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// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
/*
* Copyright (C) 2010 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by: Neil Jagdish Patel <neil.patel@canonical.com>
*/
#ifndef FAVORITE_STORE_H
#define FAVORITE_STORE_H
#include <NuxCore/NuxCore.h>
#include <NuxCore/ObjectType.h>
#include <NuxCore/Object.h>
#include <string>
#include <sigc++/signal.h>
#include <glib.h>
// An abstract object that facilitates getting and modifying the list of favorites
// Use GetDefault () to get the correct store for the session
class FavoriteStore : public nux::Object
{
public:
FavoriteStore ();
~FavoriteStore ();
// Returns a referenced FavoriteStore, make sure to UnReference () it
static FavoriteStore * GetDefault ();
// Methods
// Get's a GSList of char * desktop paths
// DO NOT FREE
// DO NOT RELY ON THE CHAR *, STRDUP THEM
virtual GSList * GetFavorites () = 0;
// These will NOT emit the relevant signals, so bare that in mind
// i.e. don't hope that you can add stuff and hook the view up to
// favorite_added events to update the view. The signals only emit if
// there has been a change on the GSettings object from an external
// source
virtual void AddFavorite (const char *desktop_path, gint position) = 0;
virtual void RemoveFavorite (const char *desktop_path) = 0;
virtual void MoveFavorite (const char *desktop_path, gint position) = 0;
virtual void SetFavorites (std::list<const char*> desktop_paths) = 0;
// Signals
// Therse only emit if something has changed the GSettings object externally
//desktop_path, position
sigc::signal<void, const char *, guint32> favorite_added;
//desktop_path
sigc::signal<void, const char *> favorite_removed;
sigc::signal<void> reordered;
private:
};
#endif // FAVORITE_STORE_H
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