798.5.1
by Mikkel Kamstrup Erlandsen
Add initial stubs to support the com.canonical.Unity.LauncherEntry DBus API in Unity |
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// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
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/*
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* Copyright (C) 2011 Canonical Ltd
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 3 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Authored by: Mikkel Kamstrup Erlandsen <mikkel.kamstrup@canonical.com>
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*/
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798.5.2
by Mikkel Kamstrup Erlandsen
More stubbing out of the Launcher DBus API, still not functional, but compiles without warnings |
20 |
#include "LauncherEntryRemoteModel.h" |
798.5.1
by Mikkel Kamstrup Erlandsen
Add initial stubs to support the com.canonical.Unity.LauncherEntry DBus API in Unity |
21 |
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798.5.3
by Mikkel Kamstrup Erlandsen
Still not done, but most of the management stuff is ready, now we just need to compile GVariant -> LauncherEntryRemote |
22 |
static void nux_object_destroy_notify (nux::Object *obj); |
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||
798.5.1
by Mikkel Kamstrup Erlandsen
Add initial stubs to support the com.canonical.Unity.LauncherEntry DBus API in Unity |
24 |
/**
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* Helper class implementing the remote API to control the icons in the
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* launcher. Also known as the com.canonical.Unity.LauncherEntry DBus API.
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* It enables clients to dynamically control their launcher icons by
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* adding a counter, progress indicator, or emblem to it. It also supports
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* adding a quicklist menu by means of the dbusmenu library.
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*
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* We take care to print out any client side errors or oddities in detail,
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* in order to help third party developers as much as possible when integrating
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* with Unity.
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*/
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798.5.2
by Mikkel Kamstrup Erlandsen
More stubbing out of the Launcher DBus API, still not functional, but compiles without warnings |
35 |
LauncherEntryRemoteModel::LauncherEntryRemoteModel() |
798.5.1
by Mikkel Kamstrup Erlandsen
Add initial stubs to support the com.canonical.Unity.LauncherEntry DBus API in Unity |
36 |
{
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GError *error; |
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||
798.5.3
by Mikkel Kamstrup Erlandsen
Still not done, but most of the management stuff is ready, now we just need to compile GVariant -> LauncherEntryRemote |
39 |
_launcher_entry_dbus_signal_id = 0; |
798.5.1
by Mikkel Kamstrup Erlandsen
Add initial stubs to support the com.canonical.Unity.LauncherEntry DBus API in Unity |
40 |
|
41 |
error = NULL; |
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798.5.3
by Mikkel Kamstrup Erlandsen
Still not done, but most of the management stuff is ready, now we just need to compile GVariant -> LauncherEntryRemote |
42 |
_conn = g_bus_get_sync (G_BUS_TYPE_SESSION, NULL, &error); |
798.5.1
by Mikkel Kamstrup Erlandsen
Add initial stubs to support the com.canonical.Unity.LauncherEntry DBus API in Unity |
43 |
if (error) |
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{
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g_warning ("Unable to connect to session bus: %s", error->message); |
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g_error_free (error); |
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return; |
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}
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||
798.5.3
by Mikkel Kamstrup Erlandsen
Still not done, but most of the management stuff is ready, now we just need to compile GVariant -> LauncherEntryRemote |
50 |
_entries_by_uri = g_hash_table_new_full (g_str_hash, g_str_equal, g_free, |
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(GDestroyNotify) nux_object_destroy_notify); |
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||
798.5.1
by Mikkel Kamstrup Erlandsen
Add initial stubs to support the com.canonical.Unity.LauncherEntry DBus API in Unity |
53 |
/* Listen for *all* signals on the "com.canonical.Unity.LauncherEntry"
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* interface, no matter who the sender is */
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798.5.3
by Mikkel Kamstrup Erlandsen
Still not done, but most of the management stuff is ready, now we just need to compile GVariant -> LauncherEntryRemote |
55 |
_launcher_entry_dbus_signal_id = |
56 |
g_dbus_connection_signal_subscribe (_conn, |
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798.5.1
by Mikkel Kamstrup Erlandsen
Add initial stubs to support the com.canonical.Unity.LauncherEntry DBus API in Unity |
57 |
NULL, // sender |
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"com.canonical.Unity.LauncherEntry", |
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NULL, // member |
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NULL, // path |
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NULL, // arg0 |
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G_DBUS_SIGNAL_FLAGS_NONE, |
|
850.1.1
by Jason Smith
reset icon state when remote model drops off bus |
63 |
&on_launcher_entry_signal_received, |
64 |
this, |
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NULL); |
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_dbus_name_owner_changed_signal_id = |
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g_dbus_connection_signal_subscribe (_conn, |
