#ifndef SEEN_SP_STOP_H #define SEEN_SP_STOP_H /** \file * SPStop: SVG implementation. */ /* * Authors? */ #include #include #include "sp-object.h" #include "color.h" class SPObjectClass; class SPColor; struct SPStop; struct SPStopClass; #define SP_TYPE_STOP (sp_stop_get_type()) #define SP_STOP(o) (G_TYPE_CHECK_INSTANCE_CAST((o), SP_TYPE_STOP, SPStop)) #define SP_STOP_CLASS(k) (G_TYPE_CHECK_CLASS_CAST((k), SP_TYPE_STOP, SPStopClass)) #define SP_IS_STOP(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), SP_TYPE_STOP)) #define SP_IS_STOP_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), SP_TYPE_STOP)) GType sp_stop_get_type(); /** Gradient stop. */ struct SPStop : public SPObject { /// \todo fixme: Should be SPSVGPercentage gfloat offset; bool currentColor; /** \note * N.B.\ Meaningless if currentColor is true. Use sp_stop_get_rgba32 or sp_stop_get_color * (currently static in sp-gradient.cpp) if you want the effective color. */ SPColor specified_color; /// \todo fixme: Implement SPSVGNumber or something similar. gfloat opacity; static SPColor readStopColor( Glib::ustring const &styleStr, guint32 dfl = 0 ); SPStop* getNextStop(); SPStop* getPrevStop(); SPColor getEffectiveColor() const; }; /// The SPStop vtable. struct SPStopClass { SPObjectClass parent_class; }; guint32 sp_stop_get_rgba32(SPStop const *); #endif /* !SEEN_SP_STOP_H */ /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :