~ci-train-bot/unity8/unity8-ubuntu-zesty-2404

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/*
 * Copyright (C) 2013-2016 Canonical, Ltd.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 3.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

import QtQuick 2.4
import QtQuick.Window 2.2
import AccountsService 0.1
import Unity.Application 0.1
import Ubuntu.Components 1.3
import Ubuntu.Components.Popups 1.3
import Ubuntu.Gestures 0.1
import Ubuntu.Telephony 0.1 as Telephony
import Unity.Connectivity 0.1
import Unity.Launcher 0.1
import GlobalShortcut 1.0 // has to be before Utils, because of WindowInputFilter
import GSettings 1.0
import ImageCache 0.1
import Utils 0.1
import Powerd 0.1
import SessionBroadcast 0.1
import "Greeter"
import "Launcher"
import "Panel"
import "Components"
import "Notifications"
import "Stage"
import "Tutorial"
import "Wizard"
import Unity.Notifications 1.0 as NotificationBackend
import Unity.Session 0.1
import Unity.DashCommunicator 0.1
import Unity.Indicators 0.1 as Indicators
import Cursor 1.1
import WindowManager 1.0


StyledItem {
    id: shell

    theme.name: "Ubuntu.Components.Themes.SuruDark"

    // to be set from outside
    property int orientationAngle: 0
    property int orientation
    property Orientations orientations
    property real nativeWidth
    property real nativeHeight
    property alias panelAreaShowProgress: panel.panelAreaShowProgress
    property string usageScenario: "phone" // supported values: "phone", "tablet" or "desktop"
    property string mode: "full-greeter"
    property alias oskEnabled: inputMethod.enabled
    function updateFocusedAppOrientation() {
        stage.updateFocusedAppOrientation();
    }
    function updateFocusedAppOrientationAnimated() {
        stage.updateFocusedAppOrientationAnimated();
    }
    property bool hasMouse: false
    property bool hasKeyboard: false

    // to be read from outside
    readonly property int mainAppWindowOrientationAngle: stage.mainAppWindowOrientationAngle

    readonly property bool orientationChangesEnabled: panel.indicators.fullyClosed
            && stage.orientationChangesEnabled
            && (!greeter || !greeter.animating)

    readonly property bool showingGreeter: greeter && greeter.shown

    property bool startingUp: true
    Timer { id: finishStartUpTimer; interval: 500; onTriggered: startingUp = false }

    property int supportedOrientations: {
        if (startingUp) {
            // Ensure we don't rotate during start up
            return Qt.PrimaryOrientation;
        } else if (showingGreeter || notifications.topmostIsFullscreen) {
            return Qt.PrimaryOrientation;
        } else {
            return shell.orientations.map(stage.supportedOrientations);
        }
    }

    readonly property var mainApp: stage.mainApp

    onMainAppChanged: {
        if (mainApp) {
            _onMainAppChanged(mainApp.appId);
        }
    }
    Connections {
        target: ApplicationManager
        onFocusRequested: {
            if (shell.mainApp && shell.mainApp.appId === appId) {
                _onMainAppChanged(appId);
            }
        }
    }
    function _onMainAppChanged(appId) {
        if (wizard.active && appId != "" && appId != "unity8-dash") {
            // If this happens on first boot, we may be in the
            // wizard while receiving a call.  But a call is more
            // important than the wizard so just bail out of it.
            wizard.hide();
        }

        if (appId === "dialer-app" && callManager.hasCalls && greeter.locked) {
            // If we are in the middle of a call, make dialer lockedApp and show it.
            // This can happen if user backs out of dialer back to greeter, then
            // launches dialer again.
            greeter.lockedApp = appId;
        }
        greeter.notifyAppFocusRequested(appId);

        panel.indicators.hide();
        launcher.hide(launcher.ignoreHideIfMouseOverLauncher);
    }

    // For autopilot consumption
    readonly property string focusedApplicationId: ApplicationManager.focusedApplicationId

    // Note when greeter is waiting on PAM, so that we can disable edges until
    // we know which user data to show and whether the session is locked.
    readonly property bool waitingOnGreeter: greeter && greeter.waiting

    property real edgeSize: units.gu(settings.edgeDragWidth)

