMap, goalSprite, x, y);
                }
                else if (ch == 'g') {
                    addSprite(newMap, grubSprite, x, y);
                }
                else if (ch == 'f') {
                    addSprite(newMap, flySprite, x, y);
                }
                else if (ch == 'h') {
                    addSprite(newMap, fireSprite, x, y);
                }
                else if (ch == 'm') {
                	if(!reloadMapButNotPlayer)
                	{
                    // add the player to the map
                	player.setX(TileMapRenderer.tilesToPixels(x));
                    player.setY(TileMapRenderer.tilesToPixels(y));
                    newMap.setPlayer(player);
                	}
                }
                else if (ch == 'o') {
                    addSprite(newMap,octopusSprite, x, y);
                }
                else if (ch == 'p') {
                    addSprite(newMap,platformSprite, x, y);
                }
                else if (ch == 'b') {
                    addSprite(newMap,busSprite, x, y);
                }
                else if (ch == 'c') {
                    addSprite(newMap,car1Sprite, x, y);
                }
                else if (ch == 'd') {
                    addSprite(newMap,car2Sprite, x, y);
                }
                else if (ch == 'e') {
                    addSprite(newMap,car3Sprite, x, y);
                }
                else if (ch == 't') {
                    addSprite(newMap,doorSprite, x, y);
                }
                else if (ch == 'x') {
                    addSprite(newMap,door2Sprite, x, y);
                }
                else if (ch == 'w') {
                    addSprite(newMap,maggotSprite, x, y);
                }
                else if (ch == 'l') {
                	addSprite(newMap,insectSprite, x, y);
                }