~canonical-dx-team/unity/unity.fix-ql-losing-focus

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/*
 * Copyright (C) 2010 Canonical Ltd
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 3 as
 * published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 * Authored by: Neil Jagdish Patel <neil.patel@canonical.com>
 */

#ifndef _DEVICE_LAUNCHER_SECTION_H_
#define _DEVICE_LAUNCHER_SECTION_H_

#include <sigc++/sigc++.h>
#include <sigc++/signal.h>

#include "Launcher.h"
#include "LauncherIcon.h"

#include <gio/gio.h>

class DeviceLauncherSection : public sigc::trackable
{
public:
  DeviceLauncherSection  (Launcher *launcher);
  ~DeviceLauncherSection ();

  sigc::signal<void, LauncherIcon *> IconAdded;

private:
  static bool PopulateEntries (DeviceLauncherSection *self);
  static void OnVolumeAdded (GVolumeMonitor        *monitor,
                             GVolume               *volume,
                             DeviceLauncherSection *self);

public:
  Launcher       *_launcher;
  GVolumeMonitor *_monitor;
};

#endif // _DEVICE_LAUNCHER_SECTION_H_