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/*
* Copyright 2014 Canonical Ltd.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 3, as published
* by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* version 3 along with this program. If not, see
* <http://www.gnu.org/licenses/>
*
* Authored by: Marco Trevisan <marco.trevisan@canonical.com>
*
*/
#include <gmock/gmock.h>
#include <Nux/NuxTimerTickSource.h>
#include <NuxCore/AnimationController.h>
#include "SpreadFilter.h"
#include "SearchBar.h"
#include "DashStyle.h"
#include "test_utils.h"
namespace unity
{
namespace spread
{
namespace
{
using namespace testing;
const unsigned ANIMATION_DURATION = 100 * 1000; // in microseconds
struct SigReceiver : sigc::trackable
{
typedef NiceMock<SigReceiver> Nice;
SigReceiver(Filter const& const_filter)
{
auto& filter = const_cast<Filter&>(const_filter);
filter.text.changed.connect(sigc::mem_fun(this, &SigReceiver::TextChanged));
}
MOCK_CONST_METHOD1(TextChanged, void(std::string const&));
};
struct TestSpreadFilter : Test
{
TestSpreadFilter()
: animation_controller(tick_source)
, big_tick_(0)
, sig_receiver(filter)
{}
void Tick()
{
big_tick_ += ANIMATION_DURATION;
tick_source.tick(big_tick_);
}
dash::Style style_;
nux::NuxTimerTickSource tick_source;
nux::animation::AnimationController animation_controller;
uint64_t big_tick_;
Filter filter;
SigReceiver::Nice sig_receiver;
};
TEST_F(TestSpreadFilter, Construction)
{
EXPECT_FALSE(filter.Visible());
EXPECT_TRUE(filter.text().empty());
}
TEST_F(TestSpreadFilter, VisibleWithText)
{
std::string filter_string = "Unity is cool!";
EXPECT_CALL(sig_receiver, TextChanged(_)).Times(0);
filter.text = filter_string;
Tick();
EXPECT_TRUE(filter.Visible());
EXPECT_FALSE(filter.text().empty());
EXPECT_CALL(sig_receiver, TextChanged(filter_string));
Utils::WaitForTimeoutMSec();
EXPECT_EQ(filter_string, filter.text());
}
TEST_F(TestSpreadFilter, InVisibleWithoutText)
{
filter.text = "Really, Unity is cool!";
Utils::WaitForTimeoutMSec();
Tick();
ASSERT_TRUE(filter.Visible());
EXPECT_CALL(sig_receiver, TextChanged(""));
filter.text = "";
EXPECT_TRUE(filter.text().empty());
Tick();
EXPECT_FALSE(filter.Visible());
}
} // anonymous namespace
} // spread namespace
} // unity namespace
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