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/*****************************************************************************
*
* grail - Gesture Recognition And Instantiation Library
*
* Copyright (C) 2010-2011 Canonical Ltd.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*
****************************************************************************/
#ifndef GRAIL_INSERTER_H
#define GRAIL_INSERTER_H
#include "grail-impl.h"
#include "gebuf.h"
#define DIM_EV_TYPE EV_CNT
#define DIM_EV_TYPE_BYTES ((DIM_EV_TYPE + 7) >> 3)
#define DIM_INSTANCE 32
#define DIM_INSTANCE_BYTES ((DIM_INSTANCE + 7) >> 3)
#define DIM_CLIENT 32
struct slot_state {
int type;
int priority;
int slice;
int timeout;
int sent;
int id;
int status;
int nclient;
struct grail_client_id client_id[DIM_CLIENT];
grail_mask_t span[DIM_TOUCH_BYTES];
struct gebuf buf;
};
struct gesture_inserter {
struct slot_state state[DIM_INSTANCE];
grail_mask_t types[DIM_GRAIL_TYPE_BYTES];
grail_mask_t unused[DIM_INSTANCE_BYTES];
grail_mask_t fresh[DIM_INSTANCE_BYTES];
grail_mask_t used[DIM_INSTANCE_BYTES];
grail_time_t time;
int gestureid;
int grab_active;
int grab_client;
};
int gin_add_contact_props(const struct gesture_inserter *gin,
grail_prop_t *prop, const struct utouch_frame *frame);
int gin_get_clients(struct grail *ge,
struct grail_client_info *info, int maxinfo,
const grail_mask_t* types, int btypes,
const grail_mask_t* span, int bspan,
const struct utouch_frame *frame);
void gin_send_event(struct grail *ge, struct slot_state *s,
const struct gesture_event *ev,
const struct utouch_frame *frame);
int gin_init(struct grail *ge);
void gin_destroy(struct grail *ge);
void gin_frame_begin(struct grail *ge, const struct utouch_frame *frame);
void gin_frame_end(struct grail *ge, const struct utouch_frame *frame);
int gin_gid_begin(struct grail *ge, int type, int priority,
const struct utouch_frame *frame);
void gin_gid_discard(struct grail *ge, int gid);
void gin_gid_timeout(struct grail *ge, int gid);
void gin_gid_event(struct grail *ge, int gid,
float x, float y, int ntouch,
const grail_prop_t *prop, int nprop,
int transient);
void gin_gid_end(struct grail *ge, int gid,
float x, float y, int ntouch,
const grail_prop_t *prop, int nprop);
#endif
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