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"org.freedesktop.DBus", // sender |
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"org.freedesktop.DBus", // interface |
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"NameOwnerChanged", // member |
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"/org/freedesktop/DBus", // path |
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NULL, // arg0 |
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G_DBUS_SIGNAL_FLAGS_NONE, |
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&on_dbus_name_owner_changed_signal_received, |
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798.5.1
by Mikkel Kamstrup Erlandsen
Add initial stubs to support the com.canonical.Unity.LauncherEntry DBus API in Unity |
76 |
this, |
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NULL); |
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}
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798.5.2
by Mikkel Kamstrup Erlandsen
More stubbing out of the Launcher DBus API, still not functional, but compiles without warnings |
80 |
LauncherEntryRemoteModel::~LauncherEntryRemoteModel() |
798.5.1
by Mikkel Kamstrup Erlandsen
Add initial stubs to support the com.canonical.Unity.LauncherEntry DBus API in Unity |
81 |
{
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798.5.3
by Mikkel Kamstrup Erlandsen
Still not done, but most of the management stuff is ready, now we just need to compile GVariant -> LauncherEntryRemote |
82 |
g_hash_table_destroy (_entries_by_uri); |
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_entries_by_uri = NULL; |
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if (_launcher_entry_dbus_signal_id && _conn) |
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{
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g_dbus_connection_signal_unsubscribe (_conn, |
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_launcher_entry_dbus_signal_id); |
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_launcher_entry_dbus_signal_id = 0; |
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}
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798.5.1
by Mikkel Kamstrup Erlandsen
Add initial stubs to support the com.canonical.Unity.LauncherEntry DBus API in Unity |
91 |
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798.5.3
by Mikkel Kamstrup Erlandsen
Still not done, but most of the management stuff is ready, now we just need to compile GVariant -> LauncherEntryRemote |
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if (_conn) |
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{
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g_object_unref (_conn); |
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_conn = NULL; |
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}
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798.5.1
by Mikkel Kamstrup Erlandsen
Add initial stubs to support the com.canonical.Unity.LauncherEntry DBus API in Unity |
97 |
}
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798.5.5
by Mikkel Kamstrup Erlandsen
Make LauncherEntryRemoteModel a singleton |
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/**
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* Get a pointer to the default LauncherEntryRemoteModel singleton for this
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* process. The return value should not be freed.
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*/
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LauncherEntryRemoteModel* |
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LauncherEntryRemoteModel::GetDefault() |
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{
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static LauncherEntryRemoteModel *singleton = NULL; |
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if (singleton == NULL) |
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singleton = new LauncherEntryRemoteModel (); |
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return singleton; |
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}
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/**
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* Return the number of unique LauncherEntryRemote objects managed by the model.
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* The entries are identified by their LauncherEntryRemote::AppUri property.
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*/
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798.5.3
by Mikkel Kamstrup Erlandsen
Still not done, but most of the management stuff is ready, now we just need to compile GVariant -> LauncherEntryRemote |
118 |
guint
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798.5.2
by Mikkel Kamstrup Erlandsen
More stubbing out of the Launcher DBus API, still not functional, but compiles without warnings |
119 |
LauncherEntryRemoteModel::Size () |
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{
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798.5.3
by Mikkel Kamstrup Erlandsen
Still not done, but most of the management stuff is ready, now we just need to compile GVariant -> LauncherEntryRemote |
121 |
return g_hash_table_size (_entries_by_uri); |
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}
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/**
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* Return a pointer to a LauncherEntryRemote if there is one for app_uri,
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* otherwise NULL. The returned object should not be freed.
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798.5.10
by Mikkel Kamstrup Erlandsen
Add convenience API to LauncherEntryRemoteModel - LookupByDesktopId() and LookupByDesktopFile() |
127 |
*
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* App Uris look like application://$desktop_file_id, where desktop_file_id
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* is the base name of the .desktop file for the application including the
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* .desktop extension. Eg. application://firefox.desktop.
