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/*
* Copyright (C) 2010 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by: Neil Jagdish Patel <neil.patel@canonical.com>
*/
#ifndef WINDOW_MANAGER_H
#define WINDOW_MANAGER_H
#include <glib.h>
#include <sigc++/sigc++.h>
#include "Nux/Nux.h"
#include "Nux/WindowThread.h"
#include "NuxGraphics/GLWindowManager.h"
#include <gdk/gdkx.h>
class WindowManager
{
// This is a glue interface that breaks the dependancy of Unity with Compiz
// Basically it has a default implementation that does nothing useful, but
// the idea is that unity.cpp uses SetDefault() early enough in it's
// initialization so the things that require it get a usable implementation
//
// Currently only the Panel uses it but hopefully we'll get more of
// PluginAdaptor features moved into here and also get the Launcher to use
// it.
public:
WindowManager () :
m_MoveResizeAtom (XInternAtom (GDK_DISPLAY_XDISPLAY (gdk_display_get_default ()),
"_NET_WM_MOVERESIZE", FALSE))
{
}
static WindowManager * Default ();
static void SetDefault (WindowManager *manager);
virtual bool IsWindowMaximized (guint32 xid) = 0;
virtual bool IsWindowDecorated (guint32 xid) = 0;
virtual void Restore (guint32 xid) = 0;
virtual void Minimize (guint32 xid) = 0;
virtual void Close (guint32 xid) = 0;
virtual void Lower (guint32 xid) = 0;
virtual void Decorate (guint32 xid);
virtual void Undecorate (guint32 xid);
void StartMove (guint32 id, int, int);
// Signals
sigc::signal<void, guint32> window_mapped;
sigc::signal<void, guint32> window_unmapped;
sigc::signal<void, guint32> window_maximized;
sigc::signal<void, guint32> window_restored;
sigc::signal<void, guint32> window_minimized;
sigc::signal<void, guint32> window_unminimized;
sigc::signal<void, guint32> window_shaded;
sigc::signal<void, guint32> window_unshaded;
sigc::signal<void, guint32> window_shown;
sigc::signal<void, guint32> window_hidden;
sigc::signal<void, guint32> window_resized;
sigc::signal<void, guint32> window_moved;
sigc::signal<void, std::list<guint32> &> initiate_spread;
sigc::signal<void, std::list<guint32> &> terminate_spread;
private:
Atom m_MoveResizeAtom;
};
#endif // WINDOW_MANAGER_H
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