    WallpaperResolver {
        id: wallpaperResolver
        objectName: "wallpaperResolver"

        readonly property url defaultBackground: "file://" + Constants.defaultWallpaper
        readonly property bool hasCustomBackground: background != defaultBackground

        // Use a cached version of the scaled-down wallpaper (as sometimes the
        // image can be quite big compared to the device size, including for
        // our default wallpaper). We use a name=wallpaper argument here to
        // make sure we don't litter our cache with lots of scaled images. We
        // only need to bother caching one at a time.
        readonly property url cachedBackground: background.toString().indexOf("file:///") === 0 ? "image://unity8imagecache/" + background + "?name=wallpaper" : background

        GSettings {
            id: backgroundSettings
            schema.id: "org.gnome.desktop.background"
        }

        candidates: [
            AccountsService.backgroundFile,
            backgroundSettings.pictureUri,
            defaultBackground
        ]
    }

    readonly property alias greeter: greeterLoader.item

    function activateApplication(appId) {
        // Either open the app in our own session, or -- if we're acting as a
        // greeter -- ask the user's session to open it for us.
        if (shell.mode === "greeter") {
            activateURL("application:///" + appId + ".desktop");
        } else {
            startApp(appId);
        }
    }

    function activateURL(url) {
        SessionBroadcast.requestUrlStart(AccountsService.user, url);
        greeter.notifyUserRequestedApp();
        panel.indicators.hide();
    }

    function startApp(appId) {
        if (ApplicationManager.findApplication(appId)) {
            ApplicationManager.requestFocusApplication(appId);
        } else {
            ApplicationManager.startApplication(appId);
        }
    }

    function startLockedApp(app) {
        if (greeter.locked) {
            greeter.lockedApp = app;
        }
        startApp(app); // locked apps are always in our same session
    }

    Binding {
        target: LauncherModel
        property: "applicationManager"
        value: ApplicationManager
    }

    Component.onCompleted: {
        finishStartUpTimer.start();
    }

    VolumeControl {
        id: volumeControl
    }

    DashCommunicator {
        id: dash
        objectName: "dashCommunicator"
    }

    PhysicalKeysMapper {
        id: physicalKeysMapper
        objectName: "physicalKeysMapper"

        onPowerKeyLongPressed: dialogs.showPowerDialog();
        onVolumeDownTriggered: volumeControl.volumeDown();
        onVolumeUpTriggered: volumeControl.volumeUp();
        onScreenshotTriggered: itemGrabber.capture(shell);
    }

    GlobalShortcut {
        // dummy shortcut to force creation of GlobalShortcutRegistry before WindowInputFilter
    }

    WindowInputFilter {
        id: inputFilter
        Keys.onPressed: physicalKeysMapper.onKeyPressed(event, lastInputTimestamp);
        Keys.onReleased: physicalKeysMapper.onKeyReleased(event, lastInputTimestamp);
    }

    WindowInputMonitor {
        objectName: "windowInputMonitor"
        onHomeKeyActivated: {
            // Ignore when greeter is active, to avoid pocket presses
            if (!greeter.active) {
                launcher.fadeOut();
                shell.showHome();
            }
        }
        onTouchBegun: { cursor.opacity = 0; }
        onTouchEnded: {
            // move the (hidden) cursor to the last known touch position
            var mappedCoords = mapFromItem(null, pos.x, pos.y);
            cursor.x = mappedCoords.x;
            cursor.y = mappedCoords.y;
            cursor.mouseNeverMoved = false;
        }
    }

    GSettings {
        id: settings
        schema.id: "com.canonical.Unity8"
    }

    Item {
        id: stages
        objectName: "stages"
        width: parent.width
        height: parent.height

        SurfaceManager {
            id: surfaceMan
            objectName: "surfaceManager"
        }
        TopLevelWindowModel {
            id: topLevelSurfaceList
            objectName: "topLevelSurfaceList"
            applicationManager: ApplicationManager // it's a singleton
            surfaceManager: surfaceMan
        }

