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#ifndef SEEN_SP_STOP_H
#define SEEN_SP_STOP_H
/** \file
* SPStop: SVG <stop> implementation.
*/
/*
* Authors?
*/
#include <glib/gtypes.h>
#include <glibmm/ustring.h>
#include "sp-object.h"
#include "color.h"
class SPObjectClass;
class SPColor;
struct SPStop;
struct SPStopClass;
#define SP_TYPE_STOP (sp_stop_get_type())
#define SP_STOP(o) (G_TYPE_CHECK_INSTANCE_CAST((o), SP_TYPE_STOP, SPStop))
#define SP_STOP_CLASS(k) (G_TYPE_CHECK_CLASS_CAST((k), SP_TYPE_STOP, SPStopClass))
#define SP_IS_STOP(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), SP_TYPE_STOP))
#define SP_IS_STOP_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), SP_TYPE_STOP))
GType sp_stop_get_type();
/** Gradient stop. */
struct SPStop : public SPObject {
/// \todo fixme: Should be SPSVGPercentage
gfloat offset;
bool currentColor;
/** \note
* N.B.\ Meaningless if currentColor is true. Use sp_stop_get_rgba32 or sp_stop_get_color
* (currently static in sp-gradient.cpp) if you want the effective color.
*/
SPColor specified_color;
/// \todo fixme: Implement SPSVGNumber or something similar.
gfloat opacity;
static SPColor readStopColor( Glib::ustring const &styleStr, guint32 dfl = 0 );
SPStop* getNextStop();
SPStop* getPrevStop();
SPColor getEffectiveColor() const;
};
/// The SPStop vtable.
struct SPStopClass {
SPObjectClass parent_class;
};
guint32 sp_stop_get_rgba32(SPStop const *);
#endif /* !SEEN_SP_STOP_H */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :
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