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798.5.3
by Mikkel Kamstrup Erlandsen
Still not done, but most of the management stuff is ready, now we just need to compile GVariant -> LauncherEntryRemote |
131 |
*/
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LauncherEntryRemote* |
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LauncherEntryRemoteModel::LookupByUri (const gchar *app_uri) |
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{
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gpointer entry; |
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g_return_val_if_fail (app_uri != NULL, NULL); |
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entry = g_hash_table_lookup (_entries_by_uri, app_uri); |
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return static_cast<LauncherEntryRemote *> (entry); |
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}
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||
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/**
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798.5.10
by Mikkel Kamstrup Erlandsen
Add convenience API to LauncherEntryRemoteModel - LookupByDesktopId() and LookupByDesktopFile() |
144 |
* Return a pointer to a LauncherEntryRemote if there is one for desktop_id,
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* otherwise NULL. The returned object should not be freed.
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*
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* The desktop id is the base name of the .desktop file for the application
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* including the .desktop extension. Eg. firefox.desktop.
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*/
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LauncherEntryRemote* |
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LauncherEntryRemoteModel::LookupByDesktopId (const gchar *desktop_id) |
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{
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LauncherEntryRemote *entry; |
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gchar *app_uri; |
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g_return_val_if_fail (desktop_id != NULL, NULL); |
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app_uri = g_strconcat ("application://", desktop_id, NULL); |
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entry = LookupByUri (app_uri); |
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g_free (app_uri); |
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return entry; |
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}
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||
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/**
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* Return a pointer to a LauncherEntryRemote if there is one for
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* desktop_file_path, otherwise NULL. The returned object should not be freed.
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*/
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LauncherEntryRemote* |
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LauncherEntryRemoteModel::LookupByDesktopFile (const gchar *desktop_file_path) |
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{
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LauncherEntryRemote *entry; |
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gchar *desktop_id, *app_uri; |
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g_return_val_if_fail (desktop_file_path != NULL, NULL); |
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desktop_id = g_path_get_basename (desktop_file_path); |
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app_uri = g_strconcat ("application://", desktop_id, NULL); |
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entry = LookupByUri (app_uri); |
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g_free (app_uri); |
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g_free (desktop_id); |
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return entry; |
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}
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186 |
/**
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798.5.3
by Mikkel Kamstrup Erlandsen
Still not done, but most of the management stuff is ready, now we just need to compile GVariant -> LauncherEntryRemote |
187 |
* Get a list of all application URIs which have registered with the launcher
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* API. The returned GList should be freed with g_list_free(), but the URIs
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* should not be changed or freed.
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*/
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GList* |
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LauncherEntryRemoteModel::GetUris () |
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{
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return (GList*) g_hash_table_get_keys (_entries_by_uri); |
|
798.5.2
by Mikkel Kamstrup Erlandsen
More stubbing out of the Launcher DBus API, still not functional, but compiles without warnings |
195 |
}
|
196 |
||
798.5.4
by Mikkel Kamstrup Erlandsen
Launcher API fully implemented, but is so far untested in the real world :-) It's still not wired up to the UI yet. |
197 |
/**
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198 |
* Add or update a remote launcher entry.
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*
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* If 'entry' has a floating reference it will be consumed.
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*/
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void
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LauncherEntryRemoteModel::AddEntry (LauncherEntryRemote *entry) |
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{
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LauncherEntryRemote *existing_entry; |
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g_return_if_fail (entry != NULL); |
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entry->SinkReference (); |
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existing_entry = LookupByUri (entry->AppUri ()); |
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if (existing_entry != NULL) |
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{
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existing_entry->Update (entry); |
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entry->UnReference (); |
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}
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else
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{
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/* The ref on entry will be removed by the hash table itself */
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g_hash_table_insert (_entries_by_uri, g_strdup (entry->AppUri ()), entry); |
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entry_added.emit (entry); |
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}
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}
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||
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/**
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* Add or update a remote launcher entry.
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*
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* If 'entry' has a floating reference it will be consumed.