        Stage {
            id: stage
            objectName: "stage"
            anchors.fill: parent
            focus: true

            dragAreaWidth: shell.edgeSize
            background: wallpaperResolver.background

            applicationManager: ApplicationManager
            topLevelSurfaceList: topLevelSurfaceList
            inputMethodRect: inputMethod.visibleRect

            property string usageScenario: shell.usageScenario === "phone" || greeter.hasLockedApp
                                                       ? "phone"
                                                       : shell.usageScenario

            mode: usageScenario == "phone" ? "staged"
                     : usageScenario == "tablet" ? "stagedWithSideStage"
                     : "windowed"

            shellOrientation: shell.orientation
            shellOrientationAngle: shell.orientationAngle
            orientations: shell.orientations
            nativeWidth: shell.nativeWidth
            nativeHeight: shell.nativeHeight

            interactive: (!greeter || !greeter.shown)
                    && panel.indicators.fullyClosed
                    && !notifications.useModal

            onInteractiveChanged: { if (interactive) { focus = true; } }

            leftMargin: shell.usageScenario == "desktop" && !settings.autohideLauncher ? launcher.panelWidth: 0
            suspended: greeter.shown
            altTabPressed: physicalKeysMapper.altTabPressed
            oskEnabled: shell.oskEnabled
            spreadEnabled: tutorial.spreadEnabled && (!greeter || (!greeter.hasLockedApp && !greeter.shown))

            onSpreadShownChanged: {
                panel.indicators.hide();
                panel.applicationMenus.hide();
            }
        }
    }

    InputMethod {
        id: inputMethod
        objectName: "inputMethod"
        surface: topLevelSurfaceList.inputMethodSurface
        anchors {
            fill: parent
            topMargin: panel.panelHeight
            leftMargin: launcher.lockedVisible ? launcher.panelWidth : 0
        }
        z: notifications.useModal || panel.indicators.shown || wizard.active || tutorial.running || launcher.drawerShown ? overlay.z + 1 : overlay.z - 1
    }

    Loader {
        id: greeterLoader
        objectName: "greeterLoader"
        anchors.fill: parent
        anchors.topMargin: panel.panelHeight
        sourceComponent: shell.mode != "shell" ? integratedGreeter :
            Qt.createComponent(Qt.resolvedUrl("Greeter/ShimGreeter.qml"));
        onLoaded: {
            item.objectName = "greeter"
        }
    }

    Component {
        id: integratedGreeter
        Greeter {

            enabled: panel.indicators.fullyClosed // hides OSK when panel is open
            hides: [launcher, panel.indicators, panel.applicationMenus]
            tabletMode: shell.usageScenario != "phone"
            forcedUnlock: wizard.active || shell.mode === "full-shell"
            background: wallpaperResolver.cachedBackground
            hasCustomBackground: wallpaperResolver.hasCustomBackground
            allowFingerprint: !dialogs.hasActiveDialog &&
                              !notifications.topmostIsFullscreen &&
                              !panel.indicators.shown

            // avoid overlapping with Launcher's edge drag area
            // FIXME: Fix TouchRegistry & friends and remove this workaround
            //        Issue involves launcher's DDA getting disabled on a long
            //        left-edge drag
            dragHandleLeftMargin: launcher.available ? launcher.dragAreaWidth + 1 : 0

            onSessionStarted: {
                launcher.hide();
            }

            onTease: {
                if (!tutorial.running) {
                    launcher.tease();
                }
            }

            onEmergencyCall: startLockedApp("dialer-app")
        }
    }

    Timer {
        // See powerConnection for why this is useful
        id: showGreeterDelayed
        interval: 1
        onTriggered: {
            greeter.forceShow();
        }
    }

    Connections {
        id: callConnection
        target: callManager

        onHasCallsChanged: {
            if (greeter.locked && callManager.hasCalls && greeter.lockedApp !== "dialer-app") {
                // We just received an incoming call while locked.  The
                // indicator will have already launched dialer-app for us, but
                // there is a race between "hasCalls" changing and the dialer
                // starting up.  So in case we lose that race, we'll start/
                // focus the dialer ourselves here too.  Even if the indicator
                // didn't launch the dialer for some reason (or maybe a call
                // started via some other means), if an active call is
                // happening, we want to be in the dialer.
                startLockedApp("dialer-app")
            }
        }
    }

