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Committer:
Maciej Suminski
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Date:
2013-08-02 08:34:23 UTC
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Revision ID:
maciej.suminski@cern.ch-20130802083423-qql072vhmm61xe12
Modified way of handling OpenGL framebuffer errors.
Now it is more verbose and the status is checked at the right moment (previously it was fine with Linux, but on Windows it showed errors).