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Patricia Attack - readme
for news about game visit http://www.adb.cba.pl
How to start a game?
ant run-patat
1) Basic Controls:
jump - space, arrow up
run left - arrow left
run right - arrow right
2) Developer's Controls:
switch Developers Mode On/Off - F3
load map - F2 <usage:press F2, press number, press F2 again>
reset map - F5
reset map but do not reset player's position - F6
open console - F9
take screenshot - F10
God Mode - F11
3) Tips for developers
- the map format is very simple, straightforward and chaotic. Some tips about editing:
-creatures are marked with lower-case letters, single letter-single creature
i j k - dead bodies
b - dead bus
c d e - cars
g - patricia
f - flying priest
h - fire
* - goal
m - player start
o - octopus
p - invisible moving platform
w - maggot(worm)
l - fly
t x - doors
n - hellhound(hotdog)
a - demon
y - undead1(small one)
z - undead2(big one)
-tiles are marked with upper-case letters A-Z, new files in tiles directory are ready to use without any source code modyfications
-there is total of 9 maps. List below:
1 - intro
2 - way to school, jump over cars
3 - school the beginning
4 - school the inferior areas, gather souls and kill
5 - moving through park
6 - into the kostka chambers(undead and zombies)
7 - hell
8 - final battle
9 - closing level - the reward
- console is you friend, you can do a lot using scripts without recompiling or even restarting the game
- to create new maps use old ones as templates
- variables begin with $
- comments start with #
- line with triggers placement starts with &
$%21/false/AMV: Holy shit!!RUNN!/blue/2/Demon: iii iii!/black/2
Explanation: first number - the message id(0-9)n
second number - the number of messages in line(0-9 )
false - does this message pause a game
AMV: Holy shit!!RUNN! - message text
blue - message color
2 - display duration
Demon: iii iii! - another message
black - another message colour
2 - another message display duration
4) Bugs (visit http://launchpad.net/patat for more):
- doesn't work under Mac OS X
- under linux works either sound or midi music
5) License
see LICENSE in the game folder
6) Important Changes:
- added jython support
- added console
- added scripts folder and some *.py files
AUTHORS:
Arthur Skonecki
David Brackeen - the oryginal code "Developing Games in Java"
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