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Viewing changes to src/game.h

  • Committer: seeseekey
  • Date: 2011-10-06 06:48:04 UTC
  • Revision ID: svn-v4:784bf6b6-0765-11df-962c-b5c252e50527:trunk/client:5415
Client aktualisiert.

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#include <string>
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#include "gui/windowmenu.h"
 
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class Map;
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class WindowMenu;
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/**
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 * The main class responsible for running the game. The game starts after you
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        int getCurrentTileWidth() const;
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        int getCurrentTileHeight() const;
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        /**
 
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         * Update the key shortcuts in the window menu.
 
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         */
 
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        void updateWindowMenuCaptions()
 
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        { mWindowMenu->updatePopUpCaptions(); }
 
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    private:
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        int mLastTarget;
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        bool mDisconnected;