    Connections {
        id: powerConnection
        target: Powerd

        onStatusChanged: {
            if (Powerd.status === Powerd.Off && reason !== Powerd.Proximity &&
                    !callManager.hasCalls && !wizard.active) {
                // We don't want to simply call greeter.showNow() here, because
                // that will take too long.  Qt will delay button event
                // handling until the greeter is done loading and may think the
                // user held down the power button the whole time, leading to a
                // power dialog being shown.  Instead, delay showing the
                // greeter until we've finished handling the event.  We could
                // make the greeter load asynchronously instead, but that
                // introduces a whole host of timing issues, especially with
                // its animations.  So this is simpler.
                showGreeterDelayed.start();
            }
        }
    }

    function showHome() {
        greeter.notifyUserRequestedApp();

        if (shell.mode === "greeter") {
            SessionBroadcast.requestHomeShown(AccountsService.user);
        } else {
            var animate = !LightDMService.greeter.active && !stages.shown;
            dash.setCurrentScope(0, animate, false);
            ApplicationManager.requestFocusApplication("unity8-dash");
        }
    }

    Item {
        id: overlay
        z: 10

        anchors.fill: parent

        Panel {
            id: panel
            objectName: "panel"
            anchors.fill: parent //because this draws indicator menus

            mode: shell.usageScenario == "desktop" ? "windowed" : "staged"
            minimizedPanelHeight: units.gu(3)
            expandedPanelHeight: units.gu(7)
            indicatorMenuWidth: parent.width > units.gu(60) ? units.gu(40) : parent.width
            applicationMenuWidth: parent.width > units.gu(60) ? units.gu(40) : parent.width

            indicators {
                hides: [launcher]
                available: tutorial.panelEnabled
                        && ((!greeter || !greeter.locked) || AccountsService.enableIndicatorsWhileLocked)
                        && (!greeter || !greeter.hasLockedApp)
                        && !shell.waitingOnGreeter
                        && settings.enableIndicatorMenu

                model: Indicators.IndicatorsModel {
                    // tablet and phone both use the same profile
                    // FIXME: use just "phone" for greeter too, but first fix
                    // greeter app launching to either load the app inside the
                    // greeter or tell the session to load the app.  This will
                    // involve taking the url-dispatcher dbus name and using
                    // SessionBroadcast to tell the session.
                    profile: shell.mode === "greeter" ? "desktop_greeter" : "phone"
                    Component.onCompleted: load();
                }
            }

            applicationMenus {
                hides: [launcher]
                available: (!greeter || !greeter.shown)
                        && !shell.waitingOnGreeter
            }

            readonly property bool focusedSurfaceIsFullscreen: topLevelSurfaceList.focusedWindow
                ? topLevelSurfaceList.focusedWindow.state === Mir.FullscreenState
                : false
            fullscreenMode: (focusedSurfaceIsFullscreen && !LightDMService.greeter.active && launcher.progress == 0)
                            || greeter.hasLockedApp
            greeterShown: greeter && greeter.shown
        }

        Launcher {
            id: launcher
            objectName: "launcher"

            anchors.top: parent.top
            anchors.topMargin: inverted ? 0 : panel.panelHeight
            anchors.bottom: parent.bottom
            width: parent.width
            dragAreaWidth: shell.edgeSize
            available: tutorial.launcherEnabled
                    && (!greeter.locked || AccountsService.enableLauncherWhileLocked)
                    && !greeter.hasLockedApp
                    && !shell.waitingOnGreeter
                    && settings.enableLauncher
            inverted: shell.usageScenario !== "desktop"
            superPressed: physicalKeysMapper.superPressed
            superTabPressed: physicalKeysMapper.superTabPressed
            panelWidth: units.gu(settings.launcherWidth)
            lockedVisible: shell.usageScenario == "desktop" && !settings.autohideLauncher && !panel.fullscreenMode
            blurSource: greeter.shown ? greeter : stages
            topPanelHeight: panel.panelHeight
            drawerEnabled: !greeter.shown

            onShowDashHome: showHome()
            onLauncherApplicationSelected: {
                greeter.notifyUserRequestedApp();
                shell.activateApplication(appId);
            }
            onShownChanged: {
                if (shown) {
                    panel.indicators.hide()
                }
            }
            onFocusChanged: {
                if (!focus) {
                    stage.focus = true;
                }
            }

