/** * \file * \brief Lifts one dimensional objects into 2d *//* * Copyright 2007 Michael Sloan * * This library is free software; you can redistribute it and/or * modify it either under the terms of the GNU Lesser General Public * License version 2.1 as published by the Free Software Foundation * (the "LGPL") or, at your option, under the terms of the Mozilla * Public License Version 1.1 (the "MPL"). If you do not alter this * notice, a recipient may use your version of this file under either * the MPL or the LGPL. * * You should have received a copy of the LGPL along with this library * in the file COPYING-LGPL-2.1; if not, output to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * You should have received a copy of the MPL along with this library * in the file COPYING-MPL-1.1 * * The contents of this file are subject to the Mozilla Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY * OF ANY KIND, either express or implied. See the LGPL or the MPL for * the specific language governing rights and limitations. * */ #ifndef SEEN_LIB2GEOM_D2_H #define SEEN_LIB2GEOM_D2_H #include <2geom/point.h> #include <2geom/interval.h> #include <2geom/affine.h> #include <2geom/rect.h> #include #include <2geom/concepts.h> namespace Geom{ /** * The D2 class takes two instances of a scalar data type and treats them * like a point. All operations which make sense on a point are deļ¬ned for D2. * A D2 is a Point. A D2 is a standard axis aligned rectangle. * D2 provides a 2d parametric function which maps t to a point * x(t), y(t) */ template class D2{ //BOOST_CLASS_REQUIRE(T, boost, AssignableConcept); private: T f[2]; public: D2() {f[X] = f[Y] = T();} explicit D2(Point const &a) { f[X] = T(a[X]); f[Y] = T(a[Y]); } D2(T const &a, T const &b) { f[X] = a; f[Y] = b; } //TODO: ask mental about operator= as seen in Point T& operator[](unsigned i) { return f[i]; } T const & operator[](unsigned i) const { return f[i]; } //IMPL: FragmentConcept typedef Point output_type; bool isZero() const { boost::function_requires >(); return f[X].isZero() && f[Y].isZero(); } bool isConstant() const { boost::function_requires >(); return f[X].isConstant() && f[Y].isConstant(); } bool isFinite() const { boost::function_requires >(); return f[X].isFinite() && f[Y].isFinite(); } Point at0() const { boost::function_requires >(); return Point(f[X].at0(), f[Y].at0()); } Point at1() const { boost::function_requires >(); return Point(f[X].at1(), f[Y].at1()); } Point valueAt(double t) const { boost::function_requires >(); return (*this)(t); } std::vector valueAndDerivatives(double t, unsigned n) const { std::vector x = f[X].valueAndDerivatives(t, n), y = f[Y].valueAndDerivatives(t, n); // always returns a vector of size n+1 std::vector res(n+1); for(unsigned i = 0; i <= n; i++) { res[i] = Point(x[i], y[i]); } return res; } D2 toSBasis() const { boost::function_requires >(); return D2(f[X].toSBasis(), f[Y].toSBasis()); } Point operator()(double t) const; Point operator()(double x, double y) const; }; template inline D2 reverse(const D2 &a) { boost::function_requires >(); return D2(reverse(a[X]), reverse(a[Y])); } template inline D2 portion(const D2 &a, Coord f, Coord t) { boost::function_requires >(); return D2(portion(a[X], f, t), portion(a[Y], f, t)); } template inline D2 portion(const D2 &a, Interval i) { boost::function_requires >(); return D2(portion(a[X], i), portion(a[Y], i)); } //IMPL: boost::EqualityComparableConcept template inline bool operator==(D2 const &a, D2 const &b) { boost::function_requires >(); return a[0]==b[0] && a[1]==b[1]; } template inline bool operator!=(D2 const &a, D2 const &b) { boost::function_requires >(); return a[0]!=b[0] || a[1]!=b[1]; } //IMPL: NearConcept template inline bool are_near(D2 const &a, D2 const &b, double tol) { boost::function_requires >(); return are_near(a[0], b[0]) && are_near(a[1], b[1]); } //IMPL: AddableConcept template inline D2 operator+(D2 const &a, D2 const &b) { boost::function_requires >(); D2 r; for(unsigned i = 0; i < 2; i++) r[i] = a[i] + b[i]; return r; } template inline D2 operator-(D2 const &a, D2 const &b) { boost::function_requires >(); D2 r; for(unsigned i = 0; i < 2; i++) r[i] = a[i] - b[i]; return r; } template inline D2 operator+=(D2 &a, D2 const &b) { boost::function_requires >(); for(unsigned i = 0; i < 2; i++) a[i] += b[i]; return a; } template inline D2 operator-=(D2 &a, D2 const & b) { boost::function_requires >(); for(unsigned i = 0; i < 2; i++) a[i] -= b[i]; return a; } //IMPL: ScalableConcept template inline D2 operator-(D2 const & a) { boost::function_requires >(); D2 r; for(unsigned i = 0; i < 2; i++) r[i] = -a[i]; return r; } template inline D2 operator*(D2 const & a, Point const & b) { boost::function_requires >(); D2 r; for(unsigned i = 0; i < 2; i++) r[i] = a[i] * b[i]; return r; } template inline D2 operator/(D2 const & a, Point const & b) { boost::function_requires >(); //TODO: b==0? D2 r; for(unsigned i = 0; i < 2; i++) r[i] = a[i] / b[i]; return r; } template inline D2 operator*=(D2 &a, Point const & b) { boost::function_requires >(); for(unsigned i = 0; i < 2; i++) a[i] *= b[i]; return a; } template inline D2 operator/=(D2 &a, Point const & b) { boost::function_requires >(); //TODO: b==0? for(unsigned i = 0; i < 2; i++) a[i] /= b[i]; return a; } template inline D2 operator*(D2 const & a, double b) { return D2(a[0]*b, a[1]*b); } template inline D2 operator*=(D2 & a, double b) { a[0] *= b; a[1] *= b; return a; } template inline D2 operator/(D2 const & a, double b) { return D2(a[0]/b, a[1]/b); } template inline D2 operator/=(D2 & a, double b) { a[0] /= b; a[1] /= b; return a; } template D2 operator*(D2 const &v, Affine const &m) { boost::function_requires >(); boost::function_requires >(); D2 ret; for(unsigned i = 0; i < 2; i++) ret[i] = v[X] * m[i] + v[Y] * m[i + 2] + m[i + 4]; return ret; } //IMPL: MultiplicableConcept template inline D2 operator*(D2 const & a, T const & b) { boost::function_requires >(); D2 ret; for(unsigned i = 0; i < 2; i++) ret[i] = a[i] * b; return ret; } //IMPL: //IMPL: OffsetableConcept template inline D2 operator+(D2 const & a, Point b) { boost::function_requires >(); D2 r; for(unsigned i = 0; i < 2; i++) r[i] = a[i] + b[i]; return r; } template inline D2 operator-(D2 const & a, Point b) { boost::function_requires >(); D2 r; for(unsigned i = 0; i < 2; i++) r[i] = a[i] - b[i]; return r; } template inline D2 operator+=(D2 & a, Point b) { boost::function_requires >(); for(unsigned i = 0; i < 2; i++) a[i] += b[i]; return a; } template inline D2 operator-=(D2 & a, Point b) { boost::function_requires >(); for(unsigned i = 0; i < 2; i++) a[i] -= b[i]; return a; } template inline T dot(D2 const & a, D2 const & b) { boost::function_requires >(); boost::function_requires >(); T r; for(unsigned i = 0; i < 2; i++) r += a[i] * b[i]; return r; } /** @brief Calculates the 'dot product' or 'inner product' of \c a and \c b * @return \f$a \bullet b = a_X b_X + a_Y b_Y\f$. * @relates D2 */ template inline T dot(D2 const & a, Point const & b) { boost::function_requires >(); boost::function_requires >(); T r; for(unsigned i = 0; i < 2; i++) { r += a[i] * b[i]; } return r; } /** @brief Calculates the 'cross product' or 'outer product' of \c a and \c b * @return \f$a \times b = a_Y b_X - a_X b_Y\f$. * @relates D2 */ template inline T cross(D2 const & a, D2 const & b) { boost::function_requires >(); boost::function_requires >(); return a[1] * b[0] - a[0] * b[1]; } //equivalent to cw/ccw, for use in situations where rotation direction doesn't matter. template inline D2 rot90(D2 const & a) { boost::function_requires >(); return D2(-a[Y], a[X]); } //TODO: concepterize the following functions template inline D2 compose(D2 const & a, T const & b) { D2 r; for(unsigned i = 0; i < 2; i++) r[i] = compose(a[i],b); return r; } template inline D2 compose_each(D2 const & a, D2 const & b) { D2 r; for(unsigned i = 0; i < 2; i++) r[i] = compose(a[i],b[i]); return r; } template inline D2 compose_each(T const & a, D2 const & b) { D2 r; for(unsigned i = 0; i < 2; i++) r[i] = compose(a,b[i]); return r; } template inline Point D2::operator()(double t) const { Point p; for(unsigned i = 0; i < 2; i++) p[i] = (*this)[i](t); return p; } //TODO: we might want to have this take a Point as the parameter. template inline Point D2::operator()(double x, double y) const { Point p; for(unsigned i = 0; i < 2; i++) p[i] = (*this)[i](x, y); return p; } template D2 derivative(D2 const & a) { return D2(derivative(a[X]), derivative(a[Y])); } template D2 integral(D2 const & a) { return D2(integral(a[X]), integral(a[Y])); } /** A function to print out the Point. It just prints out the coords on the given output stream */ template inline std::ostream &operator<< (std::ostream &out_file, const Geom::D2 &in_d2) { out_file << "X: " << in_d2[X] << " Y: " << in_d2[Y]; return out_file; } } //end namespace Geom #include <2geom/d2-sbasis.h> namespace Geom{ //Some D2 Fragment implementation which requires rect: template OptRect bounds_fast(const D2 &a) { boost::function_requires >(); return OptRect(bounds_fast(a[X]), bounds_fast(a[Y])); } template OptRect bounds_exact(const D2 &a) { boost::function_requires >(); return OptRect(bounds_exact(a[X]), bounds_exact(a[Y])); } template OptRect bounds_local(const D2 &a, const OptInterval &t) { boost::function_requires >(); return OptRect(bounds_local(a[X], t), bounds_local(a[Y], t)); } }; /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : #endif