~cmiller/+junk/kenvandine-maze-plus-level-compiler

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  • Committer: Chad MILLER
  • Date: 2014-10-23 03:41:12 UTC
  • Revision ID: chad.miller@canonical.com-20141023034112-0rou7pbtww6sdvia
Closer.

Discovered a fundamental problem with the rotational geometry: Aspect ratio isn't right. Width, rotated 90deg is height. But, we define width in relation to parent.width. A correct implementation of width/height will have parent width, parent.height, and some arctan in the QML.

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