            GlobalShortcut {
                shortcut: Qt.MetaModifier | Qt.Key_A
                onTriggered: {
                    launcher.openDrawer(true);
                }
            }
            GlobalShortcut {
                shortcut: Qt.AltModifier | Qt.Key_F1
                onTriggered: {
                    launcher.openForKeyboardNavigation();
                }
            }
            GlobalShortcut {
                shortcut: Qt.MetaModifier | Qt.Key_0
                onTriggered: {
                    if (LauncherModel.get(9)) {
                        activateApplication(LauncherModel.get(9).appId);
                    }
                }
            }
            Repeater {
                model: 9
                GlobalShortcut {
                    shortcut: Qt.MetaModifier | (Qt.Key_1 + index)
                    onTriggered: {
                        if (LauncherModel.get(index)) {
                            activateApplication(LauncherModel.get(index).appId);
                        }
                    }
                }
            }
        }

        KeyboardShortcutsOverlay {
            objectName: "shortcutsOverlay"
            enabled: launcher.shortcutHintsShown && width < parent.width - (launcher.lockedVisible ? launcher.panelWidth : 0) - padding
                     && height < parent.height - padding - panel.panelHeight
            anchors.centerIn: parent
            anchors.horizontalCenterOffset: launcher.lockedVisible ? launcher.panelWidth/2 : 0
            anchors.verticalCenterOffset: panel.panelHeight/2
            visible: opacity > 0
            opacity: enabled ? 0.95 : 0

            Behavior on opacity {
                UbuntuNumberAnimation {}
            }
        }

        Tutorial {
            id: tutorial
            objectName: "tutorial"
            anchors.fill: parent

            paused: callManager.hasCalls || !greeter || greeter.active ||
                    wizard.active
            delayed: dialogs.hasActiveDialog || notifications.hasNotification ||
                     inputMethod.visible ||
                     (launcher.shown && !launcher.lockedVisible) ||
                     panel.indicators.shown || stage.rightEdgeDragProgress > 0
            usageScenario: shell.usageScenario
            lastInputTimestamp: inputFilter.lastInputTimestamp
            launcher: launcher
            panel: panel
            stage: stage
        }

        Wizard {
            id: wizard
            objectName: "wizard"
            anchors.fill: parent
            deferred: shell.mode === "greeter"

            function unlockWhenDoneWithWizard() {
                if (!active) {
                    Connectivity.unlockAllModems();
                }
            }

            Component.onCompleted: unlockWhenDoneWithWizard()
            onActiveChanged: unlockWhenDoneWithWizard()
        }

        MouseArea { // modal notifications prevent interacting with other contents
            anchors.fill: parent
            visible: notifications.useModal
            enabled: visible
        }

        Notifications {
            id: notifications

            model: NotificationBackend.Model
            margin: units.gu(1)
            hasMouse: shell.hasMouse
            background: wallpaperResolver.cachedBackground

            y: topmostIsFullscreen ? 0 : panel.panelHeight
            height: parent.height - (topmostIsFullscreen ? 0 : panel.panelHeight)

            states: [
                State {
                    name: "narrow"
                    when: overlay.width <= units.gu(60)
                    AnchorChanges {
                        target: notifications
                        anchors.left: parent.left
                        anchors.right: parent.right
                    }
                },
                State {
                    name: "wide"
                    when: overlay.width > units.gu(60)
                    AnchorChanges {
                        target: notifications
                        anchors.left: undefined
                        anchors.right: parent.right
                    }
                    PropertyChanges { target: notifications; width: units.gu(38) }
                }
            ]
        }
    }

    Dialogs {
        id: dialogs
        objectName: "dialogs"
        anchors.fill: parent
        visible: hasActiveDialog
        z: overlay.z + 10
        usageScenario: shell.usageScenario
        hasKeyboard: shell.hasKeyboard
        onPowerOffClicked: {
            shutdownFadeOutRectangle.enabled = true;
            shutdownFadeOutRectangle.visible = true;
            shutdownFadeOut.start();
        }
    }

    Connections {
        target: SessionBroadcast
        onShowHome: if (shell.mode !== "greeter") showHome()
    }

