~cszikszoy/do-plugins/pastebin

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
//  MyCommand.cs
//
//  This is a simple command called MyCommand. If you're going to
//  create a Command addin, you can start by copying this code
//  to begin your own command class.

using System;
using Do.Universe;

namespace MyAddinNamespace
{

	public class MyCommand : ICommand
	{
		
		public string Name {
			get {
				return "The name of the command.";
			}
		}
		
		public string Description {
			get {
				return "A description of the command.";
			}
		}
		
		public string Icon {
			get {
				// Look in /usr/share/icons/Tango/* for some great icons
				// to use. Just return the name of the icon, without the
				// path or extension.
				return "my-command-icon";
			}
		}
		
		public Type[] SupportedItemTypes {
			get {
			return new Type[] {
					// Supported item types go here.
				};
			}
		}
		
		public bool SupportsItem (IItem item)
		{
			// Here, you can filter the items you support further. The argument
			// is non-null is a subtype of one of your SupportedItemTypes.
			return true;
		}
		
		public IItem[] Perform (IItem[] items, IItem[] modItems)
		{
			// This is where the magic happens.
			
			// If you return a non-null, non-empty array of IItems, they will
			// be presented to the user in the main window for a new search.
			// You can return null if you don't want to provide any items to
			// the user as a result of performing your command.
			return null;
		}
		
		//////////////////////////////////////////////////////////////////////
		/// If you don't plan on supporting modifier items (third pane),   ///
		/// you can safely leave all of the following methods as they are. ///
		//////////////////////////////////////////////////////////////////////

		public Type[] SupportedModifierItemTypes {
			get {
			return new Type[] {
					// Supported modifier item types go here.
				};
			}
		}

		public bool ModifierItemsOptional {
			get { return true; }
		}
				
		public bool SupportsModifierItemForItems (IItem[] items, IItem modItem)
		{
			return true;
		}
		
		public IItem[] DynamicModifierItemsForItem (IItem item)
		{
			return null;
		}
		
	}
}