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*/
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void
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LauncherEntryRemoteModel::RemoveEntry (LauncherEntryRemote *entry) |
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{
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233 |
g_return_if_fail (entry != NULL); |
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234 |
||
850.1.1
by Jason Smith
reset icon state when remote model drops off bus |
235 |
entry->Reference (); |
798.5.4
by Mikkel Kamstrup Erlandsen
Launcher API fully implemented, but is so far untested in the real world :-) It's still not wired up to the UI yet. |
236 |
|
237 |
if (g_hash_table_remove (_entries_by_uri, entry->AppUri ())) |
|
850.1.1
by Jason Smith
reset icon state when remote model drops off bus |
238 |
entry_removed.emit (entry); |
239 |
||
798.5.4
by Mikkel Kamstrup Erlandsen
Launcher API fully implemented, but is so far untested in the real world :-) It's still not wired up to the UI yet. |
240 |
entry->UnReference (); |
798.5.1
by Mikkel Kamstrup Erlandsen
Add initial stubs to support the com.canonical.Unity.LauncherEntry DBus API in Unity |
241 |
}
|
242 |
||
811.2.1
by Mikkel Kamstrup Erlandsen
Slight change in how Update() DBus signals are treated in the Launcher API. By definition they only contain the "delta" - ie. the changed properties. Before this fix we always replaced all entry properties wholesale. |
243 |
/**
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244 |
* Handle an incoming Update() signal from DBus
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*/
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246 |
void
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LauncherEntryRemoteModel::HandleUpdateRequest (const gchar *sender_name, |
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GVariant *parameters) |
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{
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LauncherEntryRemote *entry; |
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gchar *app_uri; |
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GVariantIter *prop_iter; |
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254 |
g_return_if_fail (sender_name != NULL); |
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g_return_if_fail (parameters != NULL); |
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256 |
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257 |
if (!g_variant_is_of_type (parameters, G_VARIANT_TYPE ("(sa{sv})"))) |
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{
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259 |
g_warning ("Received 'com.canonical.Unity.LauncherEntry.Update' with" |
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260 |
" illegal payload signature '%s'. Expected '(sa{sv})'.", |
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g_variant_get_type_string (parameters)); |
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return; |
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263 |
}
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264 |
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265 |
if (sender_name == NULL) |
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266 |
{
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267 |
g_critical ("Received 'com.canonical.Unity.LauncherEntry.Update' from" |
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268 |
" an undefined sender. This may happen if you are trying "
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"to run Unity on a p2p DBus connection."); |
|
270 |
return; |
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}
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272 |
||
273 |
g_variant_get (parameters, "(sa{sv})", &app_uri, &prop_iter); |
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entry = LookupByUri (app_uri); |
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275 |
||
276 |
if (entry) |
|
277 |
{
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278 |
/* It's important that we update the DBus name first since it might
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279 |
* unset the quicklist if it changes */
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280 |
entry->SetDBusName (sender_name); |
|
281 |
entry->Update (prop_iter); |
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282 |
}
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283 |
else
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284 |
{
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285 |
entry = new LauncherEntryRemote (sender_name, parameters); |
|
286 |
AddEntry (entry); // consumes floating ref on entry |
|
287 |
}