    URLDispatcher {
        id: urlDispatcher
        objectName: "urlDispatcher"
        active: shell.mode === "greeter"
        onUrlRequested: shell.activateURL(url)
    }

    ItemGrabber {
        id: itemGrabber
        anchors.fill: parent
        z: dialogs.z + 10
        GlobalShortcut { shortcut: Qt.Key_Print; onTriggered: itemGrabber.capture(shell) }
        Connections {
            target: stage
            ignoreUnknownSignals: true
            onItemSnapshotRequested: itemGrabber.capture(item)
        }
    }

    Timer {
        id: cursorHidingTimer
        interval: 3000
        running: panel.focusedSurfaceIsFullscreen && cursor.opacity > 0
        onTriggered: cursor.opacity = 0;
    }

    Cursor {
        id: cursor
        objectName: "cursor"
        visible: shell.hasMouse
        z: itemGrabber.z + 1
        topBoundaryOffset: panel.panelHeight

        confiningItem: stage.itemConfiningMouseCursor

        property bool mouseNeverMoved: true
        Binding {
            target: cursor; property: "x"; value: shell.width / 2
            when: cursor.mouseNeverMoved && cursor.visible
        }
        Binding {
            target: cursor; property: "y"; value: shell.height / 2
            when: cursor.mouseNeverMoved && cursor.visible
        }

        height: units.gu(3)

        readonly property var previewRectangle: stage.previewRectangle.target &&
                                                stage.previewRectangle.target.dragging ?
                                                stage.previewRectangle : null

        onPushedLeftBoundary: {
            if (buttons === Qt.NoButton) {
                launcher.pushEdge(amount);
            } else if (buttons === Qt.LeftButton && previewRectangle && previewRectangle.target.canBeMaximizedLeftRight) {
                previewRectangle.maximizeLeft(amount);
            }
        }

        onPushedRightBoundary: {
            if (buttons === Qt.NoButton) {
                stage.pushRightEdge(amount);
            } else if (buttons === Qt.LeftButton && previewRectangle && previewRectangle.target.canBeMaximizedLeftRight) {
                previewRectangle.maximizeRight(amount);
            }
        }

        onPushedTopBoundary: {
            if (buttons === Qt.LeftButton && previewRectangle && previewRectangle.target.canBeMaximized) {
                previewRectangle.maximize(amount);
            }
        }
        onPushedTopLeftCorner: {
            if (buttons === Qt.LeftButton && previewRectangle && previewRectangle.target.canBeCornerMaximized) {
                previewRectangle.maximizeTopLeft(amount);
            }
        }
        onPushedTopRightCorner: {
            if (buttons === Qt.LeftButton && previewRectangle && previewRectangle.target.canBeCornerMaximized) {
                previewRectangle.maximizeTopRight(amount);
            }
        }
        onPushedBottomLeftCorner: {
            if (buttons === Qt.LeftButton && previewRectangle && previewRectangle.target.canBeCornerMaximized) {
                previewRectangle.maximizeBottomLeft(amount);
            }
        }
        onPushedBottomRightCorner: {
            if (buttons === Qt.LeftButton && previewRectangle && previewRectangle.target.canBeCornerMaximized) {
                previewRectangle.maximizeBottomRight(amount);
            }
        }
        onPushStopped: {
            if (previewRectangle) {
                previewRectangle.stop();
            }
        }

        onMouseMoved: {
            mouseNeverMoved = false;
            cursor.opacity = 1;
        }

        Behavior on opacity { UbuntuNumberAnimation {} }
    }

    // non-visual objects
    KeymapSwitcher {
        focusedSurface: topLevelSurfaceList.focusedWindow ? topLevelSurfaceList.focusedWindow.surface : null
    }
    BrightnessControl {}

    Rectangle {
        id: shutdownFadeOutRectangle
        z: cursor.z + 1
        enabled: false
        visible: false
        color: "black"
        anchors.fill: parent
        opacity: 0.0
        NumberAnimation on opacity {
            id: shutdownFadeOut
            from: 0.0
            to: 1.0
            onStopped: {
                if (shutdownFadeOutRectangle.enabled && shutdownFadeOutRectangle.visible) {
                    DBusUnitySessionService.shutdown();
                }
            }
        }
    }
}