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/*
* Copyright (C) 2016 Canonical, Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import QtQuick 2.4
import QtQuick.Layouts 1.1
import Ubuntu.Components 1.3
import Unity.Session 0.1
import QtQuick.Window 2.2
import "Components"
Item {
id: root
// For testing
property var screen: Screen
property var orientationLock: OrientationLock
DeviceConfiguration {
id: deviceConfiguration
name: applicationArguments.deviceName
}
Item {
id: contentContainer
objectName: "contentContainer"
anchors.centerIn: parent
height: rotation == 90 || rotation == 270 ? parent.width : parent.height
width: rotation == 90 || rotation == 270 ? parent.height : parent.width
property int savedOrientation: deviceConfiguration.primaryOrientation == deviceConfiguration.useNativeOrientation
? (root.width > root.height ? Qt.LandscapeOrientation : Qt.PortraitOrientation)
: deviceConfiguration.primaryOrientation
rotation: {
var usedOrientation = root.screen.orientation;
if (root.orientationLock.enabled) {
usedOrientation = savedOrientation;
}
savedOrientation = usedOrientation;
switch (usedOrientation) {
case Qt.PortraitOrientation:
return 0;
case Qt.LandscapeOrientation:
return 270;
case Qt.InvertedPortraitOrientation:
return 180;
case Qt.InvertedLandscapeOrientation:
return 90;
}
return 0;
}
transformOrigin: Item.Center
Rectangle {
anchors.fill: parent
color: UbuntuColors.jet
}
VirtualTouchPad {
objectName: "virtualTouchPad"
anchors.fill: parent
}
}
}
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