~canonical-dx-team/unity/unity.paint_under_fullscreen

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  • Committer: Sam Spilsbury
  • Date: 2010-12-31 04:31:24 UTC
  • Revision ID: sam.spilsbury@canonical.com-20101231043124-2c7lcpzcnrttr9bh
We have removed our own windows from the paint list - we can no longer
rely on them for paint order, so just paint underneath fullscreen windows
(since in reality we want to be on top of everything else).

This also cuts back the number of function calls we need - we can just
enable painting on fullscreen windows and nothing else

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modified:
  src/unityshell.cpp

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