|
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288 |
||
289 |
g_variant_iter_free (prop_iter); |
|
290 |
g_free (app_uri); |
|
291 |
}
|
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292 |
||
850.1.1
by Jason Smith
reset icon state when remote model drops off bus |
293 |
void
|
294 |
LauncherEntryRemoteModel::on_launcher_entry_signal_received (GDBusConnection *connection, |
|
798.5.1
by Mikkel Kamstrup Erlandsen
Add initial stubs to support the com.canonical.Unity.LauncherEntry DBus API in Unity |
295 |
const gchar *sender_name, |
296 |
const gchar *object_path, |
|
297 |
const gchar *interface_name, |
|
298 |
const gchar *signal_name, |
|
299 |
GVariant *parameters, |
|
300 |
gpointer user_data) |
|
301 |
{
|
|
798.5.2
by Mikkel Kamstrup Erlandsen
More stubbing out of the Launcher DBus API, still not functional, but compiles without warnings |
302 |
LauncherEntryRemoteModel *self; |
798.5.4
by Mikkel Kamstrup Erlandsen
Launcher API fully implemented, but is so far untested in the real world :-) It's still not wired up to the UI yet. |
303 |
|
798.5.2
by Mikkel Kamstrup Erlandsen
More stubbing out of the Launcher DBus API, still not functional, but compiles without warnings |
304 |
self = static_cast<LauncherEntryRemoteModel *> (user_data); |
305 |
||
306 |
if (parameters == NULL) |
|
798.5.1
by Mikkel Kamstrup Erlandsen
Add initial stubs to support the com.canonical.Unity.LauncherEntry DBus API in Unity |
307 |
{
|
798.5.2
by Mikkel Kamstrup Erlandsen
More stubbing out of the Launcher DBus API, still not functional, but compiles without warnings |
308 |
g_warning ("Received DBus signal '%s.%s' with empty payload from %s", |
798.5.1
by Mikkel Kamstrup Erlandsen
Add initial stubs to support the com.canonical.Unity.LauncherEntry DBus API in Unity |
309 |
interface_name, signal_name, sender_name); |
310 |
return; |
|
311 |
}
|
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312 |
||
313 |
if (g_strcmp0 (signal_name, "Update") == 0) |
|
314 |
{
|
|
811.2.1
by Mikkel Kamstrup Erlandsen
Slight change in how Update() DBus signals are treated in the Launcher API. By definition they only contain the "delta" - ie. the changed properties. Before this fix we always replaced all entry properties wholesale. |
315 |
self->HandleUpdateRequest (sender_name, parameters); |
798.5.2
by Mikkel Kamstrup Erlandsen
More stubbing out of the Launcher DBus API, still not functional, but compiles without warnings |
316 |
}
|
317 |
else
|
|
318 |
{
|
|
319 |
g_warning ("Unknown signal '%s.%s' from %s", |
|
320 |
interface_name, signal_name, sender_name); |
|
321 |
}
|
|
850.1.1
by Jason Smith
reset icon state when remote model drops off bus |
322 |
}
|
323 |
||
324 |
void
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|
325 |
LauncherEntryRemoteModel::on_dbus_name_owner_changed_signal_received (GDBusConnection *connection, |
|
326 |
const gchar *sender_name, |
|
327 |
const gchar *object_path, |
|
328 |
const gchar *interface_name, |
|
329 |
const gchar *signal_name, |
|
330 |
GVariant *parameters, |
|
331 |
gpointer user_data) |
|
332 |
{
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|
333 |
LauncherEntryRemoteModel *self; |
|
334 |
char *name, *before, *after; |
|
335 |
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336 |
self = static_cast<LauncherEntryRemoteModel *> (user_data); |
|
337 |
||
338 |
if (parameters == NULL) |
|
339 |
return; |
|
340 |
||
341 |
g_variant_get (parameters, "(sss)", &name, &before, &after); |
|
342 |
||
343 |
if (!after[0]) |
|
344 |
{
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345 |
// Name gone, find and destroy LauncherEntryRemote
|
|
346 |
GHashTableIter iter; |
|
347 |
GList *remove = NULL, *l; |
|
348 |
gpointer key, value; |
|
349 |
||
350 |
g_hash_table_iter_init (&iter, self->_entries_by_uri); |
|
351 |
while (g_hash_table_iter_next (&iter, &key, &value)) |
|
352 |
{
|
|
353 |
/* do something with key and value */
|
|
354 |
LauncherEntryRemote *entry = static_cast<LauncherEntryRemote *> (value); |
|
355 |
if (g_str_equal (entry->DBusName (), name)) |
|
356 |
remove = g_list_prepend (remove, entry); |
|
357 |
}
|
|
358 |
||
359 |
for (l = remove; l; l = l->next) |
|
360 |
self->RemoveEntry (static_cast<LauncherEntryRemote *> (l->data)); |
|
361 |
||
362 |
g_list_free (remove); |
|
363 |
}
|
|
798.5.1
by Mikkel Kamstrup Erlandsen
Add initial stubs to support the com.canonical.Unity.LauncherEntry DBus API in Unity |
364 |
}
|
798.5.3
by Mikkel Kamstrup Erlandsen
Still not done, but most of the management stuff is ready, now we just need to compile GVariant -> LauncherEntryRemote |
365 |
|
366 |
static void |
|
367 |
nux_object_destroy_notify (nux::Object *obj) |
|
368 |
{
|
|
369 |
if (G_LIKELY (obj != NULL)) |
|
370 |
obj->UnReference(); |
|
371 |
}
|