-
Committer:
smspillaz
-
Date:
2012-05-14 12:54:42 UTC
-
Revision ID:
sam.spilsbury@canonical.com-20120514125442-7j8xb7x3qj2wwcj6
GL_TEXTURE_COORD_ARRAY client state setting is not necessary because its done implicitly
when binding OpenGL buffer objects.
Disable output clipping, skybox and texture modulation on GLES2 for now